Player Matchup

Sylvanus
Sylvanus
Kryllian
Sylvanus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,538 Elo+
Party 1
Agni
Agni
Spellweaver14
Agni
Level 155
God Stats
1W - 3L
1,404 SR
Queue Stats
411W - 324L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
thcerbseiG
Erlang Shen
Level 148
God Stats
0W - 5L
1,194 SR
Queue Stats
127W - 124L
1,536 Elo+
Party 1
Team Averages
Level 144
1,366 SR
1,525 Elo+

VS

Team Averages
Level 116
1,564 SR
1,450 Elo+
Scylla
Scylla
GrandpaNutpoo
Scylla
Level 78
God Stats
5W - 9L
1,503 SR
Queue Stats
15W - 29L
1,419 Elo+
Party 2
Nemesis
Nemesis
PeleBot
Nemesis
Level 157
God Stats
2W - 0L
1,558 SR
Queue Stats
28W - 25L
1,506 Elo+
Solo
Artio
Artio
Zion_TD
Artio
Level 112
God Stats
1W - 0L
1,632 SR
Queue Stats
45W - 62L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kryllian
Sylvanus
12
1 / 3 / 2
8,870
634
4,702
10,721
11,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 5 / 1
8,428
602
10,167
11,565
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
thcerbseiG
Erlang Shen
12
0 / 4 / 3
7,869
562
4,007
13,589
6,434
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 2
10,421
744
12,437
7,532
2,540
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
PeleBot
Nemesis
13
1 / 1 / 11
8,961
640
10,647
10,706
6,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artio
Zion_TD
Artio
13
2 / 2 / 9
9,058
647
5,711
12,150
11,761
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
12
12
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
1
2
10
L
Sylvanus
Kryllian
Sylvanus
1
3
2
0.67
W
Nemesis
PeleBot
Nemesis
1
1
11
6.5
L
3
5
1
0.7
W
Artio
Zion_TD
Artio
2
2
9
3.25
L
Erlang Shen
thcerbseiG
Erlang Shen
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,876
Damage
28,795
35,875
Taken
30,388
20,590
Mitigated
20,587
9,465
Healing
7,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,437
1,139
0
267
7,532
2,540
568
4,584
2,948
46,920
0
L
Sylvanus
Kryllian
Sylvanus
4,702
821
1,318
3,141
10,721
11,056
44
5,763
4,958
20,648
0
W
Nemesis
PeleBot
Nemesis
10,647
5,096
0
2,414
10,706
6,286
893
5,323
5,383
0
28,356
L
10,167
117
88
2,686
11,565
3,100
0
6,025
5,540
36,939
0
W
Artio
Zion_TD
Artio
5,711
500
1,756
3,346
12,150
11,761
265
4,962
7,188
27,461
0
L
Erlang Shen
thcerbseiG
Erlang Shen
4,007
1,358
0
2,232
13,589
6,434
0
6,360
7,229
0
21,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,167
Gold Earned
28,440
127
Minions Killed
142
0
Camps Cleared
0
735,975
Distance Traveled
743,025
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,421
744
75
5
0
256,720
1
L
Sylvanus
8,870
634
33
2
0
241,003
1
W
Nemesis
8,961
640
32
2
0
254,167
4
L
Agni
8,428
602
52
4
0
236,053
3
W
Artio
9,058
647
35
3
0
232,138
2
L
Erlang Shen
7,869
562
42
3
0
258,919
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role