Player Matchup

King Arthur
King Arthur
Dastiam
King Arthur
Level 57
God Stats
53W - 60L
1,539 SR
Queue Stats
178W - 230L
1,512 Elo+
Party 2
Sylvanus
Sylvanus
NeGoDie
Sylvanus
Level 124
God Stats
37W - 27L
1,491 SR
Queue Stats
768W - 759L
1,493 Elo+
Solo
Cupid
Cupid
T0NY1699
Cupid
Level 67
God Stats
2W - 3L
1,290 SR
Queue Stats
131W - 156L
1,475 Elo+
Party 2
Bastet
Bastet
thedanny111
Bastet
Level 107
God Stats
20W - 17L
1,530 SR
Queue Stats
142W - 144L
1,510 Elo+
Party 2
Anubis
Anubis
ınvıncıble
Anubis
Level 160
God Stats
10W - 6L
1,577 SR
Queue Stats
139W - 137L
1,526 Elo+
Solo
Team Averages
Level 103
1,485 SR
1,503 Elo+

VS

Team Averages
Level 82
1,578 SR
1,508 Elo+
Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CiaronLyons4
Janus
Level 86
God Stats
7W - 16L
1,466 SR
Queue Stats
539W - 477L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
Gingr96
Gilgamesh
Level 62
God Stats
23W - 11L
1,690 SR
Queue Stats
464W - 405L
1,534 Elo+
Party 1
Bacchus
Bacchus
W1ggles
Bacchus
Level 63
God Stats
18W - 18L
1,676 SR
Queue Stats
471W - 408L
1,553 Elo+
Party 1
Anubis
Anubis
thesoulReaper87
Anubis
Level 69
God Stats
37W - 33L
1,557 SR
Queue Stats
68W - 89L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dastiam
King Arthur
16
4 / 0 / 5
10,287
605
10,623
16,182
11,714
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sylvanus
NeGoDie
Sylvanus
13
3 / 3 / 4
8,289
488
7,122
12,147
8,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
T0NY1699
Cupid
16
2 / 3 / 5
10,174
598
6,718
9,778
3,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
17
6 / 0 / 6
10,453
615
5,330
9,449
3,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 3 / 4
10,559
621
13,362
11,998
6,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
4 / 3 / 1
9,355
550
9,258
11,940
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 4 / 1
8,964
527
6,664
11,557
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Gingr96
Gilgamesh
15
1 / 4 / 0
8,398
494
3,411
14,286
7,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
W1ggles
Bacchus
12
0 / 3 / 6
8,173
481
5,730
14,380
13,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 7 / 2
7,049
415
2,816
11,325
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
21
Kills
9
9
Deaths
21
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
3
1
1.5
L
3
4
1
0.88
W
King Arthur
Dastiam
King Arthur
4
0
5
6.5
L
Gilgamesh
Gingr96
Gilgamesh
1
4
0
0.25
W
Sylvanus
NeGoDie
Sylvanus
3
3
4
1.67
W
Cupid
T0NY1699
Cupid
2
3
5
1.5
L
Bacchus
W1ggles
Bacchus
0
3
6
1
W
Bastet
6
0
6
9
L
1
7
2
0.29
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,155
Damage
27,879
59,554
Taken
63,488
33,646
Mitigated
31,992
23,702
Healing
15,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,258
5,512
0
5,079
11,940
3,311
0
4,254
7,686
0
62,942
L
6,664
1,165
0
1,000
11,557
3,696
145
4,790
6,767
65,957
0
W
King Arthur
Dastiam
King Arthur
10,623
792
0
7,375
16,182
11,714
573
1,287
14,849
0
61,347
L
Gilgamesh
Gingr96
Gilgamesh
3,411
771
0
4,719
14,286
7,388
0
94
14,192
0
49,587
W
Sylvanus
NeGoDie
Sylvanus
7,122
2,222
1,294
3,912
12,147
8,358
593
5,057
6,986
27,101
9,841
W
Cupid
T0NY1699
Cupid
6,718
3,259
166
4,134
9,778
3,217
2,240
1,242
8,536
0
72,485
L
Bacchus
W1ggles
Bacchus
5,730
971
434
2,084
14,380
13,896
0
7,018
7,362
22,873
0
W
Bastet
5,330
1,616
0
937
9,449
3,624
1,387
1,733
7,678
0
70,061
L
2,816
141
0
2,682
11,325
3,701
287
3,624
7,701
36,622
0
W
13,362
546
0
5,884
11,998
6,733
1,839
5,539
6,295
73,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,762
Gold Earned
41,939
552
Minions Killed
479
0
Camps Cleared
0
1,603,038
Distance Traveled
1,504,201
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,355
550
121
7
0
259,117
2
L
Janus
8,964
527
158
9
0
322,084
5
W
King Arthur
10,287
605
116
7
0
353,373
3
L
Gilgamesh
8,398
494
99
6
0
324,485
3
W
Sylvanus
8,289
488
57
3
0
269,351
4
W
Cupid
10,174
598
134
8
0
319,498
4
L
Bacchus
8,173
481
23
1
0
314,424
12
W
Bastet
10,453
615
119
7
0
379,356
4
L
Anubis
7,049
415
78
5
0
284,091
2
W
Anubis
10,559
621
126
7
0
281,460
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role