Player Matchup

Izanami
Izanami
Disiaczek
Izanami
Level 50
God Stats
25W - 31L
1,458 SR
Queue Stats
176W - 250L
1,363 Elo+
Party 3
Bellona
Bellona
FuyuKaslana
Bellona
Level 31
God Stats
3W - 10L
1,282 SR
Queue Stats
65W - 127L
1,269 Elo+
Party 3
Poseidon
Poseidon
HYPE X GIBBON11
Poseidon
Level 66
God Stats
4W - 5L
1,521 SR
Queue Stats
293W - 305L
1,422 Elo+
Party 1
Da Ji
Da Ji
HooLiGaN_Marmic
Da Ji
Level 84
God Stats
0W - 3L
1,159 SR
Queue Stats
195W - 280L
1,366 Elo+
Party 3
Sol
Sol
Twoobe
Sol
Level 35
God Stats
6W - 7L
1,476 SR
Queue Stats
36W - 34L
1,432 Elo+
Party 1
Team Averages
Level 53
1,379 SR
1,370 Elo+

VS

Team Averages
Level 59
1,422 SR
1,437 Elo+
Kuzenbo
Kuzenbo
GrumpyCO
Kuzenbo
Level 24
God Stats
5W - 6L
1,438 SR
Queue Stats
10W - 8L
1,393 Elo+
Party 2
Bakasura
Bakasura
Nuketrooper
Bakasura
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,503 Elo+
Party 2
Discordia
Discordia
Thecragman
Discordia
Level 28
God Stats
1W - 0L
1,294 SR
Queue Stats
6W - 7L
1,310 Elo+
Party 2
Hachiman
Hachiman
Ylarr
Hachiman
Level 82
God Stats
1W - 0L
1,437 SR
Queue Stats
10W - 9L
1,472 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
pepetro7
Morgan Le Fay
Level 106
God Stats
5W - 3L
1,443 SR
Queue Stats
286W - 281L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Disiaczek
Izanami
8
1 / 4 / 0
4,824
482
2,326
6,102
1,313
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
FuyuKaslana
Bellona
8
0 / 1 / 0
4,688
469
1,658
4,957
2,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
8
1 / 4 / 1
4,665
467
3,041
5,899
1,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

6
0 / 3 / 0
4,374
437
1,728
5,699
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sol
Twoobe
Sol
8
0 / 5 / 1
4,779
478
5,108
7,557
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GrumpyCO
Kuzenbo
9
1 / 0 / 4
5,093
509
1,206
6,299
3,199
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Nuketrooper
Bakasura
10
2 / 1 / 3
6,172
617
3,972
6,743
2,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Thecragman
Discordia
8
1 / 1 / 1
5,215
522
1,681
2,006
542
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Ylarr
Hachiman
10
7 / 0 / 2
6,040
604
7,854
5,423
1,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
pepetro7
Morgan Le Fay
12
6 / 0 / 0
6,965
697
4,347
2,703
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
17
17
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
Disiaczek
Izanami
1
4
0
0.25
L
Bellona
FuyuKaslana
Bellona
0
1
0
0
W
Kuzenbo
GrumpyCO
Kuzenbo
1
0
4
3
L
Poseidon
1
4
1
0.38
L
0
3
0
0
W
Bakasura
Nuketrooper
Bakasura
2
1
3
3.5
W
Discordia
Thecragman
Discordia
1
1
1
1.5
L
Sol
Twoobe
Sol
0
5
1
0.1
W
Hachiman
Ylarr
Hachiman
7
0
2
8
W
Morgan Le Fay
pepetro7
Morgan Le Fay
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,861
Damage
19,060
30,214
Taken
23,174
8,889
Mitigated
8,957
6,841
Healing
8,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Disiaczek
Izanami
2,326
1,457
68
931
6,102
1,313
157
470
5,632
0
20,723
L
Bellona
FuyuKaslana
Bellona
1,658
417
41
946
4,957
2,989
0
1,104
3,673
0
15,643
W
Kuzenbo
GrumpyCO
Kuzenbo
1,206
532
90
2,075
6,299
3,199
851
3,596
2,703
10,180
0
L
Poseidon
3,041
335
0
740
5,899
1,445
0
4,093
1,736
20,701
0
L
1,728
497
0
1,713
5,699
1,469
0
768
4,801
0
17,207
W
Bakasura
Nuketrooper
Bakasura
3,972
2,902
0
3,124
6,743
2,834
395
869
5,874
0
27,677
W
Discordia
Thecragman
Discordia
1,681
225
0
207
2,006
542
557
978
1,028
14,295
0
L
Sol
Twoobe
Sol
5,108
2,018
0
2,402
7,557
1,673
297
799
6,758
26,608
0
W
Hachiman
Ylarr
Hachiman
7,854
4,391
0
1,981
5,423
1,389
816
1,383
4,040
0
34,655
W
Morgan Le Fay
pepetro7
Morgan Le Fay
4,347
303
0
655
2,703
993
554
1,323
1,380
42,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,330
Gold Earned
29,485
198
Minions Killed
267
0
Camps Cleared
0
871,495
Distance Traveled
973,861
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,824
482
44
4
0
169,611
3
L
Bellona
4,688
469
37
4
0
190,799
4
W
Kuzenbo
5,093
509
16
2
0
197,201
5
L
Poseidon
4,665
467
25
3
0
194,348
1
L
Da Ji
4,374
437
39
4
0
136,537
0
W
Bakasura
6,172
617
74
7
0
183,588
2
W
Discordia
5,215
522
31
3
0
202,494
4
L
Sol
4,779
478
53
5
0
180,200
3
W
Hachiman
6,040
604
52
5
0
189,510
3
W
Morgan Le Fay
6,965
697
94
9
0
201,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role