Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Acegaming765
Tsukuyomi
Level 67
God Stats
6W - 4L
1,388 SR
Queue Stats
177W - 215L
1,310 Elo+
Party 1
Ra
Ra
Gerdasucks
Ra
Level 26
God Stats
9W - 8L
1,336 SR
Queue Stats
22W - 40L
1,359 Elo+
Party 1
Izanami
Izanami
KLMEN02
Izanami
Level 27
God Stats
20W - 17L
1,467 SR
Queue Stats
38W - 28L
1,371 Elo+
Solo
Bellona
Bellona
adnanaam
Bellona
Level 16
God Stats
1W - 1L
1,285 SR
Queue Stats
13W - 32L
1,112 Elo+
Party 1
Team Averages
Level 29
1,395 SR
1,330 Elo+

VS

Team Averages
Level 22
1,588 SR
1,267 Elo+
Guan Yu
Guan Yu
ChrisBinns1
Guan Yu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,270 Elo+
Solo
Zeus
Zeus
Scyamore
Zeus
Level 29
God Stats
10W - 10L
1,731 SR
Queue Stats
82W - 105L
1,256 Elo+
Solo
Cthulhu
Cthulhu
locosmashto
Cthulhu
Level 21
God Stats
9W - 12L
1,488 SR
Queue Stats
354W - 399L
1,210 Elo+
Solo
Artemis
Artemis
nikytahh
Artemis
Level 24
God Stats
1W - 1L
1,687 SR
Queue Stats
5W - 7L
1,156 Elo+
Solo
Mercury
Mercury
rfb_2004
Mercury
Level 29
God Stats
14W - 18L
1,536 SR
Queue Stats
143W - 150L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
5 / 1 / 18
13,785
574
10,448
21,835
25,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Acegaming765
Tsukuyomi
18
7 / 4 / 6
12,527
522
12,872
14,666
6,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 10 / 11
11,015
459
12,563
16,213
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
KLMEN02
Izanami
20
19 / 3 / 5
15,724
655
35,616
20,653
8,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
adnanaam
Bellona
14
1 / 6 / 2
9,407
392
1,933
14,513
9,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChrisBinns1
Guan Yu
16
9 / 10 / 4
10,786
449
15,463
30,747
27,470
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
16
2 / 7 / 8
10,035
418
17,039
14,199
6,926
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
locosmashto
Cthulhu
15
3 / 7 / 7
10,007
417
8,713
20,282
14,597
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
nikytahh
Artemis
13
0 / 10 / 2
8,216
342
5,445
13,497
3,562
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
rfb_2004
Mercury
19
7 / 2 / 5
11,966
499
10,187
15,233
5,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
47
36
Kills
21
24
Deaths
36
42
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
5
1
18
14
W
Tsukuyomi
Acegaming765
Tsukuyomi
7
4
6
2.5
L
Guan Yu
ChrisBinns1
Guan Yu
9
10
4
1.1
W
4
10
11
0.95
W
Izanami
KLMEN02
Izanami
19
3
5
7.17
L
Zeus
2
7
8
0.86
W
Bellona
adnanaam
Bellona
1
6
2
0.33
L
Cthulhu
locosmashto
Cthulhu
3
7
7
0.93
L
Artemis
nikytahh
Artemis
0
10
2
0.1
L
Mercury
rfb_2004
Mercury
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,432
Damage
56,847
87,880
Taken
93,958
55,607
Mitigated
58,165
28,968
Healing
9,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
10,448
1,333
3,685
5,181
21,835
25,864
1,125
5,588
15,917
40,927
0
W
Tsukuyomi
Acegaming765
Tsukuyomi
12,872
1,699
0
2,845
14,666
6,225
0
4,375
10,110
0
69,837
L
Guan Yu
ChrisBinns1
Guan Yu
15,463
2,875
816
2,333
30,747
27,470
106
11,049
19,698
8,241
34,622
W
12,563
1,006
4,684
4,553
16,213
5,557
730
3,976
12,021
55,686
0
W
Izanami
KLMEN02
Izanami
35,616
32,702
0
6,764
20,653
8,605
8,793
6,577
13,872
0
153,272
L
Zeus
17,039
1,579
0
1,836
14,199
6,926
168
1,329
12,870
64,205
0
W
Bellona
adnanaam
Bellona
1,933
358
181
1,075
14,513
9,356
455
7,138
7,204
0
25,642
L
Cthulhu
locosmashto
Cthulhu
8,713
466
66
3,714
20,282
14,597
262
2,781
17,501
42,934
0
L
Artemis
nikytahh
Artemis
5,445
938
0
427
13,497
3,562
798
3,797
9,700
0
27,361
L
Mercury
rfb_2004
Mercury
10,187
3,653
0
430
15,233
5,610
0
4,055
11,178
0
96,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,458
Gold Earned
51,010
508
Minions Killed
408
0
Camps Cleared
0
2,102,882
Distance Traveled
1,877,032
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,785
574
50
2
0
415,697
11
W
Tsukuyomi
12,527
522
95
4
0
499,265
0
L
Guan Yu
10,786
449
57
2
0
387,873
4
W
Ra
11,015
459
88
4
0
393,490
0
W
Izanami
15,724
655
225
9
0
401,086
1
L
Zeus
10,035
418
102
4
0
348,090
0
W
Bellona
9,407
392
50
2
0
393,344
0
L
Cthulhu
10,007
417
58
2
0
403,281
0
L
Artemis
8,216
342
44
2
0
294,414
0
L
Mercury
11,966
499
147
6
0
443,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role