Player Matchup

Jormungandr
Jormungandr
Zoringo
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 88L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
brucewayne_migue
Baron Samedi
Level 24
God Stats
3W - 5L
1,724 SR
Queue Stats
306W - 340L
1,499 Elo+
Solo
Bakasura
Bakasura
joao_vitor1009
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,300 Elo+
Solo
Loki
Loki
rcidral_
Loki
Level 6
God Stats
4W - 6L
1,510 SR
Queue Stats
7W - 12L
1,385 Elo+
Party 1
Medusa
Medusa
skiptheuse16
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,595 Elo+
Solo
Team Averages
Level 13
1,547 SR
1,455 Elo+

VS

Team Averages
Level 14
1,512 SR
1,442 Elo+
Jormungandr
Jormungandr
ElChicon
Jormungandr
Level 15
God Stats
4W - 0L
1,789 SR
Queue Stats
21W - 24L
1,366 Elo+
Party 2
Cernunnos
Cernunnos
GreaterAuto1197
Cernunnos
Level 16
God Stats
3W - 2L
1,265 SR
Queue Stats
33W - 18L
1,616 Elo+
Solo
Fenrir
Fenrir
Pereira501
Fenrir
Level 8
God Stats
20W - 11L
1,270 SR
Queue Stats
40W - 34L
1,404 Elo+
Solo
Arachne
Arachne
capivarinh4
Arachne
Level 10
God Stats
3W - 0L
1,732 SR
Queue Stats
20W - 21L
1,387 Elo+
Party 2
Merlin
Merlin
pluboludo
Merlin
Level 23
God Stats
1W - 1L
1,502 SR
Queue Stats
66W - 59L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Zoringo
Jormungandr
20
6 / 5 / 18
15,149
1,082
20,840
25,069
28,071
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
brucewayne_migue
Baron Samedi
20
5 / 1 / 14
13,990
999
10,785
11,227
9,101
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
19
1 / 19 / 10
12,180
870
4,502
29,759
12,102
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
19
5 / 7 / 9
13,646
975
7,743
16,809
7,859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
20
8 / 6 / 14
15,610
1,115
26,011
21,058
8,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElChicon
Jormungandr
20
3 / 3 / 25
14,036
1,003
18,504
16,276
22,088
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
GreaterAuto1197
Cernunnos
20
13 / 3 / 14
16,909
1,208
22,132
12,147
5,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Pereira501
Fenrir
20
8 / 7 / 15
13,587
971
14,774
14,185
7,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
capivarinh4
Arachne
20
8 / 8 / 15
14,203
1,015
19,540
17,507
8,420
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
pluboludo
Merlin
20
6 / 4 / 17
14,046
1,003
19,488
14,814
6,748
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
124
25
Kills
38
38
Deaths
25
65
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ElChicon
Jormungandr
3
3
25
5.17
W
Cernunnos
GreaterAuto1197
Cernunnos
13
3
14
6.67
W
Fenrir
Pereira501
Fenrir
8
7
15
2.21
L
Jormungandr
Zoringo
Jormungandr
6
5
18
3
L
Baron Samedi
brucewayne_migue
Baron Samedi
5
1
14
12
W
Arachne
capivarinh4
Arachne
8
8
15
1.94
L
Bakasura
1
19
10
0.32
W
Merlin
pluboludo
Merlin
6
4
17
3.63
L
Loki
5
7
9
1.36
L
Medusa
8
6
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,881
Damage
94,438
103,922
Taken
74,929
65,920
Mitigated
49,765
9,444
Healing
7,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ElChicon
Jormungandr
18,504
1,912
0
0
16,276
22,088
0
7,092
9,184
31,359
0
W
Cernunnos
GreaterAuto1197
Cernunnos
22,132
13,152
0
1,766
12,147
5,452
0
5,619
6,451
0
88,025
W
Fenrir
Pereira501
Fenrir
14,774
2,560
0
555
14,185
7,057
0
5,483
8,318
0
22,449
L
Jormungandr
Zoringo
Jormungandr
20,840
3,976
0
0
25,069
28,071
0
11,358
13,711
43,810
0
L
Baron Samedi
brucewayne_migue
Baron Samedi
10,785
516
2,625
2,813
11,227
9,101
0
4,573
6,654
38,765
0
W
Arachne
capivarinh4
Arachne
19,540
14,856
0
2,505
17,507
8,420
0
7,784
9,723
0
31,952
L
Bakasura
4,502
2,557
0
1,939
29,759
12,102
0
9,333
20,426
0
19,007
W
Merlin
pluboludo
Merlin
19,488
2,468
88
2,122
14,814
6,748
0
5,647
9,167
42,560
0
L
Loki
7,743
1,892
0
0
16,809
7,859
0
5,018
11,791
0
22,173
L
Medusa
26,011
12,719
0
2,067
21,058
8,787
0
7,710
13,348
0
61,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,575
Gold Earned
72,781
259
Minions Killed
264
4
Camps Cleared
12
1,200,278
Distance Traveled
1,286,002
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,036
1,003
29
2
0
281,917
0
W
Cernunnos
16,909
1,208
141
10
0
229,955
0
W
Fenrir
13,587
971
17
1
1
253,945
0
L
Jormungandr
15,149
1,082
51
4
0
273,652
0
L
Baron Samedi
13,990
999
59
4
0
212,798
0
W
Arachne
14,203
1,015
26
2
6
263,995
0
L
Bakasura
12,180
870
35
3
0
208,370
0
W
Merlin
14,046
1,003
51
4
5
256,190
2
L
Loki
13,646
975
15
1
2
235,001
0
L
Medusa
15,610
1,115
99
7
2
270,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role