Player Matchup

Danzaburou
Danzaburou
OrceFTW
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 58L
1,534 Elo+
Party 1
Agni
Agni
YMOT
Agni
Level 29
God Stats
0W - 2L
1,276 SR
Queue Stats
86W - 61L
1,572 Elo+
Solo
Vamana
Vamana
kroquetasdequeso
Vamana
Level 23
God Stats
6W - 4L
1,428 SR
Queue Stats
76W - 63L
1,588 Elo+
Solo
Horus
Horus
prosnoobs
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 76L
1,597 Elo+
Party 1
Sol
Sol
thunderocruel
Sol
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,461 Elo+
Solo
Team Averages
Level 25
1,441 SR
1,551 Elo+

VS

Team Averages
Level 24
1,418 SR
1,512 Elo+
Fafnir
Fafnir
FlintFs
Fafnir
Level 27
God Stats
2W - 3L
1,117 SR
Queue Stats
183W - 204L
1,379 Elo+
Solo
Susano
Susano
LaCalesitajunior
Susano
Level 17
God Stats
7W - 8L
1,627 SR
Queue Stats
103W - 76L
1,627 Elo+
Solo
Pele
Pele
NestórKirchner
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 40L
1,716 Elo+
Solo
Merlin
Merlin
PusisteUnaPapa
Merlin
Level 27
God Stats
3W - 3L
1,346 SR
Queue Stats
132W - 115L
1,542 Elo+
Solo
Apollo
Apollo
thiagiño
Apollo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OrceFTW
Danzaburou
13
5 / 3 / 1
7,987
532
7,492
10,098
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
YMOT
Agni
12
2 / 4 / 4
7,316
488
8,953
7,802
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 5 / 1
7,647
510
7,953
14,742
8,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
prosnoobs
Horus
9
1 / 4 / 6
6,887
459
4,008
10,909
5,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 6 / 0
6,450
430
4,174
10,955
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FlintFs
Fafnir
12
1 / 1 / 8
8,267
551
3,539
10,550
9,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 3 / 3
8,147
543
10,176
10,466
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 0 / 0
10,475
698
13,274
13,239
6,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 2 / 3
8,602
573
8,035
8,188
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
thiagiño
Apollo
10
2 / 8 / 5
6,927
462
8,322
10,326
3,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
13
Kills
22
22
Deaths
14
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fafnir
FlintFs
Fafnir
1
1
8
5
W
5
3
3
2.17
W
8
0
0
8
L
Danzaburou
OrceFTW
Danzaburou
5
3
1
1.83
W
6
2
3
3.75
L
Agni
YMOT
Agni
2
4
4
1
L
5
5
1
1.1
L
Horus
prosnoobs
Horus
1
4
6
1
W
Apollo
thiagiño
Apollo
2
8
5
0.56
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,580
Damage
43,346
54,506
Taken
52,769
21,926
Mitigated
26,567
13,382
Healing
17,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
FlintFs
Fafnir
3,539
1,801
0
3,339
10,550
9,572
63
1,602
8,948
19,067
0
W
10,176
3,629
0
2,978
10,466
4,074
0
2,996
7,470
0
42,161
W
13,274
3,515
0
8,368
13,239
6,295
1,550
4,068
9,171
0
84,346
L
Danzaburou
OrceFTW
Danzaburou
7,492
4,283
0
3,420
10,098
3,055
301
2,725
7,373
0
37,558
W
8,035
630
0
1,363
8,188
3,205
0
4,039
4,149
58,750
0
L
Agni
YMOT
Agni
8,953
1,351
0
2,060
7,802
2,076
875
3,080
4,722
44,116
0
L
7,953
5,319
0
2,135
14,742
8,343
0
2,431
12,311
0
46,729
L
Horus
prosnoobs
Horus
4,008
1,812
150
1,831
10,909
5,564
0
3,290
7,619
0
6,622
W
Apollo
thiagiño
Apollo
8,322
4,875
0
1,045
10,326
3,421
786
422
9,904
0
27,521
L
4,174
1,325
0
3,786
10,955
2,888
0
48
10,907
36,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,287
Gold Earned
42,418
327
Minions Killed
405
0
Camps Cleared
0
1,295,981
Distance Traveled
1,434,000
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,267
551
20
1
0
268,690
5
W
Susano
8,147
543
66
4
0
287,116
3
W
Pele
10,475
698
166
11
0
332,691
3
L
Danzaburou
7,987
532
76
5
0
246,103
1
W
Merlin
8,602
573
108
7
0
283,671
3
L
Agni
7,316
488
89
6
0
241,913
0
L
Vamana
7,647
510
88
6
0
274,111
0
L
Horus
6,887
459
5
0
0
293,903
9
W
Apollo
6,927
462
45
3
0
261,832
0
L
Sol
6,450
430
69
5
0
239,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role