Player Matchup

Awilix
Awilix
 
Awilix
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Archipaule
Morgan Le Fay
Level 26
God Stats
46W - 36L
1,632 SR
Queue Stats
251W - 279L
1,592 Elo+
Solo
Terra
Terra
Wabssnr
Terra
Level 30
God Stats
5W - 1L
1,907 SR
Queue Stats
75W - 83L
1,599 Elo+
Solo
Anhur
Anhur
ZERXxCREATOR
Anhur
Level 16
God Stats
3W - 0L
1,829 SR
Queue Stats
22W - 12L
1,626 Elo+
Solo
Tyr
Tyr
kicpir9916
Tyr
Level 17
God Stats
4W - 2L
2,007 SR
Queue Stats
15W - 12L
1,949 Elo+
Solo
Team Averages
Level 24
1,775 SR
1,653 Elo+

VS

Team Averages
Level 22
1,560 SR
1,590 Elo+
Skadi
Skadi
BySherg
Skadi
Level 28
God Stats
5W - 7L
1,111 SR
Queue Stats
203W - 166L
1,661 Elo+
Party 1
Cabrakan
Cabrakan
DiarrheaBob69
Cabrakan
Level 18
God Stats
15W - 15L
1,522 SR
Queue Stats
34W - 35L
1,583 Elo+
Solo
Olorun
Olorun
Kongen1881
Olorun
Level 5
God Stats
3W - 1L
1,816 SR
Queue Stats
3W - 3L
1,429 Elo+
Solo
Fenrir
Fenrir
jGULE
Fenrir
Level 29
God Stats
9W - 10L
1,643 SR
Queue Stats
98W - 106L
1,556 Elo+
Solo
Yemoja
Yemoja
pAnnEscito
Yemoja
Level 28
God Stats
0W - 2L
1,708 SR
Queue Stats
119W - 80L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 1 / 5
5,676
568
3,062
7,151
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Archipaule
Morgan Le Fay
10
4 / 1 / 1
6,020
602
3,960
5,421
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Wabssnr
Terra
7
1 / 2 / 3
4,855
486
3,258
6,342
2,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 3 / 1
5,201
520
3,264
7,290
1,872
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
9 / 0 / 1
7,757
776
8,772
7,677
3,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BySherg
Skadi
8
0 / 3 / 2
4,892
489
4,602
5,329
1,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
DiarrheaBob69
Cabrakan
8
0 / 7 / 0
4,823
482
2,503
9,524
4,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Kongen1881
Olorun
9
1 / 3 / 1
5,433
543
2,238
5,710
1,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
jGULE
Fenrir
8
3 / 3 / 1
5,568
557
3,708
5,164
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
pAnnEscito
Yemoja
9
3 / 1 / 2
5,634
563
3,481
6,073
3,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
17
Kills
7
7
Deaths
17
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
1
5
3.5
W
Morgan Le Fay
Archipaule
Morgan Le Fay
4
1
1
4.5
L
Skadi
BySherg
Skadi
0
3
2
0.33
L
Cabrakan
DiarrheaBob69
Cabrakan
0
7
0
0
L
Olorun
Kongen1881
Olorun
1
3
1
0.5
W
Terra
Wabssnr
Terra
1
2
3
1.25
W
2
3
1
0.83
L
Fenrir
jGULE
Fenrir
3
3
1
1.17
W
9
0
1
9.5
L
Yemoja
pAnnEscito
Yemoja
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,316
Damage
16,532
33,881
Taken
31,800
12,446
Mitigated
12,089
10,264
Healing
8,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
3,062
1,098
0
3,446
7,151
2,116
0
882
6,269
0
32,780
W
Morgan Le Fay
Archipaule
Morgan Le Fay
3,960
407
0
753
5,421
1,883
0
1,749
3,672
27,599
0
L
Skadi
BySherg
Skadi
4,602
2,458
0
974
5,329
1,095
371
962
4,367
0
27,474
L
Cabrakan
DiarrheaBob69
Cabrakan
2,503
598
0
1,656
9,524
4,233
0
91
9,433
22,374
0
L
Olorun
Kongen1881
Olorun
2,238
837
84
815
5,710
1,743
429
2,775
2,935
22,860
1,560
W
Terra
Wabssnr
Terra
3,258
574
256
1,295
6,342
2,667
0
1,040
5,302
7,082
0
W
3,264
1,227
0
1,122
7,290
1,872
0
1,958
5,332
0
25,912
L
Fenrir
jGULE
Fenrir
3,708
623
0
1,656
5,164
1,550
0
1,094
4,070
0
18,279
W
8,772
1,237
0
3,392
7,677
3,908
1,869
2,382
5,295
0
44,840
L
Yemoja
pAnnEscito
Yemoja
3,481
892
770
2,212
6,073
3,468
66
2,296
3,777
12,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,509
Gold Earned
26,350
283
Minions Killed
212
0
Camps Cleared
0
939,701
Distance Traveled
864,292
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,676
568
64
6
0
215,323
1
W
Morgan Le Fay
6,020
602
61
6
0
205,294
5
L
Skadi
4,892
489
43
4
0
180,739
3
L
Cabrakan
4,823
482
51
5
0
145,183
1
L
Olorun
5,433
543
60
6
0
179,811
1
W
Terra
4,855
486
4
0
0
178,012
0
W
Anhur
5,201
520
58
6
0
155,443
1
L
Fenrir
5,568
557
42
4
0
186,834
1
W
Tyr
7,757
776
96
10
0
185,629
2
L
Yemoja
5,634
563
16
2
0
171,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role