Player Matchup

Artio
Artio
Andrewbruz13
Artio
Level 29
God Stats
11W - 6L
1,755 SR
Queue Stats
159W - 130L
1,594 Elo+
Solo
Tiamat
Tiamat
B0tNamedCmore
Tiamat
Level 5
God Stats
2W - 3L
1,730 SR
Queue Stats
16W - 8L
1,640 Elo+
Solo
Da Ji
Da Ji
Jip8304
Da Ji
Level 15
God Stats
11W - 7L
1,449 SR
Queue Stats
232W - 165L
1,725 Elo+
Solo
Cthulhu
Cthulhu
JuiceVortex
Cthulhu
Level 25
God Stats
1W - 1L
1,304 SR
Queue Stats
40W - 33L
1,494 Elo+
Solo
Danzaburou
Danzaburou
Royal
Danzaburou
Level 11
God Stats
4W - 4L
1,675 SR
Queue Stats
36W - 36L
1,771 Elo+
Solo
Team Averages
Level 17
1,583 SR
1,645 Elo+

VS

Team Averages
Level 18
1,595 SR
1,564 Elo+
Danzaburou
Danzaburou
Jesuriiwn__
Danzaburou
Level 28
God Stats
1W - 1L
1,657 SR
Queue Stats
64W - 43L
1,650 Elo+
Solo
Ymir
Ymir
KnownID
Ymir
Level 27
God Stats
42W - 30L
1,739 SR
Queue Stats
427W - 447L
1,518 Elo+
Solo
Yemoja
Yemoja
SkMoraes
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Solo
Sol
Sol
Yooooooooooo448
Sol
Level 25
God Stats
24W - 25L
1,578 SR
Queue Stats
89W - 57L
1,691 Elo+
Solo
Tsukuyomi
Tsukuyomi
kenia020202
Tsukuyomi
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 9L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 3
10,458
581
7,209
12,716
12,583
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 0 / 4
11,211
623
9,257
7,192
6,137
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Jip8304
Da Ji
18
16 / 1 / 6
11,639
647
19,053
13,848
7,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
JuiceVortex
Cthulhu
10
1 / 2 / 9
8,481
471
2,231
10,335
7,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Royal
Danzaburou
14
1 / 1 / 8
9,084
505
5,538
8,789
2,965
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jesuriiwn__
Danzaburou
15
2 / 6 / 1
8,839
491
7,216
13,897
4,698
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
KnownID
Ymir
6
1 / 3 / 1
5,873
326
1,326
6,213
2,819
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
SkMoraes
Yemoja
9
0 / 5 / 0
6,989
388
910
9,205
3,965
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 0
7,916
440
6,881
13,805
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
kenia020202
Tsukuyomi
13
1 / 9 / 1
8,084
449
11,818
15,653
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
29
Kills
4
4
Deaths
29
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
8
0
4
10
L
Danzaburou
Jesuriiwn__
Danzaburou
2
6
1
0.42
W
Da Ji
Jip8304
Da Ji
16
1
6
19
W
Cthulhu
JuiceVortex
Cthulhu
1
2
9
2.75
L
Ymir
KnownID
Ymir
1
3
1
0.5
W
Danzaburou
Royal
Danzaburou
1
1
8
5
L
Yemoja
SkMoraes
Yemoja
0
5
0
0
L
0
6
0
0
L
Tsukuyomi
kenia020202
Tsukuyomi
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,288
Damage
28,151
52,880
Taken
58,773
36,450
Mitigated
20,553
16,452
Healing
13,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,209
160
154
8,050
12,716
12,583
701
6,158
6,558
65,924
0
W
9,257
581
110
4,202
7,192
6,137
1,424
807
6,385
68,701
0
L
Danzaburou
Jesuriiwn__
Danzaburou
7,216
2,241
0
3,720
13,897
4,698
331
3,507
10,390
0
57,246
W
Da Ji
Jip8304
Da Ji
19,053
6,651
0
400
13,848
7,003
0
762
13,086
0
81,013
W
Cthulhu
JuiceVortex
Cthulhu
2,231
572
0
0
10,335
7,762
0
902
9,433
15,167
0
L
Ymir
KnownID
Ymir
1,326
253
0
779
6,213
2,819
192
780
5,433
13,820
0
W
Danzaburou
Royal
Danzaburou
5,538
2,596
0
3,536
8,789
2,965
717
555
8,234
0
54,065
L
Yemoja
SkMoraes
Yemoja
910
226
139
65
9,205
3,965
107
2,718
6,487
15,459
0
L
6,881
2,143
0
5,602
13,805
3,903
994
7,292
6,513
52,092
0
L
Tsukuyomi
kenia020202
Tsukuyomi
11,818
3,786
0
3,211
15,653
5,168
0
4,661
10,992
0
51,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,873
Gold Earned
37,701
487
Minions Killed
380
0
Camps Cleared
0
1,628,253
Distance Traveled
1,178,743
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,458
581
130
7
0
298,071
0
W
Tiamat
11,211
623
140
8
0
311,265
2
L
Danzaburou
8,839
491
109
6
0
307,372
3
W
Da Ji
11,639
647
107
6
0
394,214
0
W
Cthulhu
8,481
471
17
1
0
290,831
1
L
Ymir
5,873
326
20
1
0
135,313
0
W
Danzaburou
9,084
505
93
5
0
333,872
9
L
Yemoja
6,989
388
34
2
0
179,142
0
L
Sol
7,916
440
116
6
0
257,251
2
L
Tsukuyomi
8,084
449
101
6
0
299,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role