Player Matchup

Erlang Shen
Erlang Shen
Grandmaster
 
Erlang Shen
Grandmaster
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Masters
 
Jing Wei
Masters
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Masters
Apper
The Morrigan
Masters
Level 156
God Stats
6W - 3L
1,747 SR
Queue Stats
359W - 318L
2,860 MMR
Party 1
Xing Tian
Xing Tian
Grandmaster
SOULRE4P3R
Xing Tian
Grandmaster
Level 160
God Stats
2W - 6L
1,571 SR
Queue Stats
836W - 773L
2,807 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 136
1,564 SR
2,033 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 130
1,575 SR
2,312 MMR
Merlin
Merlin
Masters
 
Merlin
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Masters
 
Odin
Masters
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Grandmaster
LordFire4
Bakasura
Grandmaster
Level 160
God Stats
40W - 32L
1,678 SR
Queue Stats
540W - 489L
3,121 MMR
Solo
Anhur
Anhur
Grandmaster
Zapman
Anhur
Grandmaster
Level 160
God Stats
65W - 61L
1,695 SR
Queue Stats
747W - 671L
2,846 MMR
Solo
Sobek
Sobek
Diamond I
blandreptile
Sobek
Diamond I
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 36L
2,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
5 / 3 / 4
7,307
609
9,079
10,343
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
 
Jing Wei
13
2 / 3 / 3
7,246
604
4,340
6,262
1,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
 
Guan Yu
12
2 / 2 / 1
6,542
545
5,313
10,622
10,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Apper
The Morrigan
11
2 / 5 / 3
6,508
542
3,361
6,612
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
SOULRE4P3R
Xing Tian
9
0 / 3 / 5
6,248
521
5,454
9,514
5,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
TiamatMorgan Le FayYemojaAthenaSet

VS

Bans
GilgameshGebHe BoHeimdallrRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
8 / 1 / 2
9,074
756
10,735
7,107
2,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
 
Odin
11
1 / 3 / 8
7,307
609
3,240
10,001
5,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
LordFire4
Bakasura
13
4 / 1 / 4
7,947
662
4,953
7,771
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
Zapman
Anhur
13
3 / 3 / 0
7,788
649
5,150
7,287
2,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 2
7,183
599
7,122
11,328
10,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
11
Kills
16
16
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
5
3
4
2.33
L
Jing Wei
 
Jing Wei
2
3
3
1.17
L
Guan Yu
 
Guan Yu
2
2
1
1.25
W
Merlin
 
Merlin
8
1
2
9
W
Odin
 
Odin
1
3
8
1.67
L
The Morrigan
Apper
The Morrigan
2
5
3
0.7
W
Bakasura
LordFire4
Bakasura
4
1
4
6
L
Xing Tian
SOULRE4P3R
Xing Tian
0
3
5
0.83
W
Anhur
Zapman
Anhur
3
3
0
1
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,547
Damage
31,200
43,353
Taken
43,494
23,946
Mitigated
24,200
11,137
Healing
18,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
9,079
5,488
0
3,270
10,343
4,891
0
2,397
7,424
0
49,254
L
Jing Wei
 
Jing Wei
4,340
3,334
0
870
6,262
1,591
0
1,317
4,945
0
43,630
L
Guan Yu
 
Guan Yu
5,313
1,120
68
5,207
10,622
10,376
0
6,505
3,881
0
29,672
W
Merlin
 
Merlin
10,735
1,474
0
4,106
7,107
2,814
0
4,239
2,868
68,819
0
W
Odin
 
Odin
3,240
1,037
0
1,030
10,001
5,141
0
2,890
7,111
0
17,483
L
The Morrigan
Apper
The Morrigan
3,361
812
0
800
6,612
2,063
0
4,273
2,289
38,432
266
W
Bakasura
LordFire4
Bakasura
4,953
3,185
0
4,308
7,771
3,441
727
716
7,055
0
48,950
L
Xing Tian
SOULRE4P3R
Xing Tian
5,454
766
0
922
9,514
5,025
0
3,365
5,779
23,511
0
W
Anhur
Zapman
Anhur
5,150
1,826
0
1,761
7,287
2,029
887
438
6,849
0
51,857
W
7,122
835
0
7,021
11,328
10,775
297
329
9,698
36,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,851
Gold Earned
39,299
362
Minions Killed
428
0
Camps Cleared
0
1,234,352
Distance Traveled
1,274,890
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,307
609
85
7
0
269,404
2
L
Jing Wei
7,246
604
102
9
0
262,502
4
L
Guan Yu
6,542
545
58
5
0
244,034
6
W
Merlin
9,074
756
140
12
0
240,015
2
W
Odin
7,307
609
25
2
0
263,569
2
L
The Morrigan
6,508
542
79
7
0
220,418
3
W
Bakasura
7,947
662
98
8
0
300,331
2
L
Xing Tian
6,248
521
38
3
0
237,994
4
W
Anhur
7,788
649
104
9
0
224,173
5
W
Sobek
7,183
599
61
5
0
246,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role