Player Matchup

Tiamat
Tiamat
SirApple00
Tiamat
Level 38
God Stats
39W - 44L
1,443 SR
Queue Stats
145W - 151L
1,406 Elo+
Party 2
Ravana
Ravana
SlickUR2
Ravana
Level 92
God Stats
1W - 0L
1,617 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
THE-STREAK_29
Morgan Le Fay
Level 64
God Stats
11W - 10L
1,475 SR
Queue Stats
227W - 245L
1,411 Elo+
Party 2
Baron Samedi
Baron Samedi
XxSUPREMEWARxX
Baron Samedi
Level 99
God Stats
71W - 56L
1,516 SR
Queue Stats
131W - 112L
1,459 Elo+
Solo
Set
Set
shockwave36563
Set
Level 99
God Stats
14W - 13L
1,546 SR
Queue Stats
89W - 75L
1,504 Elo+
Solo
Team Averages
Level 78
1,519 SR
1,456 Elo+

VS

Team Averages
Level 85
1,521 SR
1,446 Elo+
Aphrodite
Aphrodite
Chino13056101
Aphrodite
Level 69
God Stats
1W - 3L
1,343 SR
Queue Stats
120W - 106L
1,467 Elo+
Solo
Apollo
Apollo
DizzyxHippy
Apollo
Level 103
God Stats
3W - 6L
1,461 SR
Queue Stats
226W - 231L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KingProphecy101
Morgan Le Fay
Level 46
God Stats
17W - 19L
1,502 SR
Queue Stats
163W - 174L
1,423 Elo+
Party 1
Artio
Artio
Vanistel69
Artio
Level 100
God Stats
35W - 39L
1,525 SR
Queue Stats
381W - 369L
1,420 Elo+
Solo
Thanatos
Thanatos
luffydmonkey1716
Thanatos
Level 108
God Stats
3W - 3L
1,773 SR
Queue Stats
178W - 203L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
SirApple00
Tiamat
8
1 / 1 / 4
5,159
516
3,620
4,734
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
SlickUR2
Ravana
9
3 / 2 / 3
5,830
583
4,278
5,680
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
THE-STREAK_29
Morgan Le Fay
9
3 / 1 / 1
5,414
541
5,456
4,773
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
XxSUPREMEWARxX
Baron Samedi
12
4 / 2 / 1
7,079
708
6,635
6,586
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 0 / 0
6,541
654
4,356
7,230
5,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chino13056101
Aphrodite
11
0 / 0 / 0
5,984
598
4,802
6,061
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
9
1 / 2 / 1
5,050
505
2,034
7,479
2,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
KingProphecy101
Morgan Le Fay
10
3 / 4 / 1
5,865
587
5,219
8,339
3,354
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artio
7
0 / 3 / 1
4,137
414
1,133
6,857
5,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
2 / 3 / 0
5,373
537
3,619
8,116
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
6
6
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Chino13056101
Aphrodite
0
0
0
0
L
Apollo
1
2
1
0.75
L
Morgan Le Fay
KingProphecy101
Morgan Le Fay
3
4
1
0.88
W
Tiamat
SirApple00
Tiamat
1
1
4
3
W
Ravana
SlickUR2
Ravana
3
2
3
2.25
W
Morgan Le Fay
THE-STREAK_29
Morgan Le Fay
3
1
1
3.5
L
Artio
0
3
1
0.17
W
Baron Samedi
XxSUPREMEWARxX
Baron Samedi
4
2
1
2.25
L
2
3
0
0.67
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,345
Damage
16,807
29,003
Taken
36,852
11,865
Mitigated
16,371
12,418
Healing
15,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Chino13056101
Aphrodite
4,802
1,623
125
4,775
6,061
2,447
189
0
6,061
39,583
0
L
Apollo
2,034
1,046
0
1,850
7,479
2,064
0
4,368
3,111
0
23,157
L
Morgan Le Fay
KingProphecy101
Morgan Le Fay
5,219
825
0
1,990
8,339
3,354
185
5,058
3,281
29,205
0
W
Tiamat
SirApple00
Tiamat
3,620
499
139
1,872
4,734
1,406
214
369
4,365
17,998
0
W
Ravana
SlickUR2
Ravana
4,278
1,685
0
1,470
5,680
1,651
0
2,317
3,363
0
16,128
W
Morgan Le Fay
THE-STREAK_29
Morgan Le Fay
5,456
1,047
85
2,054
4,773
1,251
0
616
4,157
21,668
0
L
Artio
1,133
168
80
1,470
6,857
5,588
0
3,433
3,424
7,296
0
W
Baron Samedi
XxSUPREMEWARxX
Baron Samedi
6,635
467
181
2,494
6,586
2,459
498
3,632
2,954
44,996
0
L
3,619
684
224
5,041
8,116
2,918
0
2,968
5,148
0
23,661
W
4,356
1,541
0
4,123
7,230
5,098
0
4,220
3,010
0
42,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,023
Gold Earned
26,409
270
Minions Killed
225
0
Camps Cleared
0
947,928
Distance Traveled
916,991
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,984
598
85
9
0
163,443
2
L
Apollo
5,050
505
43
4
0
172,054
1
L
Morgan Le Fay
5,865
587
48
5
0
174,502
2
W
Tiamat
5,159
516
26
3
0
182,458
2
W
Ravana
5,830
583
29
3
0
192,686
4
W
Morgan Le Fay
5,414
541
32
3
0
178,522
2
L
Artio
4,137
414
5
1
0
196,450
1
W
Baron Samedi
7,079
708
82
8
0
192,647
1
L
Thanatos
5,373
537
44
4
0
210,542
2
W
Set
6,541
654
101
10
0
201,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role