Player Matchup

Nemesis
Nemesis
Doranobanano
Nemesis
Level 25
God Stats
50W - 48L
1,496 SR
Queue Stats
66W - 83L
1,380 Elo+
Party 1
Chaac
Chaac
ghul286
Chaac
Level 29
God Stats
24W - 38L
1,314 SR
Queue Stats
204W - 250L
1,372 Elo+
Party 1
Zeus
Zeus
kangookevin
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,301 Elo+
Party 1
Neith
Neith
nF_ScruBz
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,261 Elo+
Party 1
Odin
Odin
sl3nder02_
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 71L
1,386 Elo+
Party 1
Team Averages
Level 17
1,462 SR
1,340 Elo+

VS

Team Averages
Level 21
1,458 SR
1,437 Elo+
Bellona
Bellona
DramaTree
Bellona
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 68L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Leyioness
Danzaburou
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,551 Elo+
Solo
Izanami
Izanami
ObesityEatsAll
Izanami
Level 25
God Stats
12W - 11L
1,487 SR
Queue Stats
77W - 70L
1,412 Elo+
Party 2
Raijin
Raijin
SoccerLegend2108
Raijin
Level 27
God Stats
8W - 7L
1,428 SR
Queue Stats
75W - 67L
1,413 Elo+
Party 2
Ratatoskr
Ratatoskr
Veldemis
Ratatoskr
Level 25
God Stats
2W - 5L
1,375 SR
Queue Stats
5W - 12L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Doranobanano
Nemesis
5
0 / 3 / 0
4,106
411
533
6,064
1,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
ghul286
Chaac
8
1 / 4 / 2
5,204
520
3,865
8,599
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 7 / 0
4,286
429
1,579
5,524
1,482
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
nF_ScruBz
Neith
7
1 / 6 / 0
4,341
434
1,782
5,841
827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
0 / 4 / 0
3,904
390
2,101
5,967
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DramaTree
Bellona
11
4 / 1 / 2
6,511
651
6,808
6,424
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
Leyioness
Danzaburou
11
6 / 0 / 6
6,813
681
6,050
6,151
1,972
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
3 / 0 / 7
5,759
576
4,985
5,049
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
8 / 1 / 3
7,018
702
4,690
4,996
2,333
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Veldemis
Ratatoskr
9
3 / 1 / 3
5,717
572
1,675
4,169
1,020
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
24
24
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Doranobanano
Nemesis
0
3
0
0
W
Bellona
DramaTree
Bellona
4
1
2
5
W
Danzaburou
Leyioness
Danzaburou
6
0
6
9
W
3
0
7
6.5
W
8
1
3
9.5
W
Ratatoskr
Veldemis
Ratatoskr
3
1
3
4.5
L
Chaac
ghul286
Chaac
1
4
2
0.5
L
0
7
0
0
L
Neith
nF_ScruBz
Neith
1
6
0
0.17
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,860
Damage
24,208
31,995
Taken
26,789
9,592
Mitigated
11,249
4,663
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Doranobanano
Nemesis
533
169
0
268
6,064
1,234
160
687
5,377
0
13,673
W
Bellona
DramaTree
Bellona
6,808
4,118
0
2,039
6,424
4,609
63
147
6,277
0
32,178
W
Danzaburou
Leyioness
Danzaburou
6,050
3,568
0
2,341
6,151
1,972
1,879
0
6,151
0
37,995
W
4,985
3,387
0
1,850
5,049
1,315
623
213
4,836
0
26,156
W
4,690
805
0
1,335
4,996
2,333
654
1,432
3,564
32,291
0
W
Ratatoskr
Veldemis
Ratatoskr
1,675
232
0
0
4,169
1,020
564
0
4,169
0
22,134
L
Chaac
ghul286
Chaac
3,865
1,053
8
2,492
8,599
3,856
0
0
8,599
0
19,370
L
1,579
670
0
75
5,524
1,482
170
3,094
2,430
13,217
0
L
Neith
nF_ScruBz
Neith
1,782
1,551
37
1,124
5,841
827
192
0
5,841
0
13,131
L
2,101
808
0
659
5,967
2,193
0
909
5,058
0
8,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,841
Gold Earned
31,818
132
Minions Killed
281
0
Camps Cleared
0
821,421
Distance Traveled
921,247
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,106
411
31
3
0
178,926
0
W
Bellona
6,511
651
75
8
0
215,159
0
W
Danzaburou
6,813
681
62
6
0
178,796
1
W
Izanami
5,759
576
45
5
0
170,898
0
W
Raijin
7,018
702
51
5
0
178,774
0
W
Ratatoskr
5,717
572
48
5
0
177,620
0
L
Chaac
5,204
520
29
3
0
171,792
0
L
Zeus
4,286
429
30
3
0
160,016
0
L
Neith
4,341
434
27
3
0
141,866
1
L
Odin
3,904
390
15
2
0
168,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role