Player Matchup

Ravana
Ravana
El_asere_19
Ravana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,085 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LENIER_12
Morgan Le Fay
Level 17
God Stats
16W - 14L
1,362 SR
Queue Stats
177W - 218L
1,227 Elo+
Party 1
Jormungandr
Jormungandr
LukeWarm12
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,162 Elo+
Solo
Nox
Nox
gasbero
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,249 Elo+
Party 2
Ra
Ra
ispanico_096
Ra
Level 15
God Stats
0W - 2L
1,220 SR
Queue Stats
4W - 4L
1,249 Elo+
Party 2
Team Averages
Level 15
1,416 SR
1,194 Elo+

VS

Team Averages
Level 22
1,466 SR
1,268 Elo+
Danzaburou
Danzaburou
Ltouns_
Danzaburou
Level 26
God Stats
12W - 11L
1,338 SR
Queue Stats
75W - 83L
1,149 Elo+
Party 3
Fafnir
Fafnir
MagixTrox
Fafnir
Level 18
God Stats
15W - 8L
2,004 SR
Queue Stats
332W - 320L
1,451 Elo+
Solo
Da Ji
Da Ji
MohamedB_Eu3
Da Ji
Level 26
God Stats
15W - 15L
1,299 SR
Queue Stats
72W - 75L
1,149 Elo+
Party 3
Artemis
Artemis
PJOta_MC
Artemis
Level 28
God Stats
10W - 14L
1,534 SR
Queue Stats
10W - 15L
1,481 Elo+
Solo
Mulan
Mulan
seth_lawal
Mulan
Level 14
God Stats
1W - 4L
1,153 SR
Queue Stats
80W - 84L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
5 / 3 / 3
9,279
442
5,899
11,608
4,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
LENIER_12
Morgan Le Fay
16
6 / 5 / 7
10,247
488
16,849
13,635
5,247
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
LukeWarm12
Jormungandr
14
1 / 8 / 5
9,700
462
5,538
21,029
16,743
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
14
2 / 4 / 6
8,682
413
10,117
13,186
4,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 8 / 6
9,550
455
5,630
11,371
4,826
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ltouns_
Danzaburou
15
5 / 4 / 12
11,146
531
19,443
18,178
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
MagixTrox
Fafnir
15
2 / 3 / 7
9,852
469
7,162
20,339
23,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
13 / 5 / 6
10,438
497
11,126
12,876
4,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
PJOta_MC
Artemis
15
5 / 3 / 0
9,659
460
7,556
9,931
3,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
14
3 / 5 / 4
9,264
441
9,051
14,622
12,924
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
57
19
Kills
28
28
Deaths
20
27
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ravana
5
3
3
2.17
L
Morgan Le Fay
LENIER_12
Morgan Le Fay
6
5
7
1.9
W
Danzaburou
Ltouns_
Danzaburou
5
4
12
2.75
L
Jormungandr
LukeWarm12
Jormungandr
1
8
5
0.44
W
Fafnir
MagixTrox
Fafnir
2
3
7
1.83
W
13
5
6
3.2
W
Artemis
PJOta_MC
Artemis
5
3
0
1.67
L
Nox
2
4
6
1.25
L
5
8
6
1
W
Mulan
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,033
Damage
54,338
70,829
Taken
75,946
36,495
Mitigated
51,933
18,011
Healing
25,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
5,899
1,956
0
977
11,608
4,934
0
552
10,921
0
39,211
L
Morgan Le Fay
LENIER_12
Morgan Le Fay
16,849
650
0
3,440
13,635
5,247
0
1,645
11,518
47,754
0
W
Danzaburou
Ltouns_
Danzaburou
19,443
11,252
457
9,287
18,178
8,230
3,879
10,901
7,233
0
73,858
L
Jormungandr
LukeWarm12
Jormungandr
5,538
1,266
0
3,365
21,029
16,743
228
180
20,803
26,938
0
W
Fafnir
MagixTrox
Fafnir
7,162
1,386
774
8,387
20,339
23,328
715
9,116
11,033
29,431
0
W
11,126
2,767
323
3,056
12,876
4,419
483
5,212
7,637
0
29,860
W
Artemis
PJOta_MC
Artemis
7,556
2,128
0
1,820
9,931
3,032
1,343
7,205
2,616
0
42,749
L
Nox
10,117
3,208
426
6,752
13,186
4,745
1,821
2,581
10,240
34,524
0
L
5,630
1,407
154
2,897
11,371
4,826
1,358
1,043
10,163
30,502
0
W
Mulan
9,051
1,161
0
969
14,622
12,924
314
5,263
9,293
0
41,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,458
Gold Earned
50,359
264
Minions Killed
309
0
Camps Cleared
0
1,746,342
Distance Traveled
1,814,328
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,279
442
59
3
0
396,720
1
L
Morgan Le Fay
10,247
488
67
3
0
380,953
0
W
Danzaburou
11,146
531
95
5
0
346,055
1
L
Jormungandr
9,700
462
53
3
0
307,239
1
W
Fafnir
9,852
469
39
2
0
360,504
4
W
Da Ji
10,438
497
36
2
0
399,115
3
W
Artemis
9,659
460
74
4
0
322,143
0
L
Nox
8,682
413
41
2
0
319,831
3
L
Ra
9,550
455
44
2
0
341,599
0
W
Mulan
9,264
441
65
3
0
386,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role