Player Matchup

Vamana
Vamana
AntonyoFlorian
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
EchiROSuzuKY
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,191 Elo+
Party 1
Hera
Hera
ReginaGeorgeBM
Hera
Level 29
God Stats
0W - 1L
1,781 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 18
1,594 SR
1,377 Elo+

VS

Team Averages
Level 87
1,436 SR
1,483 Elo+
Ganesha
Ganesha
JgramatooboxK
Ganesha
Level 136
God Stats
3W - 2L
1,482 SR
Queue Stats
169W - 185L
1,536 Elo+
Solo
Cupid
Cupid
MobilizedEagle4
Cupid
Level 98
God Stats
8W - 7L
1,321 SR
Queue Stats
480W - 446L
1,483 Elo+
Party 2
Hades
Hades
Stokeleyyyy
Hades
Level 27
God Stats
61W - 48L
1,504 SR
Queue Stats
218W - 227L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,619
602
3,589
7,951
6,450
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
EchiROSuzuKY
Gilgamesh
8
1 / 6 / 0
6,705
610
3,916
8,768
5,386
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 1
7,262
660
8,617
6,907
2,473
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 0 / 10
8,222
747
3,248
11,084
12,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
7 / 1 / 5
8,979
816
7,312
5,270
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 0 / 5
8,534
776
8,585
9,282
5,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
13
13
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Gilgamesh
EchiROSuzuKY
Gilgamesh
1
6
0
0.17
W
Ganesha
0
0
10
5
W
7
1
5
9.5
L
0
4
1
0.13
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,122
Damage
19,145
23,626
Taken
25,636
14,309
Mitigated
20,635
5,137
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,589
1,764
0
2,094
7,951
6,450
0
3,658
4,293
0
18,226
L
Gilgamesh
EchiROSuzuKY
Gilgamesh
3,916
1,221
0
1,037
8,768
5,386
0
4,050
4,718
0
7,838
W
Ganesha
3,248
264
0
3,467
11,084
12,491
240
1,699
9,385
26,231
0
W
7,312
3,388
822
2,052
5,270
2,568
1,687
1,919
3,351
0
30,713
L
8,617
2,135
0
2,006
6,907
2,473
0
4,125
2,782
41,835
0
W
8,585
1,405
424
5,006
9,282
5,576
776
4,999
4,283
31,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,586
Gold Earned
25,735
121
Minions Killed
133
0
Camps Cleared
0
550,374
Distance Traveled
646,127
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,619
602
29
3
0
172,814
0
L
Gilgamesh
6,705
610
6
1
0
180,105
2
W
Ganesha
8,222
747
10
1
0
223,240
5
W
Cupid
8,979
816
77
7
0
212,104
4
L
Hera
7,262
660
86
8
0
197,455
4
W
Hades
8,534
776
46
4
0
210,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role