Player Matchup

Pele
Pele
P0WP0WP0W
Pele
Level 87
God Stats
0W - 3L
1,599 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Agni
Agni
SEBASTYT
Agni
Level 147
God Stats
0W - 2L
1,297 SR
Queue Stats
119W - 141L
1,461 Elo+
Solo
Osiris
Osiris
Seymourrrr
Osiris
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,395 Elo+
Solo
Izanami
Izanami
vanillacreamer
Izanami
Level 84
God Stats
114W - 102L
1,530 SR
Queue Stats
466W - 476L
1,476 Elo+
Solo
Janus
Janus
xTRxKabbage
Janus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,599 Elo+
Solo
Team Averages
Level 101
1,485 SR
1,486 Elo+

VS

Team Averages
Level 80
1,514 SR
1,460 Elo+
Mercury
Mercury
 
Mercury
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Franceotron3000
King Arthur
Level 66
God Stats
57W - 71L
1,472 SR
Queue Stats
135W - 153L
1,443 Elo+
Party 1
Chang'e
Chang'e
Gamershot15
Chang'e
Level 69
God Stats
12W - 8L
1,612 SR
Queue Stats
148W - 167L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
Quincraftables
Cthulhu
Level 60
God Stats
81W - 81L
1,486 SR
Queue Stats
121W - 147L
1,433 Elo+
Party 1
Neith
Neith
TywubChan
Neith
Level 86
God Stats
123W - 126L
1,500 SR
Queue Stats
202W - 212L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
6
1 / 1 / 0
3,596
719
873
3,098
716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Agni
1
0 / 0 / 0
2,517
503
0
0
0
Osiris
Seymourrrr
Osiris
6
0 / 0 / 0
3,834
767
1,789
2,318
1,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 1 / 0
3,549
710
2,444
3,434
729
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 2 / 1
3,324
665
758
2,107
615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
1 / 0 / 1
4,042
808
915
2,521
649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
Franceotron3000
King Arthur
5
0 / 0 / 0
3,231
646
1,134
3,481
1,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Gamershot15
Chang'e
6
2 / 1 / 0
3,984
797
2,089
2,904
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 0 / 0
3,078
616
38
430
189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
TywubChan
Neith
6
0 / 0 / 0
3,504
701
1,331
2,729
391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
4
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
1
1.5
W
King Arthur
Franceotron3000
King Arthur
0
0
0
0
W
Chang'e
Gamershot15
Chang'e
2
1
0
2
L
Pele
1
1
0
1
W
0
0
0
0
L
Agni
0
0
0
0
L
Osiris
Seymourrrr
Osiris
0
0
0
0
W
Neith
TywubChan
Neith
0
0
0
0
L
0
1
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,864
Damage
5,507
10,957
Taken
12,065
3,417
Mitigated
3,465
3,815
Healing
4,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
915
328
0
250
2,521
649
115
0
2,521
0
17,215
W
King Arthur
Franceotron3000
King Arthur
1,134
297
0
1,056
3,481
1,534
0
281
3,200
0
8,232
W
Chang'e
Gamershot15
Chang'e
2,089
526
111
1,112
2,904
702
0
758
2,146
16,546
0
L
Pele
873
204
0
1,468
3,098
716
0
186
2,912
0
9,406
W
38
0
340
311
430
189
46
0
430
5,879
0
L
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
Seymourrrr
Osiris
1,789
306
0
342
2,318
1,357
0
0
2,318
2,395
12,825
W
Neith
TywubChan
Neith
1,331
583
0
1,546
2,729
391
0
0
2,729
0
14,405
L
2,444
1,689
0
1,522
3,434
729
0
686
2,748
0
16,238
L
758
163
0
483
2,107
615
0
1,255
852
12,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,820
Gold Earned
17,839
110
Minions Killed
133
0
Camps Cleared
0
416,814
Distance Traveled
537,360
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,042
808
45
9
0
134,765
2
W
King Arthur
3,231
646
24
5
0
115,470
0
W
Chang'e
3,984
797
27
5
0
105,150
2
L
Pele
3,596
719
31
6
0
117,975
0
W
Cthulhu
3,078
616
4
1
0
83,092
2
L
Agni
2,517
503
0
0
0
0
0
L
Osiris
3,834
767
30
6
0
100,586
0
W
Neith
3,504
701
33
7
0
98,883
1
L
Izanami
3,549
710
29
6
0
101,563
1
L
Janus
3,324
665
20
4
0
96,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role