Player Matchup

Thanatos
Thanatos
ADrunkMedic
Thanatos
Level 48
God Stats
1W - 1L
1,461 SR
Queue Stats
33W - 18L
1,586 Elo+
Party 3
Artemis
Artemis
MeditativeState
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,512 Elo+
Party 3
Odin
Odin
a1player
Odin
Level 7
God Stats
3W - 1L
1,839 SR
Queue Stats
7W - 3L
1,583 Elo+
Party 3
Hel
Hel
reider151
Hel
Level 33
God Stats
2W - 1L
1,722 SR
Queue Stats
2W - 3L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
slvS
Morgan Le Fay
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,472 Elo+
Party 1
Team Averages
Level 20
1,604 SR
1,525 Elo+

VS

Team Averages
Level 9
1,326 SR
1,184 Elo+
Loki
Loki
Antaroks
Loki
Level 4
God Stats
4W - 4L
1,268 SR
Queue Stats
6W - 8L
1,235 Elo+
Party 2
Thor
Thor
CapitanSalamis
Thor
Level 15
God Stats
2W - 2L
1,302 SR
Queue Stats
2W - 3L
1,055 Elo+
Solo
Artemis
Artemis
Hodu
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
eltamar
Ah Puch
Level 16
God Stats
1W - 2L
1,380 SR
Queue Stats
9W - 27L
1,108 Elo+
Party 2
Olorun
Olorun
zenitstheway
Olorun
Level 10
God Stats
1W - 2L
1,178 SR
Queue Stats
3W - 14L
1,020 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ADrunkMedic
Thanatos
17
19 / 3 / 5
10,707
714
19,496
13,705
6,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 4 / 6
10,081
672
8,912
11,222
3,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
12
0 / 0 / 0
7,515
501
345
3,840
2,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 2 / 17
8,327
555
6,187
7,735
3,877
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
slvS
Morgan Le Fay
11
4 / 5 / 11
7,585
506
3,551
7,951
2,453
Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
5 / 4 / 3
8,178
545
5,763
8,858
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 6 / 1
6,965
464
3,187
9,072
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Hodu
Artemis
10
1 / 8 / 3
6,741
449
5,497
8,844
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
eltamar
Ah Puch
11
3 / 9 / 2
7,268
485
7,368
10,548
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
10
2 / 8 / 6
6,958
464
3,413
10,388
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
35
Kills
14
14
Deaths
35
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ADrunkMedic
Thanatos
19
3
5
7.17
L
Loki
5
4
3
1.63
L
3
6
1
0.58
L
Artemis
Hodu
Artemis
1
8
3
0.31
W
9
4
6
3
W
Odin
0
0
0
0
L
Ah Puch
eltamar
Ah Puch
3
9
2
0.44
W
3
2
17
5.75
W
Morgan Le Fay
slvS
Morgan Le Fay
4
5
11
1.9
L
Olorun
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,491
Damage
25,228
44,453
Taken
47,710
18,690
Mitigated
11,842
27,306
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ADrunkMedic
Thanatos
19,496
7,188
0
13,891
13,705
6,496
112
2,991
10,714
0
83,742
L
Loki
5,763
1,442
0
2,597
8,858
2,181
382
1,797
7,061
0
37,451
L
3,187
252
0
669
9,072
2,310
0
1,563
7,509
0
12,684
L
Artemis
Hodu
Artemis
5,497
3,160
0
372
8,844
1,727
294
1,318
7,526
0
18,999
W
8,912
5,677
0
6,104
11,222
3,620
1,832
1,513
9,709
0
78,448
W
Odin
345
0
0
1,059
3,840
2,244
715
234
3,606
0
21,248
L
Ah Puch
eltamar
Ah Puch
7,368
571
0
872
10,548
2,509
424
2,754
7,794
28,467
0
W
6,187
989
1,982
3,665
7,735
3,877
1,369
3,655
4,080
24,792
0
W
Morgan Le Fay
slvS
Morgan Le Fay
3,551
479
0
605
7,951
2,453
508
2,301
5,650
15,097
0
L
Olorun
3,413
1,717
403
1,849
10,388
3,115
967
2,306
8,082
17,924
2,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,215
Gold Earned
36,110
389
Minions Killed
211
0
Camps Cleared
0
1,317,942
Distance Traveled
1,255,442
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,707
714
119
8
0
292,419
2
L
Loki
8,178
545
71
5
0
306,268
0
L
Thor
6,965
464
22
1
0
254,114
6
L
Artemis
6,741
449
33
2
0
210,153
0
W
Artemis
10,081
672
120
8
0
270,395
2
W
Odin
7,515
501
79
5
0
255,728
0
L
Ah Puch
7,268
485
46
3
0
234,215
0
W
Hel
8,327
555
50
3
0
254,961
1
W
Morgan Le Fay
7,585
506
21
1
0
244,439
1
L
Olorun
6,958
464
39
3
0
250,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role