Player Matchup

Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
AlexEnglish18
Chiron
Level 56
God Stats
46W - 30L
1,819 SR
Queue Stats
73W - 52L
1,733 Elo+
Party 3
Achilles
Achilles
Dare
Achilles
Level 28
God Stats
12W - 5L
1,764 SR
Queue Stats
49W - 21L
1,741 Elo+
Party 1
Scylla
Scylla
Rinful
Scylla
Level 154
God Stats
2W - 1L
1,655 SR
Queue Stats
17W - 20L
1,470 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheRiptzer
Morgan Le Fay
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,653 Elo+
Party 3
Team Averages
Level 76
1,648 SR
1,619 Elo+

VS

Team Averages
Level 46
1,623 SR
1,487 Elo+
Fenrir
Fenrir
PichulaNieves
Fenrir
Level 46
God Stats
3W - 5L
1,353 SR
Queue Stats
224W - 260L
1,406 Elo+
Party 4
Scylla
Scylla
Raevaenne
Scylla
Level 29
God Stats
6W - 4L
1,693 SR
Queue Stats
6W - 4L
1,654 Elo+
Party 2
Cerberus
Cerberus
Sylvrrr
Cerberus
Level 65
God Stats
2W - 1L
1,859 SR
Queue Stats
46W - 42L
1,580 Elo+
Party 2
Hercules
Hercules
cometeunbread
Hercules
Level 65
God Stats
58W - 70L
1,433 SR
Queue Stats
277W - 290L
1,393 Elo+
Party 4
Rama
Rama
konnorjp
Rama
Level 27
God Stats
1W - 1L
1,777 SR
Queue Stats
62W - 74L
1,401 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
13 / 0 / 25
13,197
1,200
23,144
8,192
3,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 1 / 23
12,979
1,180
27,072
10,440
4,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Dare
Achilles
20
7 / 2 / 26
12,276
1,116
14,626
13,753
19,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Rinful
Scylla
19
5 / 2 / 26
11,865
1,079
16,655
8,360
3,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
TheRiptzer
Morgan Le Fay
20
14 / 0 / 20
13,525
1,230
31,902
10,393
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 15 / 2
10,456
951
12,614
28,840
11,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Raevaenne
Scylla
16
0 / 11 / 3
9,557
869
5,958
22,373
8,527
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Sylvrrr
Cerberus
16
1 / 5 / 2
10,394
945
8,412
22,402
24,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hercules
cometeunbread
Hercules
17
1 / 8 / 3
10,131
921
7,430
27,012
32,017
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
16
1 / 10 / 2
10,025
911
12,221
20,137
6,789
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
17
49
Kills
5
5
Deaths
49
120
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
13
0
25
25.5
W
10
1
23
21.5
W
Achilles
Dare
Achilles
7
2
26
10
L
2
15
2
0.2
L
Scylla
Raevaenne
Scylla
0
11
3
0.14
W
Scylla
Rinful
Scylla
5
2
26
9
L
Cerberus
Sylvrrr
Cerberus
1
5
2
0.4
W
Morgan Le Fay
TheRiptzer
Morgan Le Fay
14
0
20
24
L
Hercules
cometeunbread
Hercules
1
8
3
0.31
L
Rama
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,399
Damage
46,635
51,138
Taken
120,764
35,527
Mitigated
83,556
13,386
Healing
10,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
23,144
8,136
0
226
8,192
3,639
0
2,611
5,581
0
43,529
W
27,072
17,985
2,221
4,685
10,440
4,220
0
2,505
7,935
0
46,095
W
Achilles
Dare
Achilles
14,626
4,108
0
1,566
13,753
19,853
0
5,672
8,081
0
18,366
L
12,614
1,986
0
790
28,840
11,842
0
11,434
16,963
0
30,256
L
Scylla
Raevaenne
Scylla
5,958
382
0
1,202
22,373
8,527
0
11,736
10,191
20,786
0
W
Scylla
Rinful
Scylla
16,655
2,387
0
138
8,360
3,028
0
3,671
4,689
32,327
0
L
Cerberus
Sylvrrr
Cerberus
8,412
516
0
4,587
22,402
24,381
0
5,548
16,364
47,557
0
W
Morgan Le Fay
TheRiptzer
Morgan Le Fay
31,902
1,987
326
4,224
10,393
4,787
0
2,242
8,151
62,772
0
L
Hercules
cometeunbread
Hercules
7,430
1,169
0
4,323
27,012
32,017
0
8,681
17,579
6,207
7,612
L
Rama
12,221
8,846
0
74
20,137
6,789
0
9,816
9,929
0
38,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,842
Gold Earned
50,563
224
Minions Killed
235
11
Camps Cleared
6
1,136,349
Distance Traveled
1,003,536
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,197
1,200
50
5
1
267,248
0
W
Chiron
12,979
1,180
43
4
1
215,068
0
W
Achilles
12,276
1,116
9
1
0
183,046
0
L
Fenrir
10,456
951
42
4
1
221,811
0
L
Scylla
9,557
869
41
4
0
180,609
0
W
Scylla
11,865
1,079
59
5
1
223,980
0
L
Cerberus
10,394
945
91
8
3
211,973
0
W
Morgan Le Fay
13,525
1,230
63
6
8
247,007
0
L
Hercules
10,131
921
9
1
0
197,611
1
L
Rama
10,025
911
52
5
2
191,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role