Player Matchup

Baron Samedi
Baron Samedi
Witewolf300
Baron Samedi
Level 128
God Stats
7W - 6L
1,626 SR
Queue Stats
114W - 113L
1,657 Elo+
Solo
Neith
Neith
Worldmaxter
Neith
Level 155
God Stats
2W - 1L
1,357 SR
Queue Stats
7W - 3L
1,753 Elo+
Solo
Guan Yu
Guan Yu
derherher
Guan Yu
Level 87
God Stats
9W - 4L
1,868 SR
Queue Stats
189W - 163L
1,607 Elo+
Solo
Team Averages
Level 123
1,617 SR
1,672 Elo+

VS

Team Averages
Level 115
1,614 SR
1,666 Elo+
Achilles
Achilles
Guntane
Achilles
Level 107
God Stats
23W - 12L
1,613 SR
Queue Stats
246W - 150L
1,727 Elo+
Party 1
Baron Samedi
Baron Samedi
Hamilton570
Baron Samedi
Level 127
God Stats
18W - 25L
1,576 SR
Queue Stats
286W - 314L
1,613 Elo+
Solo
Medusa
Medusa
PudgePSU
Medusa
Level 112
God Stats
34W - 20L
1,652 SR
Queue Stats
234W - 160L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Witewolf300
Baron Samedi
16
1 / 3 / 13
10,831
677
12,065
13,753
8,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
9 / 2 / 6
12,266
767
19,971
10,201
4,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
derherher
Guan Yu
16
7 / 2 / 10
11,913
745
9,941
21,573
28,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Guntane
Achilles
14
3 / 6 / 4
10,423
651
9,382
18,520
15,804
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Hamilton570
Baron Samedi
14
2 / 5 / 4
10,042
628
13,267
14,391
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
PudgePSU
Medusa
14
2 / 6 / 4
10,040
628
11,277
15,469
4,621
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
17
Kills
7
7
Deaths
17
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
Guntane
Achilles
3
6
4
0.83
L
Baron Samedi
Hamilton570
Baron Samedi
2
5
4
0.8
L
Medusa
PudgePSU
Medusa
2
6
4
0.67
W
Baron Samedi
Witewolf300
Baron Samedi
1
3
13
2.5
W
9
2
6
6
W
Guan Yu
derherher
Guan Yu
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,977
Damage
33,926
45,527
Taken
48,380
40,653
Mitigated
25,123
21,023
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Guntane
Achilles
9,382
2,600
0
3,337
18,520
15,804
280
5,745
12,775
0
32,762
L
Baron Samedi
Hamilton570
Baron Samedi
13,267
924
1,862
4,906
14,391
4,698
236
2,471
11,920
53,035
0
L
Medusa
PudgePSU
Medusa
11,277
3,615
0
2,726
15,469
4,621
0
3,849
11,620
0
42,906
W
Baron Samedi
Witewolf300
Baron Samedi
12,065
982
3,039
6,505
13,753
8,373
682
3,822
9,931
48,584
0
W
19,971
7,297
0
2,720
10,201
4,043
1,671
3,609
6,592
0
67,594
W
Guan Yu
derherher
Guan Yu
9,941
2,272
2,300
6,459
21,573
28,237
534
5,836
15,737
0
25,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,010
Gold Earned
30,505
184
Minions Killed
197
0
Camps Cleared
0
937,713
Distance Traveled
888,118
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,423
651
49
3
0
309,121
5
L
Baron Samedi
10,042
628
90
6
0
265,897
1
L
Medusa
10,040
628
58
4
0
313,100
3
W
Baron Samedi
10,831
677
63
4
0
300,204
1
W
Neith
12,266
767
92
6
0
300,295
3
W
Guan Yu
11,913
745
29
2
0
337,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role