Player Matchup

He Bo
He Bo
 
He Bo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DryWolf
Anubis
Level 141
God Stats
8W - 2L
1,877 SR
Queue Stats
467W - 457L
1,521 Elo+
Party 1
Athena
Athena
Harlequin
Athena
Level 144
God Stats
6W - 4L
1,610 SR
Queue Stats
484W - 474L
1,513 Elo+
Party 1
Janus
Janus
IronMastaX
Janus
Level 146
God Stats
9W - 10L
1,483 SR
Queue Stats
514W - 496L
1,505 Elo+
Party 1
Ne Zha
Ne Zha
TheNastyMinion
Ne Zha
Level 147
God Stats
5W - 8L
1,591 SR
Queue Stats
210W - 220L
1,517 Elo+
Party 1
Team Averages
Level 133
1,612 SR
1,511 Elo+

VS

Team Averages
Level 114
1,570 SR
1,613 Elo+
Zeus
Zeus
Cyber_iencli
Zeus
Level 108
God Stats
5W - 3L
1,570 SR
Queue Stats
77W - 60L
1,564 Elo+
Party 3
Xing Tian
Xing Tian
DemolichenHavok
Xing Tian
Level 108
God Stats
2W - 1L
1,510 SR
Queue Stats
269W - 233L
1,617 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Drestas
Cu Chulainn
Level 129
God Stats
14W - 6L
1,662 SR
Queue Stats
274W - 240L
1,603 Elo+
Party 2
Eset
Eset
Wolfslotus
Eset
Level 129
God Stats
4W - 2L
1,353 SR
Queue Stats
188W - 171L
1,535 Elo+
Party 2
Hercules
Hercules
temp-193523
Hercules
Level 95
God Stats
1W - 1L
1,755 SR
Queue Stats
9W - 6L
1,748 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 10 / 4
7,805
650
5,394
10,901
3,910
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
DryWolf
Anubis
16
5 / 7 / 4
9,388
782
13,913
13,007
7,347
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Harlequin
Athena
16
0 / 6 / 10
9,354
780
8,234
22,054
20,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
14
2 / 7 / 5
8,444
704
8,135
10,986
4,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 7 / 6
8,885
740
15,136
11,775
5,765
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 13
11,886
991
23,297
8,440
3,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
DemolichenHavok
Xing Tian
17
4 / 2 / 24
10,832
903
5,571
15,811
15,976
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Drestas
Cu Chulainn
16
8 / 5 / 17
10,619
885
13,170
19,566
16,121
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
9 / 3 / 16
10,892
908
11,772
11,351
5,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
temp-193523
Hercules
18
3 / 1 / 26
10,895
908
9,182
23,783
19,459
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
133
13
Kills
37
37
Deaths
14
29
Assists
96
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
10
4
0.3
W
13
3
13
6.5
W
Xing Tian
DemolichenHavok
Xing Tian
4
2
24
8
W
Cu Chulainn
Drestas
Cu Chulainn
8
5
17
3.3
L
Anubis
DryWolf
Anubis
5
7
4
1
L
Athena
Harlequin
Athena
0
6
10
0.83
L
Janus
2
7
5
0.64
L
5
7
6
1.14
W
9
3
16
5.67
W
Hercules
temp-193523
Hercules
3
1
26
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,812
Damage
62,992
68,723
Taken
78,951
41,752
Mitigated
60,769
14,929
Healing
28,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,394
636
406
752
10,901
3,910
0
5,695
5,206
10,282
0
W
23,297
3,133
2,887
1,520
8,440
3,594
1,697
4,105
4,335
43,342
0
W
Xing Tian
DemolichenHavok
Xing Tian
5,571
537
678
2,512
15,811
15,976
678
7,174
8,637
14,865
0
W
Cu Chulainn
Drestas
Cu Chulainn
13,170
2,691
116
4,099
19,566
16,121
382
7,149
12,417
0
23,537
L
Anubis
DryWolf
Anubis
13,913
336
421
3,341
13,007
7,347
0
7,512
5,495
23,147
0
L
Athena
Harlequin
Athena
8,234
1,585
813
5,433
22,054
20,403
0
14,029
8,025
16,077
0
L
Janus
8,135
160
306
1,410
10,986
4,327
0
6,663
4,323
23,394
0
L
15,136
3,876
455
1,592
11,775
5,765
0
7,218
4,557
0
25,746
W
11,772
1,171
3,273
2,131
11,351
5,619
513
6,801
4,550
28,911
0
W
Hercules
temp-193523
Hercules
9,182
2,683
963
10,729
23,783
19,459
661
10,447
13,336
663
17,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,876
Gold Earned
55,124
98
Minions Killed
135
0
Camps Cleared
0
1,019,885
Distance Traveled
1,275,115
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,805
650
12
1
0
188,882
1
W
Zeus
11,886
991
48
4
0
228,697
1
W
Xing Tian
10,832
903
8
1
0
273,284
0
W
Cu Chulainn
10,619
885
21
2
0
225,354
0
L
Anubis
9,388
782
26
2
0
167,254
2
L
Athena
9,354
780
13
1
0
236,873
3
L
Janus
8,444
704
36
3
0
216,820
4
L
Ne Zha
8,885
740
11
1
0
210,056
4
W
Eset
10,892
908
35
3
0
261,348
1
W
Hercules
10,895
908
23
2
0
286,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role