Player Matchup

Thoth
Thoth
CHEEZY6338
Thoth
Level 21
God Stats
3W - 7L
1,500 SR
Queue Stats
462W - 432L
1,590 Elo+
Solo
Sobek
Sobek
JonBonesJones322
Sobek
Level 9
God Stats
0W - 6L
1,500 SR
Queue Stats
27W - 20L
1,712 Elo+
Party 1
Bellona
Bellona
ScrubGodDraines
Bellona
Level 29
God Stats
10W - 5L
1,653 SR
Queue Stats
140W - 123L
1,657 Elo+
Solo
Artemis
Artemis
UhOhStinkyP00
Artemis
Level 5
God Stats
0W - 2L
1,253 SR
Queue Stats
9W - 4L
1,607 Elo+
Party 1
Freya
Freya
VeIvetCrowe
Freya
Level 24
God Stats
8W - 6L
1,616 SR
Queue Stats
81W - 81L
1,579 Elo+
Solo
Team Averages
Level 18
1,504 SR
1,629 Elo+

VS

Team Averages
Level 24
1,596 SR
1,583 Elo+
Artemis
Artemis
Akujinn
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,707 Elo+
Solo
Janus
Janus
NotGalel
Janus
Level 12
God Stats
4W - 2L
1,776 SR
Queue Stats
204W - 210L
1,562 Elo+
Party 2
Chronos
Chronos
Vinimaxmus
Chronos
Level 17
God Stats
8W - 3L
1,500 SR
Queue Stats
57W - 46L
1,540 Elo+
Solo
Osiris
Osiris
Warrior-iwni
Osiris
Level 79
God Stats
10W - 8L
1,574 SR
Queue Stats
442W - 512L
1,499 Elo+
Party 2
Pele
Pele
xJuanillo
Pele
Level 10
God Stats
7W - 5L
1,630 SR
Queue Stats
17W - 13L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
9
1 / 5 / 4
5,229
523
3,282
6,206
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 3 / 2
4,895
490
1,526
7,608
3,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 2 / 2
5,436
544
3,378
6,371
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
9
1 / 6 / 1
5,436
544
3,714
7,382
1,506
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
5 / 2 / 2
5,934
593
4,549
7,365
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Akujinn
Artemis
12
7 / 1 / 1
6,994
699
6,452
7,260
2,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
NotGalel
Janus
11
5 / 1 / 3
6,607
661
7,788
3,742
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
Vinimaxmus
Chronos
12
3 / 1 / 1
6,764
676
6,398
5,783
2,468
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
8
2 / 5 / 5
6,093
609
2,429
8,484
4,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
9
1 / 2 / 4
5,779
578
1,842
5,814
1,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
10
Kills
18
18
Deaths
10
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
Akujinn
Artemis
7
1
1
7.5
L
Thoth
1
5
4
0.6
L
1
3
2
0.67
W
Janus
NotGalel
Janus
5
1
3
6.5
L
2
2
2
1.5
L
Artemis
1
6
1
0.25
L
5
2
2
3
W
Chronos
Vinimaxmus
Chronos
3
1
1
3.5
W
Osiris
2
5
5
0.9
W
Pele
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,449
Damage
24,909
34,932
Taken
31,083
11,645
Mitigated
12,057
7,099
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Akujinn
Artemis
6,452
3,354
0
2,693
7,260
2,391
1,588
721
6,539
0
41,647
L
Thoth
3,282
214
0
560
6,206
1,575
0
3,395
2,527
24,237
0
L
1,526
225
116
1,480
7,608
3,057
0
3,539
3,903
6,948
0
W
Janus
NotGalel
Janus
7,788
548
0
520
3,742
1,103
310
1,668
2,074
31,131
0
L
3,378
607
0
1,401
6,371
3,321
0
3,350
2,999
0
16,938
L
Artemis
3,714
1,321
0
1,113
7,382
1,506
0
0
7,382
0
21,666
L
4,549
1,566
0
2,429
7,365
2,186
0
3,303
3,935
26,140
0
W
Chronos
Vinimaxmus
Chronos
6,398
1,741
0
2,393
5,783
2,468
1,224
974
4,809
37,771
0
W
Osiris
2,429
663
374
1,301
8,484
4,411
477
4,056
4,428
0
17,492
W
Pele
1,842
403
0
217
5,814
1,684
0
1,995
3,819
0
29,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,930
Gold Earned
32,237
178
Minions Killed
306
0
Camps Cleared
0
933,359
Distance Traveled
970,532
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,994
699
71
7
0
173,865
1
L
Thoth
5,229
523
52
5
0
183,871
3
L
Sobek
4,895
490
6
1
0
200,958
1
W
Janus
6,607
661
57
6
0
210,191
1
L
Bellona
5,436
544
32
3
0
180,610
0
L
Artemis
5,436
544
38
4
0
169,763
6
L
Freya
5,934
593
50
5
0
198,157
3
W
Chronos
6,764
676
85
9
0
190,466
0
W
Osiris
6,093
609
29
3
0
180,493
1
W
Pele
5,779
578
64
6
0
215,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role