Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ALIKI PMS
Jing Wei
Level 146
God Stats
2W - 0L
1,754 SR
Queue Stats
24W - 26L
1,412 Elo+
Party 3
Sylvanus
Sylvanus
CxiiSnoLeoNinja
Sylvanus
Level 108
God Stats
2W - 0L
1,494 SR
Queue Stats
45W - 43L
1,519 Elo+
Party 1
Mulan
Mulan
HazmatKrill
Mulan
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 45L
1,477 Elo+
Party 1
Artio
Artio
SensualOdin
Artio
Level 122
God Stats
2W - 0L
1,703 SR
Queue Stats
35W - 30L
1,498 Elo+
Party 3
Team Averages
Level 131
1,590 SR
1,481 Elo+

VS

Team Averages
Level 102
1,448 SR
1,459 Elo+
Kumbhakarna
Kumbhakarna
CaptRedBeard95
Kumbhakarna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,287 Elo+
Party 2
Sylvanus
Sylvanus
NeverGiveUp089
Sylvanus
Level 84
God Stats
1W - 1L
1,654 SR
Queue Stats
202W - 199L
1,499 Elo+
Solo
Raijin
Raijin
NorinTheWary
Raijin
Level 116
God Stats
2W - 4L
1,272 SR
Queue Stats
223W - 220L
1,466 Elo+
Solo
Nike
Nike
SupaSavage_420_
Nike
Level 119
God Stats
1W - 2L
1,308 SR
Queue Stats
67W - 63L
1,529 Elo+
Party 2
Nu Wa
Nu Wa
Wang-Flap
Nu Wa
Level 127
God Stats
2W - 2L
1,509 SR
Queue Stats
34W - 34L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
3 / 2 / 18
11,345
810
14,763
20,201
23,360
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
ALIKI PMS
Jing Wei
18
3 / 4 / 11
10,292
735
16,501
18,515
7,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sylvanus
17
5 / 5 / 8
10,164
726
15,624
21,750
12,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 6 / 14
12,344
882
20,826
26,225
32,087
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
5 / 4 / 17
11,006
786
23,147
38,055
35,092
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CaptRedBeard95
Kumbhakarna
17
3 / 3 / 13
10,387
742
12,119
24,525
20,575
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
16
1 / 6 / 15
10,344
739
15,281
24,718
32,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
17
8 / 8 / 7
10,718
766
27,289
15,512
8,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
6 / 5 / 13
10,782
770
17,104
28,719
18,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
Wang-Flap
Nu Wa
18
3 / 5 / 13
10,602
757
30,702
14,850
7,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
82
26
Kills
21
21
Deaths
27
68
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
18
6
W
Jing Wei
ALIKI PMS
Jing Wei
3
4
11
2.13
L
Kumbhakarna
CaptRedBeard95
Kumbhakarna
3
3
13
3.17
W
Sylvanus
5
5
8
1.8
W
10
6
14
2.83
L
Sylvanus
1
6
15
1.42
L
Raijin
8
8
7
1.44
W
5
4
17
3.38
L
6
5
13
2.5
L
Nu Wa
Wang-Flap
Nu Wa
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,861
Damage
102,495
124,746
Taken
108,324
110,472
Mitigated
86,902
68,291
Healing
49,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
14,763
778
1,469
2,724
20,201
23,360
471
12,979
7,222
26,888
0
W
Jing Wei
ALIKI PMS
Jing Wei
16,501
11,527
2,182
4,978
18,515
7,720
3,543
13,972
4,543
0
40,449
L
Kumbhakarna
CaptRedBeard95
Kumbhakarna
12,119
793
727
8,937
24,525
20,575
179
12,232
12,293
21,545
0
W
Sylvanus
15,624
5,455
15,759
8,677
21,750
12,213
616
18,060
3,690
23,078
0
W
20,826
2,545
1,621
4,918
26,225
32,087
753
17,795
8,430
0
39,119
L
Sylvanus
15,281
4,703
11,925
10,057
24,718
32,684
229
12,149
12,569
19,034
0
L
Raijin
27,289
2,764
1,520
1,274
15,512
8,090
36
7,637
7,875
38,090
0
W
23,147
1,983
9,564
16,399
38,055
35,092
196
22,585
15,470
48,671
0
L
17,104
2,799
1,770
9,276
28,719
18,161
260
13,810
14,909
0
25,511
L
Nu Wa
Wang-Flap
Nu Wa
30,702
8,228
2,405
1,191
14,850
7,392
1,625
7,706
7,144
58,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,151
Gold Earned
52,833
165
Minions Killed
141
0
Camps Cleared
0
1,185,264
Distance Traveled
1,118,893
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,345
810
16
1
0
252,429
0
W
Jing Wei
10,292
735
51
4
0
236,979
1
L
Kumbhakarna
10,387
742
18
1
0
238,552
0
W
Sylvanus
10,164
726
14
1
0
202,198
0
W
Mulan
12,344
882
44
3
0
223,777
0
L
Sylvanus
10,344
739
10
1
0
198,800
0
L
Raijin
10,718
766
29
2
0
212,691
1
W
Artio
11,006
786
40
3
0
269,881
0
L
Nike
10,782
770
18
1
0
256,964
0
L
Nu Wa
10,602
757
66
5
0
211,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role