Player Matchup

Sun Wukong
Sun Wukong
Hahadyn
Sun Wukong
Level 16
God Stats
4W - 2L
1,709 SR
Queue Stats
41W - 25L
1,450 Elo+
Solo
Jormungandr
Jormungandr
U1tiMateBaldyZ
Jormungandr
Level 23
God Stats
2W - 3L
1,518 SR
Queue Stats
7W - 8L
1,400 Elo+
Solo
Neith
Neith
WhoIsYeezus
Neith
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 63L
1,438 Elo+
Solo
Cthulhu
Cthulhu
albashoosh
Cthulhu
Level 6
God Stats
3W - 1L
1,727 SR
Queue Stats
5W - 4L
1,498 Elo+
Party 2
Merlin
Merlin
hussain_faden
Merlin
Level 97
God Stats
7W - 6L
1,629 SR
Queue Stats
40W - 34L
1,568 Elo+
Party 2
Team Averages
Level 32
1,617 SR
1,471 Elo+

VS

Team Averages
Level 14
1,624 SR
1,370 Elo+
Morgan Le Fay
Morgan Le Fay
ImANubCake11
Morgan Le Fay
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 40L
1,500 Elo+
Solo
Olorun
Olorun
MANGAKINO22
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,174 Elo+
Solo
Baron Samedi
Baron Samedi
Ota_ku_Jo
Baron Samedi
Level 17
God Stats
3W - 1L
1,704 SR
Queue Stats
24W - 32L
1,322 Elo+
Party 1
Nemesis
Nemesis
xSexyTurtle69x
Nemesis
Level 29
God Stats
5W - 1L
1,916 SR
Queue Stats
212W - 201L
1,544 Elo+
Solo
Bellona
Bellona
xX_QuiKzJan_Xx
Bellona
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hahadyn
Sun Wukong
20
5 / 0 / 11
12,750
911
14,615
16,818
11,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
U1tiMateBaldyZ
Jormungandr
20
8 / 3 / 22
14,830
1,059
21,092
17,018
23,083
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 3 / 11
12,482
892
10,660
8,122
3,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
albashoosh
Cthulhu
20
5 / 2 / 20
13,456
961
16,876
13,971
21,198
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
16 / 4 / 7
14,195
1,014
39,165
11,817
5,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ImANubCake11
Morgan Le Fay
18
0 / 10 / 5
11,210
801
8,408
18,232
5,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
19
3 / 10 / 6
13,203
943
15,699
20,854
7,185
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Ota_ku_Jo
Baron Samedi
18
1 / 8 / 4
11,982
856
9,726
28,397
16,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 2 / 5
13,573
970
14,279
19,563
7,816
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
1 / 6 / 7
12,188
871
12,986
23,733
15,672
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
38
36
Kills
11
12
Deaths
36
71
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Hahadyn
Sun Wukong
5
0
11
10.5
L
Morgan Le Fay
ImANubCake11
Morgan Le Fay
0
10
5
0.25
L
Olorun
3
10
6
0.6
L
Baron Samedi
Ota_ku_Jo
Baron Samedi
1
8
4
0.38
W
Jormungandr
U1tiMateBaldyZ
Jormungandr
8
3
22
6.33
W
2
3
11
2.5
W
Cthulhu
albashoosh
Cthulhu
5
2
20
7.5
W
16
4
7
4.88
L
6
2
5
4.25
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,408
Damage
61,098
67,746
Taken
110,779
64,274
Mitigated
52,750
10,377
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Hahadyn
Sun Wukong
14,615
1,477
352
7,785
16,818
11,203
0
10,199
6,619
0
31,783
L
Morgan Le Fay
ImANubCake11
Morgan Le Fay
8,408
1,634
0
576
18,232
5,935
0
14,274
3,958
25,885
0
L
Olorun
15,699
6,895
658
3,414
20,854
7,185
0
16,926
3,928
33,943
0
L
Baron Samedi
Ota_ku_Jo
Baron Samedi
9,726
1,585
860
2,454
28,397
16,142
0
19,896
8,501
28,968
0
W
Jormungandr
U1tiMateBaldyZ
Jormungandr
21,092
5,718
0
0
17,018
23,083
0
9,104
7,914
47,894
0
W
10,660
1,710
0
1,538
8,122
3,465
0
3,387
4,735
0
25,766
W
Cthulhu
albashoosh
Cthulhu
16,876
1,092
0
0
13,971
21,198
0
6,421
7,550
22,313
0
W
39,165
1,302
0
702
11,817
5,325
0
4,722
7,095
59,968
0
L
14,279
6,247
0
2,111
19,563
7,816
0
12,240
7,323
0
25,793
L
12,986
5,029
0
476
23,733
15,672
0
13,797
9,936
0
34,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,713
Gold Earned
62,156
189
Minions Killed
189
6
Camps Cleared
5
1,247,187
Distance Traveled
1,203,959
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,750
911
51
4
2
229,972
0
L
Morgan Le Fay
11,210
801
48
3
0
176,242
0
L
Olorun
13,203
943
49
4
1
220,259
0
L
Baron Samedi
11,982
856
39
3
2
210,537
2
W
Jormungandr
14,830
1,059
50
4
0
240,840
0
W
Neith
12,482
892
34
2
3
274,987
0
W
Cthulhu
13,456
961
14
1
1
270,723
0
W
Merlin
14,195
1,014
40
3
0
230,665
2
L
Nemesis
13,573
970
20
1
0
313,556
0
L
Bellona
12,188
871
33
2
2
283,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role