Player Matchup

Apollo
Apollo
Louly
Apollo
Level 157
God Stats
1W - 0L
1,546 SR
Queue Stats
121W - 50L
1,723 Elo+
Party 1
Sol
Sol
Onivle
Sol
Level 145
God Stats
2W - 1L
1,252 SR
Queue Stats
557W - 326L
1,728 Elo+
Party 1
Jormungandr
Jormungandr
Schattigalice
Jormungandr
Level 126
God Stats
64W - 41L
1,646 SR
Queue Stats
657W - 341L
1,714 Elo+
Party 1
Team Averages
Level 143
1,481 SR
1,721 Elo+

VS

Team Averages
Level 81
1,503 SR
1,273 Elo+
Cthulhu
Cthulhu
Asteraseth
Cthulhu
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 72L
1,490 Elo+
Solo
He Bo
He Bo
FishyPirate101
He Bo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,157 Elo+
Party 2
Ratatoskr
Ratatoskr
NeckInRope
Ratatoskr
Level 64
God Stats
0W - 1L
1,509 SR
Queue Stats
2W - 8L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Louly
Apollo
12
7 / 3 / 10
8,621
862
9,482
7,384
2,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
Onivle
Sol
12
4 / 2 / 11
8,274
827
11,157
8,646
3,494
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Schattigalice
Jormungandr
12
8 / 3 / 7
9,178
918
8,274
11,062
8,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asteraseth
Cthulhu
11
4 / 3 / 2
8,006
801
5,868
16,530
13,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 10 / 3
7,170
717
4,238
9,795
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
NeckInRope
Ratatoskr
11
1 / 6 / 6
7,303
730
5,875
9,298
3,152
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
19
Kills
7
8
Deaths
19
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Asteraseth
Cthulhu
4
3
2
1.67
L
2
10
3
0.35
W
Apollo
Louly
Apollo
7
3
10
4
L
Ratatoskr
NeckInRope
Ratatoskr
1
6
6
0.67
W
Sol
Onivle
Sol
4
2
11
4.75
W
Jormungandr
Schattigalice
Jormungandr
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,913
Damage
15,981
27,092
Taken
35,623
14,339
Mitigated
19,003
5,682
Healing
2,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Asteraseth
Cthulhu
5,868
972
52
1,459
16,530
13,227
0
9,648
6,882
20,334
0
L
4,238
353
62
247
9,795
2,624
297
5,005
4,790
7,803
0
W
Apollo
Louly
Apollo
9,482
6,326
0
270
7,384
2,374
702
1,847
5,315
0
23,652
L
Ratatoskr
NeckInRope
Ratatoskr
5,875
1,503
82
631
9,298
3,152
403
4,778
4,520
0
16,814
W
Sol
Onivle
Sol
11,157
5,140
0
3,279
8,646
3,494
1,862
3,460
4,819
34,142
0
W
Jormungandr
Schattigalice
Jormungandr
8,274
2,557
421
1,712
11,062
8,471
277
3,869
6,852
25,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,073
Gold Earned
22,479
107
Minions Killed
70
0
Camps Cleared
0
511,225
Distance Traveled
496,742
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,006
801
28
3
0
179,193
3
L
He Bo
7,170
717
9
1
0
132,241
1
W
Apollo
8,621
862
33
3
0
175,947
1
L
Ratatoskr
7,303
730
33
3
0
185,308
2
W
Sol
8,274
827
47
5
0
156,467
2
W
Jormungandr
9,178
918
27
3
0
178,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role