Player Matchup

Janus
Janus
ChrisAlex2101
Janus
Level 21
God Stats
7W - 6L
1,491 SR
Queue Stats
52W - 49L
1,346 Elo+
Solo
Set
Set
DoubleTroubleDT
Set
Level 25
God Stats
13W - 11L
1,415 SR
Queue Stats
405W - 398L
1,345 Elo+
Solo
Fenrir
Fenrir
IWC_Windex
Fenrir
Level 20
God Stats
3W - 3L
1,420 SR
Queue Stats
14W - 21L
1,249 Elo+
Solo
Sylvanus
Sylvanus
chrisreallydunno
Sylvanus
Level 27
God Stats
2W - 3L
1,055 SR
Queue Stats
226W - 257L
1,269 Elo+
Solo
Izanami
Izanami
harkor2256
Izanami
Level 17
God Stats
7W - 4L
1,542 SR
Queue Stats
17W - 15L
1,345 Elo+
Solo
Team Averages
Level 22
1,385 SR
1,311 Elo+

VS

Team Averages
Level 15
1,442 SR
1,238 Elo+
Cthulhu
Cthulhu
Itz_t3c0M4lec0
Cthulhu
Level 13
God Stats
2W - 2L
1,545 SR
Queue Stats
2W - 3L
1,421 Elo+
Party 2
Da Ji
Da Ji
MicaelPdS
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 2
Kukulkan
Kukulkan
intrepide73
Kukulkan
Level 17
God Stats
1W - 4L
1,277 SR
Queue Stats
3W - 9L
1,221 Elo+
Party 1
Cernunnos
Cernunnos
midob444
Cernunnos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
989 Elo+
Solo
Fenrir
Fenrir
zakosrdr
Fenrir
Level 17
God Stats
3W - 4L
1,390 SR
Queue Stats
20W - 33L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 3
15,928
514
22,190
17,534
7,451
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
20 / 2 / 1
19,125
617
43,485
30,890
17,595
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
IWC_Windex
Fenrir
3
0 / 0 / 0
7,122
230
0
0
0
19
1 / 2 / 9
13,552
437
10,680
25,930
36,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
harkor2256
Izanami
20
5 / 3 / 9
15,004
484
10,465
19,768
9,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 4
13,771
444
18,626
26,757
37,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
MicaelPdS
Da Ji
20
4 / 7 / 3
13,281
428
12,015
24,890
11,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
intrepide73
Kukulkan
20
4 / 8 / 3
14,823
478
22,826
27,252
9,720
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
midob444
Cernunnos
11
0 / 4 / 1
9,347
302
5,006
9,637
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
zakosrdr
Fenrir
19
0 / 15 / 4
11,763
379
9,897
31,687
11,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
36
Kills
11
11
Deaths
37
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
4
3
2.88
W
20
2
1
10.25
W
Fenrir
IWC_Windex
Fenrir
0
0
0
0
L
3
3
4
1.67
L
Da Ji
MicaelPdS
Da Ji
4
7
3
0.79
W
1
2
9
2.75
W
Izanami
harkor2256
Izanami
5
3
9
3.17
L
Kukulkan
intrepide73
Kukulkan
4
8
3
0.69
L
Cernunnos
midob444
Cernunnos
0
4
1
0.13
L
Fenrir
zakosrdr
Fenrir
0
15
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,820
Damage
68,370
94,122
Taken
120,223
71,724
Mitigated
73,703
40,016
Healing
15,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,190
2,946
714
3,816
17,534
7,451
2,625
4,697
12,837
97,254
0
W
43,485
21,264
0
14,949
30,890
17,595
5,357
17,114
13,776
0
151,735
W
Fenrir
IWC_Windex
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
18,626
1,619
207
0
26,757
37,638
290
4,291
22,466
71,389
0
L
Da Ji
MicaelPdS
Da Ji
12,015
2,553
0
987
24,890
11,309
750
7,033
17,857
0
72,556
W
10,680
2,749
4,653
9,720
25,930
36,778
1,537
10,096
15,834
46,474
0
W
Izanami
harkor2256
Izanami
10,465
5,686
0
6,164
19,768
9,900
3,083
9,545
10,223
0
98,224
L
Kukulkan
intrepide73
Kukulkan
22,826
2,478
0
6,248
27,252
9,720
921
6,560
20,692
123,111
0
L
Cernunnos
midob444
Cernunnos
5,006
1,514
0
1,081
9,637
3,347
167
5,896
3,741
0
28,550
L
Fenrir
zakosrdr
Fenrir
9,897
3,851
0
7,393
31,687
11,689
799
9,424
22,263
0
66,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,731
Gold Earned
62,985
653
Minions Killed
553
0
Camps Cleared
0
2,150,916
Distance Traveled
2,357,585
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,928
514
174
6
0
496,284
3
W
Set
19,125
617
217
7
0
603,495
0
W
Fenrir
7,122
230
0
0
0
0
0
L
Cthulhu
13,771
444
109
4
0
536,238
3
L
Da Ji
13,281
428
110
4
0
564,096
0
W
Sylvanus
13,552
437
67
2
0
475,740
0
W
Izanami
15,004
484
195
6
0
575,397
0
L
Kukulkan
14,823
478
178
6
0
492,883
3
L
Cernunnos
9,347
302
58
2
0
260,410
0
L
Fenrir
11,763
379
98
3
0
503,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role