Player Matchup

Hou Yi
Hou Yi
Kawesh2
Hou Yi
Level 47
God Stats
21W - 15L
1,727 SR
Queue Stats
347W - 272L
1,656 Elo+
Party 2
Poseidon
Poseidon
MitsuKaz3
Poseidon
Level 29
God Stats
9W - 3L
1,500 SR
Queue Stats
212W - 143L
1,672 Elo+
Party 2
Bakasura
Bakasura
Samura666
Bakasura
Level 27
God Stats
7W - 2L
1,886 SR
Queue Stats
101W - 105L
1,363 Elo+
Solo
Team Averages
Level 34
1,704 SR
1,564 Elo+

VS

Team Averages
Level 20
1,644 SR
1,576 Elo+
Ah Puch
Ah Puch
DubYub
Ah Puch
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 9L
1,670 Elo+
Party 1
Hou Yi
Hou Yi
Ekctaz
Hou Yi
Level 26
God Stats
13W - 12L
1,759 SR
Queue Stats
86W - 129L
1,348 Elo+
Solo
Sylvanus
Sylvanus
YubDubBub
Sylvanus
Level 21
God Stats
2W - 3L
1,673 SR
Queue Stats
59W - 20L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kawesh2
Hou Yi
18
4 / 3 / 4
12,561
661
16,576
10,541
3,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
MitsuKaz3
Poseidon
18
4 / 1 / 4
12,450
655
15,158
11,508
6,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Samura666
Bakasura
15
0 / 1 / 5
10,948
576
2,150
10,942
3,935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DubYub
Ah Puch
16
1 / 2 / 3
11,310
595
9,980
12,137
4,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Ekctaz
Hou Yi
15
0 / 2 / 3
11,019
580
4,661
11,254
4,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
YubDubBub
Sylvanus
16
4 / 4 / 1
11,844
623
11,630
17,631
9,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
8
Kills
5
5
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DubYub
Ah Puch
1
2
3
1.25
L
Hou Yi
Ekctaz
Hou Yi
0
2
3
0.75
W
Hou Yi
Kawesh2
Hou Yi
4
3
4
2
W
Poseidon
MitsuKaz3
Poseidon
4
1
4
6
W
Bakasura
Samura666
Bakasura
0
1
5
2.5
L
Sylvanus
YubDubBub
Sylvanus
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,884
Damage
26,271
32,991
Taken
41,022
14,656
Mitigated
19,253
7,219
Healing
18,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DubYub
Ah Puch
9,980
339
0
6,844
12,137
4,993
363
5,293
6,844
54,623
0
L
Hou Yi
Ekctaz
Hou Yi
4,661
1,678
0
2,405
11,254
4,666
1,130
3,061
8,193
0
48,195
W
Hou Yi
Kawesh2
Hou Yi
16,576
6,432
0
2,213
10,541
3,880
651
6,512
3,787
0
67,341
W
Poseidon
MitsuKaz3
Poseidon
15,158
1,623
357
2,227
11,508
6,841
942
7,791
3,475
62,103
0
W
Bakasura
Samura666
Bakasura
2,150
1,900
0
2,422
10,942
3,935
1,373
6,445
4,119
0
14,097
L
Sylvanus
YubDubBub
Sylvanus
11,630
591
2,033
6,787
17,631
9,594
114
6,804
10,827
29,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,959
Gold Earned
34,173
257
Minions Killed
218
0
Camps Cleared
0
1,075,742
Distance Traveled
952,204
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,310
595
94
5
0
260,615
7
L
Hou Yi
11,019
580
76
4
0
341,495
0
W
Hou Yi
12,561
661
120
6
0
325,248
3
W
Poseidon
12,450
655
86
5
0
332,840
0
W
Bakasura
10,948
576
51
3
0
417,654
3
L
Sylvanus
11,844
623
48
3
0
350,094
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role