Player Matchup

Vamana
Vamana
Darkkness19
Vamana
Level 147
God Stats
4W - 1L
1,522 SR
Queue Stats
1,017W - 954L
1,564 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DcoffeHQ
Morgan Le Fay
Level 21
God Stats
5W - 2L
1,500 SR
Queue Stats
53W - 25L
1,648 Elo+
Party 2
Bakasura
Bakasura
Luigi-Kamikaz234
Bakasura
Level 106
God Stats
6W - 9L
1,431 SR
Queue Stats
143W - 143L
1,469 Elo+
Solo
Sol
Sol
cannalope_adri
Sol
Level 120
God Stats
34W - 27L
1,483 SR
Queue Stats
372W - 362L
1,506 Elo+
Party 2
Apollo
Apollo
pirri1999
Apollo
Level 69
God Stats
15W - 23L
1,224 SR
Queue Stats
285W - 268L
1,439 Elo+
Party 2
Team Averages
Level 93
1,432 SR
1,526 Elo+

VS

Team Averages
Level 95
1,606 SR
1,485 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AzoggX
Izanami
Level 40
God Stats
12W - 8L
1,626 SR
Queue Stats
88W - 104L
1,463 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MISTERFOX111
Cu Chulainn
Level 147
God Stats
55W - 40L
1,620 SR
Queue Stats
1,008W - 983L
1,454 Elo+
Solo
Hera
Hera
Van damme 55139
Hera
Level 61
God Stats
30W - 14L
1,671 SR
Queue Stats
51W - 30L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
x Hakuto I
Sylvanus
Level 69
God Stats
13W - 8L
1,612 SR
Queue Stats
86W - 87L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
5 / 1 / 5
9,773
611
9,494
12,873
9,099
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
DcoffeHQ
Morgan Le Fay
16
5 / 0 / 7
9,867
617
11,987
9,357
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 2 / 6
9,048
566
7,823
12,867
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 3 / 7
8,669
542
9,271
12,471
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
pirri1999
Apollo
14
6 / 1 / 3
8,340
521
6,012
7,940
2,862
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 6 / 1
7,382
461
6,661
12,372
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
AzoggX
Izanami
12
1 / 7 / 3
7,250
453
4,072
10,404
2,878
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
MISTERFOX111
Cu Chulainn
12
2 / 4 / 0
7,367
460
8,143
15,469
8,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 3 / 0
7,636
477
5,430
6,684
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
x Hakuto I
Sylvanus
15
2 / 4 / 0
8,717
545
12,657
13,003
6,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
24
Kills
7
7
Deaths
24
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
6
1
0.42
L
Izanami
AzoggX
Izanami
1
7
3
0.36
W
Vamana
5
1
5
7.5
W
Morgan Le Fay
DcoffeHQ
Morgan Le Fay
5
0
7
8.5
W
5
2
6
4
L
Cu Chulainn
MISTERFOX111
Cu Chulainn
2
4
0
0.5
L
0
3
0
0
W
3
3
7
2.17
W
Apollo
pirri1999
Apollo
6
1
3
7.5
L
Sylvanus
x Hakuto I
Sylvanus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,587
Damage
36,963
55,508
Taken
57,932
23,328
Mitigated
23,773
20,931
Healing
16,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,661
2,749
0
1,125
12,372
3,502
0
2,988
8,864
0
42,428
L
Izanami
AzoggX
Izanami
4,072
2,047
0
2,014
10,404
2,878
712
6,561
3,742
0
36,344
W
Vamana
9,494
3,912
0
5,196
12,873
9,099
170
8,101
4,701
0
66,085
W
Morgan Le Fay
DcoffeHQ
Morgan Le Fay
11,987
621
253
4,510
9,357
3,527
392
3,485
5,770
69,842
0
W
7,823
5,068
0
2,127
12,867
4,411
1,082
4,107
8,660
0
45,237
L
Cu Chulainn
MISTERFOX111
Cu Chulainn
8,143
1,347
0
5,925
15,469
8,781
80
7,167
7,979
2,996
38,818
L
5,430
1,959
0
1,860
6,684
2,004
0
2,247
4,314
53,960
0
W
9,271
4,169
0
6,745
12,471
3,429
941
908
11,563
59,682
0
W
Apollo
pirri1999
Apollo
6,012
3,149
0
2,100
7,940
2,862
377
1,023
6,897
0
42,993
L
Sylvanus
x Hakuto I
Sylvanus
12,657
4,510
283
5,223
13,003
6,608
600
1,721
10,284
48,104
10,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,697
Gold Earned
38,352
558
Minions Killed
431
0
Camps Cleared
0
1,647,273
Distance Traveled
1,423,914
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,382
461
68
4
0
288,195
6
L
Izanami
7,250
453
76
5
0
288,712
4
W
Vamana
9,773
611
140
9
0
351,794
1
W
Morgan Le Fay
9,867
617
139
9
0
353,881
2
W
Bakasura
9,048
566
106
7
0
342,249
4
L
Cu Chulainn
7,367
460
73
5
0
283,848
2
L
Hera
7,636
477
116
7
0
317,309
5
W
Sol
8,669
542
91
6
0
279,801
2
W
Apollo
8,340
521
82
5
0
319,548
3
L
Sylvanus
8,717
545
98
6
0
245,850
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role