Player Matchup

Anubis
Anubis
AnbuJoestar
Anubis
Level 8
God Stats
3W - 4L
1,591 SR
Queue Stats
9W - 14L
1,395 Elo+
Party 1
Sun Wukong
Sun Wukong
Hidroester
Sun Wukong
Level 16
God Stats
1W - 2L
1,518 SR
Queue Stats
16W - 26L
1,379 Elo+
Party 1
Cerberus
Cerberus
RagingBeaar
Cerberus
Level 17
God Stats
2W - 4L
1,369 SR
Queue Stats
11W - 20L
1,269 Elo+
Party 2
Artemis
Artemis
TheDubstepBob
Artemis
Level 18
God Stats
4W - 5L
1,586 SR
Queue Stats
14W - 22L
1,328 Elo+
Party 2
Bakasura
Bakasura
VitalyyyK
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Team Averages
Level 12
1,513 SR
1,374 Elo+

VS

Team Averages
Level 22
1,485 SR
1,312 Elo+
Loki
Loki
NorbyPL
Loki
Level 28
God Stats
28W - 15L
1,639 SR
Queue Stats
144W - 162L
1,377 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Velorces
Morgan Le Fay
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,399 Elo+
Party 3
Hachiman
Hachiman
cexfhf
Hachiman
Level 22
God Stats
30W - 36L
1,286 SR
Queue Stats
88W - 147L
1,244 Elo+
Solo
Anhur
Anhur
noa16
Anhur
Level 22
God Stats
3W - 5L
1,747 SR
Queue Stats
43W - 73L
1,145 Elo+
Solo
Neith
Neith
xpertdetonator
Neith
Level 12
God Stats
3W - 4L
1,251 SR
Queue Stats
10W - 12L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
7 / 11 / 3
12,422
497
17,424
24,834
13,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Hidroester
Sun Wukong
20
6 / 6 / 3
12,945
518
11,332
18,657
9,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
RagingBeaar
Cerberus
16
4 / 12 / 4
10,963
439
12,796
36,941
29,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
15
0 / 16 / 5
9,377
375
11,229
21,053
7,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
VitalyyyK
Bakasura
13
4 / 11 / 1
10,128
405
7,207
18,043
7,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
NorbyPL
Loki
20
20 / 0 / 4
16,240
650
18,836
16,968
7,210
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morgan Le Fay
Velorces
Morgan Le Fay
20
20 / 5 / 14
14,933
597
32,651
22,404
9,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
cexfhf
Hachiman
17
2 / 5 / 7
11,499
460
9,793
10,879
3,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anhur
noa16
Anhur
18
2 / 6 / 11
12,023
481
10,150
14,789
4,961
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
10 / 5 / 15
13,299
532
27,068
20,226
7,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
105
21
Kills
54
56
Deaths
21
16
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Anubis
7
11
3
0.77
L
Sun Wukong
Hidroester
Sun Wukong
6
6
3
1.25
W
Loki
NorbyPL
Loki
20
0
4
22
L
Cerberus
RagingBeaar
Cerberus
4
12
4
0.5
L
Artemis
0
16
5
0.16
W
Morgan Le Fay
Velorces
Morgan Le Fay
20
5
14
5.4
L
Bakasura
VitalyyyK
Bakasura
4
11
1
0.41
W
Hachiman
cexfhf
Hachiman
2
5
7
1.1
W
Anhur
noa16
Anhur
2
6
11
1.25
W
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,988
Damage
98,498
119,528
Taken
85,266
66,271
Mitigated
32,247
18,354
Healing
27,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
17,424
1,986
0
8,282
24,834
13,661
1,004
6,302
18,532
68,729
0
L
Sun Wukong
Hidroester
Sun Wukong
11,332
1,880
0
58
18,657
9,013
1,788
4,031
14,626
0
77,377
W
Loki
NorbyPL
Loki
18,836
8,281
0
9,280
16,968
7,210
1,884
4,374
12,539
0
140,180
L
Cerberus
RagingBeaar
Cerberus
12,796
1,748
15
6,910
36,941
29,556
0
8,352
28,589
58,832
0
L
Artemis
11,229
2,900
0
1,437
21,053
7,031
280
9,825
11,228
0
49,613
W
Morgan Le Fay
Velorces
Morgan Le Fay
32,651
3,214
413
7,355
22,404
9,106
4,272
10,319
11,925
95,269
0
L
Bakasura
VitalyyyK
Bakasura
7,207
4,829
0
1,652
18,043
7,010
826
4,428
13,615
0
28,908
W
Hachiman
cexfhf
Hachiman
9,793
5,789
0
1,360
10,879
3,289
1,640
3,043
7,556
0
54,374
W
Anhur
noa16
Anhur
10,150
2,757
0
0
14,789
4,961
1,507
6,347
8,372
0
50,208
W
27,068
13,261
629
8,635
20,226
7,681
7,162
6,137
13,820
0
72,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,835
Gold Earned
67,994
453
Minions Killed
599
0
Camps Cleared
0
1,874,928
Distance Traveled
2,028,785
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,422
497
93
4
0
328,087
2
L
Sun Wukong
12,945
518
109
4
0
435,675
0
W
Loki
16,240
650
188
8
0
526,526
2
L
Cerberus
10,963
439
116
5
0
398,376
6
L
Artemis
9,377
375
73
3
0
337,971
0
W
Morgan Le Fay
14,933
597
130
5
0
440,719
0
L
Bakasura
10,128
405
62
2
0
374,819
2
W
Hachiman
11,499
460
93
4
0
376,962
0
W
Anhur
12,023
481
81
3
0
319,194
0
W
Neith
13,299
532
107
4
0
365,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role