Player Matchup

Chang'e
Chang'e
Denevae
Chang'e
Level 13
God Stats
3W - 5L
1,198 SR
Queue Stats
108W - 89L
1,308 Elo+
Party 3
Cabrakan
Cabrakan
FightingYourDad
Cabrakan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,423 Elo+
Party 2
Thanatos
Thanatos
Pyromanticor
Thanatos
Level 16
God Stats
12W - 10L
1,396 SR
Queue Stats
20W - 19L
1,417 Elo+
Solo
Medusa
Medusa
ShadowDW
Medusa
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,423 Elo+
Party 2
Bellona
Bellona
xXTigerHectorXx
Bellona
Level 5
God Stats
5W - 5L
1,399 SR
Queue Stats
53W - 46L
1,195 Elo+
Party 3
Team Averages
Level 28
1,399 SR
1,353 Elo+

VS

Team Averages
Level 8
1,556 SR
1,279 Elo+
Kukulkan
Kukulkan
AlfredoV
Kukulkan
Level 24
God Stats
2W - 2L
1,659 SR
Queue Stats
89W - 98L
1,440 Elo+
Solo
Nemesis
Nemesis
Chriux
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,269 Elo+
Party 1
Artemis
Artemis
Mowgli12
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,266 Elo+
Party 1
Guan Yu
Guan Yu
Toponichan
Guan Yu
Level 6
God Stats
3W - 7L
1,620 SR
Queue Stats
7W - 14L
1,362 Elo+
Party 1
Ymir
Ymir
ropexxx
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,058 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Denevae
Chang'e
14
1 / 5 / 6
9,019
451
7,441
12,988
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
15
5 / 4 / 9
10,098
505
4,592
10,356
10,875
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Pyromanticor
Thanatos
19
13 / 7 / 1
13,119
656
17,950
17,034
6,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
ShadowDW
Medusa
17
8 / 3 / 11
11,816
591
15,165
12,817
5,492
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 5 / 2
8,970
449
3,082
13,950
7,363
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlfredoV
Kukulkan
20
11 / 6 / 6
12,891
645
21,868
15,047
6,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Chriux
Nemesis
17
10 / 5 / 3
10,965
548
12,700
19,748
8,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Mowgli12
Artemis
6
0 / 4 / 0
6,059
303
939
3,107
598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Toponichan
Guan Yu
15
3 / 3 / 8
9,459
473
6,900
14,705
16,037
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
ropexxx
Ymir
13
0 / 9 / 4
8,959
448
2,063
14,873
10,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
45
27
Kills
24
24
Deaths
27
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AlfredoV
Kukulkan
11
6
6
2.33
L
Nemesis
Chriux
Nemesis
10
5
3
2.3
W
Chang'e
Denevae
Chang'e
1
5
6
0.8
W
Cabrakan
5
4
9
2.38
L
Artemis
Mowgli12
Artemis
0
4
0
0
W
Thanatos
Pyromanticor
Thanatos
13
7
1
1.93
W
Medusa
ShadowDW
Medusa
8
3
11
4.5
L
Guan Yu
Toponichan
Guan Yu
3
3
8
2.33
L
Ymir
ropexxx
Ymir
0
9
4
0.22
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,230
Damage
44,470
67,145
Taken
67,480
34,775
Mitigated
42,025
24,117
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AlfredoV
Kukulkan
21,868
4,242
0
1,936
15,047
6,439
50
3,598
11,449
94,688
0
L
Nemesis
Chriux
Nemesis
12,700
7,248
0
4,820
19,748
8,112
1,645
2,015
17,733
0
72,387
W
Chang'e
Denevae
Chang'e
7,441
1,190
917
4,173
12,988
4,076
821
5,666
7,322
48,018
0
W
Cabrakan
4,592
1,075
296
580
10,356
10,875
975
5,071
5,285
23,082
0
L
Artemis
Mowgli12
Artemis
939
561
0
154
3,107
598
0
1,287
1,820
0
7,927
W
Thanatos
Pyromanticor
Thanatos
17,950
6,594
0
12,436
17,034
6,969
0
5,895
11,139
0
79,797
W
Medusa
ShadowDW
Medusa
15,165
7,681
0
5,433
12,817
5,492
6,186
4,000
8,817
0
96,875
L
Guan Yu
Toponichan
Guan Yu
6,900
1,714
170
819
14,705
16,037
54
2,319
12,386
0
39,656
L
Ymir
ropexxx
Ymir
2,063
403
0
0
14,873
10,839
0
2,814
12,059
21,033
0
W
3,082
601
0
282
13,950
7,363
289
3,307
10,643
0
31,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,022
Gold Earned
48,333
392
Minions Killed
395
0
Camps Cleared
0
1,790,869
Distance Traveled
1,485,029
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,891
645
180
9
0
351,809
3
L
Nemesis
10,965
548
99
5
0
364,386
0
W
Chang'e
9,019
451
69
3
0
323,859
1
W
Cabrakan
10,098
505
35
2
0
360,351
0
L
Artemis
6,059
303
16
1
0
103,656
0
W
Thanatos
13,119
656
97
5
0
390,465
0
W
Medusa
11,816
591
121
6
0
326,137
2
L
Guan Yu
9,459
473
74
4
0
390,132
0
L
Ymir
8,959
448
26
1
0
275,046
1
W
Bellona
8,970
449
70
4
0
390,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role