Player Matchup

Hel
Hel
HastaLaByBye
Hel
Level 48
God Stats
16W - 28L
1,422 SR
Queue Stats
155W - 194L
1,457 Elo+
Solo
Heimdallr
Heimdallr
Major Panikar
Heimdallr
Level 124
God Stats
2W - 0L
1,695 SR
Queue Stats
303W - 286L
1,503 Elo+
Solo
Thor
Thor
kyleoconnor1994
Thor
Level 15
God Stats
8W - 17L
1,359 SR
Queue Stats
199W - 154L
1,506 Elo+
Solo
Team Averages
Level 62
1,492 SR
1,489 Elo+

VS

Team Averages
Level 22
1,557 SR
1,389 Elo+
Hercules
Hercules
JayTheSavagee
Hercules
Level 27
God Stats
4W - 2L
1,670 SR
Queue Stats
414W - 531L
1,282 Elo+
Party 1
Fenrir
Fenrir
ZeDrBones
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,488 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
l Perexy l
Morgan Le Fay
Level 33
God Stats
3W - 2L
1,500 SR
Queue Stats
211W - 166L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 16
11,362
757
17,931
13,623
7,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Major Panikar
Heimdallr
15
12 / 2 / 10
11,596
773
13,087
13,914
6,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
8 / 5 / 11
11,646
776
18,825
15,828
8,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JayTheSavagee
Hercules
15
3 / 5 / 6
10,864
724
10,683
24,852
17,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
ZeDrBones
Fenrir
12
1 / 12 / 5
9,461
631
3,463
19,932
8,174
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
l Perexy l
Morgan Le Fay
16
6 / 9 / 3
11,737
782
13,389
16,073
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
25
Kills
10
10
Deaths
26
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
3
16
4.33
L
Hercules
JayTheSavagee
Hercules
3
5
6
1.2
W
Heimdallr
Major Panikar
Heimdallr
12
2
10
8.5
L
Fenrir
ZeDrBones
Fenrir
1
12
5
0.29
W
8
5
11
2.7
L
Morgan Le Fay
l Perexy l
Morgan Le Fay
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,843
Damage
27,535
43,365
Taken
60,857
22,263
Mitigated
31,223
16,208
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,931
976
5,329
7,972
13,623
7,280
442
5,796
7,827
49,989
0
L
Hercules
JayTheSavagee
Hercules
10,683
3,305
0
7,779
24,852
17,729
594
7,677
17,175
0
28,157
W
Heimdallr
Major Panikar
Heimdallr
13,087
4,564
0
269
13,914
6,097
1,352
4,965
8,949
0
37,610
L
Fenrir
ZeDrBones
Fenrir
3,463
1,524
0
114
19,932
8,174
0
3,979
15,949
0
15,243
W
18,825
4,056
0
2,638
15,828
8,886
354
2,628
11,957
0
51,411
L
Morgan Le Fay
l Perexy l
Morgan Le Fay
13,389
483
0
3,227
16,073
5,320
968
6,275
9,798
50,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,604
Gold Earned
32,062
174
Minions Killed
111
0
Camps Cleared
0
816,501
Distance Traveled
868,514
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,362
757
68
5
0
281,399
1
L
Hercules
10,864
724
41
3
0
317,283
0
W
Heimdallr
11,596
773
56
4
0
286,727
1
L
Fenrir
9,461
631
23
2
0
291,148
0
W
Thor
11,646
776
50
3
0
248,375
0
L
Morgan Le Fay
11,737
782
47
3
0
260,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role