Player Matchup

Odin
Odin
 
Odin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
I MRJAY I
Baron Samedi
Level 14
God Stats
17W - 14L
1,359 SR
Queue Stats
18W - 19L
1,106 Elo+
Party 1
Tiamat
Tiamat
mtsnarvaez28
Tiamat
Level 31
God Stats
1W - 1L
1,056 SR
Queue Stats
20W - 35L
1,237 Elo+
Solo
Team Averages
Level 38
1,305 SR
1,281 Elo+

VS

Team Averages
Level 32
1,210 SR
1,247 Elo+
Scylla
Scylla
Towerlash4
Scylla
Level 46
God Stats
10W - 22L
1,104 SR
Queue Stats
114W - 228L
1,069 Elo+
Solo
Gilgamesh
Gilgamesh
damiancin1204
Gilgamesh
Level 26
God Stats
0W - 1L
1,312 SR
Queue Stats
40W - 55L
1,386 Elo+
Solo
Cupid
Cupid
dano8700
Cupid
Level 24
God Stats
0W - 1L
1,212 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
7 / 2 / 5
8,390
839
5,873
6,884
3,442
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
I MRJAY I
Baron Samedi
11
3 / 2 / 10
7,863
786
5,958
6,261
3,139
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
11
6 / 1 / 8
7,972
797
6,878
5,866
3,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Towerlash4
Scylla
8
1 / 6 / 2
6,173
617
2,318
7,378
2,260
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
damiancin1204
Gilgamesh
10
4 / 4 / 1
7,425
743
6,669
9,536
6,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
dano8700
Cupid
9
0 / 6 / 1
5,791
579
1,667
6,503
2,131
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
16
Kills
5
5
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
2
5
4.75
W
Baron Samedi
I MRJAY I
Baron Samedi
3
2
10
4
L
Scylla
Towerlash4
Scylla
1
6
2
0.33
L
Gilgamesh
damiancin1204
Gilgamesh
4
4
1
1.13
L
Cupid
dano8700
Cupid
0
6
1
0.08
W
Tiamat
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,709
Damage
10,654
19,011
Taken
23,417
10,082
Mitigated
11,208
5,015
Healing
911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,873
2,235
0
144
6,884
3,442
271
680
6,204
0
25,800
W
Baron Samedi
I MRJAY I
Baron Samedi
5,958
1,202
1,557
1,534
6,261
3,139
182
947
5,314
16,894
0
L
Scylla
Towerlash4
Scylla
2,318
545
53
319
7,378
2,260
0
3,881
3,497
11,201
0
L
Gilgamesh
damiancin1204
Gilgamesh
6,669
1,810
0
439
9,536
6,817
0
4,563
4,973
0
20,874
L
Cupid
dano8700
Cupid
1,667
556
71
29
6,503
2,131
0
4,392
2,111
0
7,815
W
Tiamat
6,878
348
0
1,780
5,866
3,501
317
691
5,175
14,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,225
Gold Earned
19,389
91
Minions Killed
63
0
Camps Cleared
0
567,696
Distance Traveled
472,014
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,390
839
52
5
0
205,348
2
W
Baron Samedi
7,863
786
17
2
0
163,249
0
L
Scylla
6,173
617
15
2
0
126,869
0
L
Gilgamesh
7,425
743
39
4
0
191,455
0
L
Cupid
5,791
579
9
1
0
153,690
0
W
Tiamat
7,972
797
22
2
0
199,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role