Player Matchup

Kali
Kali
AsuraValentine
Kali
Level 34
God Stats
13W - 9L
1,562 SR
Queue Stats
66W - 56L
1,505 Elo+
Party 1
Xing Tian
Xing Tian
HalluciongenZ
Xing Tian
Level 99
God Stats
1W - 3L
1,433 SR
Queue Stats
51W - 49L
1,495 Elo+
Party 3
Janus
Janus
JacoolPlay
Janus
Level 107
God Stats
3W - 4L
1,697 SR
Queue Stats
317W - 303L
1,488 Elo+
Solo
Artemis
Artemis
RavexRaven
Artemis
Level 32
God Stats
24W - 23L
1,549 SR
Queue Stats
63W - 54L
1,505 Elo+
Party 1
Bellona
Bellona
iZeerowe
Bellona
Level 26
God Stats
47W - 35L
1,653 SR
Queue Stats
82W - 89L
1,541 Elo+
Party 3
Team Averages
Level 60
1,579 SR
1,507 Elo+

VS

Team Averages
Level 53
1,639 SR
1,518 Elo+
Skadi
Skadi
DumbbuttDani_
Skadi
Level 87
God Stats
7W - 6L
1,547 SR
Queue Stats
179W - 177L
1,511 Elo+
Party 2
Ra
Ra
RewmanSlayz
Ra
Level 42
God Stats
1W - 0L
1,609 SR
Queue Stats
44W - 36L
1,475 Elo+
Party 2
Ymir
Ymir
SleepyGoobs
Ymir
Level 2
God Stats
2W - 0L
1,702 SR
Queue Stats
3W - 0L
1,677 Elo+
Party 2
Gilgamesh
Gilgamesh
Xxalphad4vexX
Gilgamesh
Level 49
God Stats
6W - 1L
1,663 SR
Queue Stats
113W - 148L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
scrublord114
Tsukuyomi
Level 86
God Stats
9W - 3L
1,672 SR
Queue Stats
197W - 182L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,194
524
1,708
4,188
1,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
HalluciongenZ
Xing Tian
8
1 / 0 / 0
4,778
597
1,603
5,642
1,803
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Janus
6
0 / 1 / 0
4,094
512
429
2,215
399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
RavexRaven
Artemis
6
0 / 2 / 0
4,142
518
890
3,211
619
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
iZeerowe
Bellona
9
2 / 1 / 0
5,746
718
3,793
4,624
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
5,282
660
4,840
3,555
952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 1
5,039
630
1,197
964
267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
4,747
593
812
4,133
1,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Xxalphad4vexX
Gilgamesh
9
1 / 2 / 0
4,697
587
2,786
6,448
2,971
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
scrublord114
Tsukuyomi
9
2 / 0 / 1
5,162
645
3,000
4,700
1,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
3
Kills
6
6
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
0
0
3
L
Xing Tian
HalluciongenZ
Xing Tian
1
0
0
1
L
Janus
0
1
0
0
L
Artemis
RavexRaven
Artemis
0
2
0
0
W
0
0
1
0.5
W
0
1
1
0.5
W
Gilgamesh
Xxalphad4vexX
Gilgamesh
1
2
0
0.5
L
Bellona
iZeerowe
Bellona
2
1
0
2
W
Tsukuyomi
scrublord114
Tsukuyomi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,423
Damage
12,635
19,880
Taken
19,800
7,231
Mitigated
7,414
5,012
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,708
645
0
1,274
4,188
1,575
0
0
4,188
0
16,206
W
4,840
1,745
0
1,430
3,555
952
1,066
672
2,883
0
33,212
L
Xing Tian
HalluciongenZ
Xing Tian
1,603
310
0
900
5,642
1,803
0
1,598
3,994
12,169
0
L
Janus
429
50
0
0
2,215
399
0
263
1,928
15,036
0
L
Artemis
RavexRaven
Artemis
890
294
10
673
3,211
619
0
74
3,137
0
13,022
W
1,197
517
373
559
964
267
436
332
632
26,824
0
W
812
215
0
0
4,133
1,935
0
579
3,554
6,957
0
W
Gilgamesh
Xxalphad4vexX
Gilgamesh
2,786
826
0
2,033
6,448
2,971
0
0
6,448
0
16,551
L
Bellona
iZeerowe
Bellona
3,793
1,552
0
2,155
4,624
2,835
0
0
4,624
0
27,380
W
Tsukuyomi
scrublord114
Tsukuyomi
3,000
839
0
2,970
4,700
1,289
0
449
4,251
0
25,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,954
Gold Earned
24,927
187
Minions Killed
219
0
Camps Cleared
0
678,777
Distance Traveled
834,153
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,194
524
34
4
0
140,207
0
W
Skadi
5,282
660
60
8
0
157,350
3
L
Xing Tian
4,778
597
22
3
0
155,660
2
L
Janus
4,094
512
30
4
0
104,771
0
L
Artemis
4,142
518
32
4
0
141,271
0
W
Ra
5,039
630
54
7
0
168,077
2
W
Ymir
4,747
593
11
1
0
157,422
0
W
Gilgamesh
4,697
587
34
4
0
161,788
1
L
Bellona
5,746
718
69
9
0
136,868
1
W
Tsukuyomi
5,162
645
60
8
0
189,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role