Player Matchup

Gilgamesh
Gilgamesh
Oihuk
Gilgamesh
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
77W - 108L
1,321 Elo+
Solo
Cernunnos
Cernunnos
PDK SIayer
Cernunnos
Level 28
God Stats
10W - 13L
1,237 SR
Queue Stats
30W - 27L
1,524 Elo+
Party 1
Merlin
Merlin
PDK Zeref
Merlin
Level 16
God Stats
11W - 5L
1,747 SR
Queue Stats
25W - 19L
1,413 Elo+
Party 1
Fenrir
Fenrir
PDK toxicity
Fenrir
Level 41
God Stats
3W - 1L
1,707 SR
Queue Stats
64W - 74L
1,486 Elo+
Party 1
Anubis
Anubis
dhogie10
Anubis
Level 28
God Stats
99W - 86L
1,587 SR
Queue Stats
146W - 140L
1,447 Elo+
Solo
Team Averages
Level 28
1,556 SR
1,438 Elo+

VS

Team Averages
Level 44
1,687 SR
1,462 Elo+
Cthulhu
Cthulhu
CapTotinbolo
Cthulhu
Level 18
God Stats
6W - 4L
1,780 SR
Queue Stats
24W - 41L
1,327 Elo+
Party 3
Kuzenbo
Kuzenbo
Greeeeenfox
Kuzenbo
Level 123
God Stats
27W - 11L
1,597 SR
Queue Stats
56W - 35L
1,494 Elo+
Party 2
Olorun
Olorun
PeakPro
Olorun
Level 6
God Stats
9W - 3L
1,891 SR
Queue Stats
13W - 9L
1,641 Elo+
Party 2
Bellona
Bellona
ll-L4-P4MP4R4-ll
Bellona
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,411 Elo+
Party 3
Kali
Kali
zZiko-Death-PR
Kali
Level 53
God Stats
3W - 1L
1,665 SR
Queue Stats
147W - 154L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Oihuk
Gilgamesh
9
1 / 7 / 0
7,227
344
4,464
11,638
5,846
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
PDK SIayer
Cernunnos
15
5 / 6 / 7
9,927
473
19,969
16,426
5,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
PDK Zeref
Merlin
14
2 / 12 / 5
9,027
430
12,782
16,449
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
15
3 / 8 / 4
10,759
512
8,731
18,380
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
dhogie10
Anubis
17
4 / 5 / 3
10,739
511
11,838
13,996
5,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CapTotinbolo
Cthulhu
17
7 / 3 / 10
11,549
550
13,056
29,455
22,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Greeeeenfox
Kuzenbo
14
2 / 6 / 10
9,251
441
6,589
24,295
19,396
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
PeakPro
Olorun
20
13 / 1 / 5
13,401
638
19,220
15,525
6,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 2 / 8
10,381
494
5,747
10,689
7,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
13 / 3 / 4
12,571
599
14,497
21,144
11,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
74
15
Kills
37
38
Deaths
15
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CapTotinbolo
Cthulhu
7
3
10
4
W
Kuzenbo
Greeeeenfox
Kuzenbo
2
6
10
1.17
L
Gilgamesh
Oihuk
Gilgamesh
1
7
0
0.14
L
Cernunnos
PDK SIayer
Cernunnos
5
6
7
1.42
L
Merlin
PDK Zeref
Merlin
2
12
5
0.38
L
Fenrir
3
8
4
0.63
W
Olorun
PeakPro
Olorun
13
1
5
15.5
L
Anubis
dhogie10
Anubis
4
5
3
1.1
W
2
2
8
3
W
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,784
Damage
59,109
76,889
Taken
101,108
28,431
Mitigated
67,738
15,353
Healing
41,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CapTotinbolo
Cthulhu
13,056
1,320
806
12,193
29,455
22,574
976
8,825
20,630
59,019
0
W
Kuzenbo
Greeeeenfox
Kuzenbo
6,589
2,161
0
5,600
24,295
19,396
1,069
6,955
17,340
23,074
0
L
Gilgamesh
Oihuk
Gilgamesh
4,464
1,421
0
10
11,638
5,846
0
6,215
5,376
0
29,181
L
Cernunnos
PDK SIayer
Cernunnos
19,969
10,263
0
4,162
16,426
5,676
0
9,751
6,575
0
56,619
L
Merlin
PDK Zeref
Merlin
12,782
1,288
193
1,172
16,449
5,431
49
10,513
5,110
43,670
0
L
Fenrir
8,731
1,506
0
3,345
18,380
5,557
0
7,045
11,009
0
44,024
W
Olorun
PeakPro
Olorun
19,220
9,865
998
9,163
15,525
6,444
4,213
1,970
13,555
124,736
0
L
Anubis
dhogie10
Anubis
11,838
375
0
6,471
13,996
5,921
104
3,793
9,954
72,742
0
W
5,747
1,781
918
3,071
10,689
7,695
1,271
3,642
7,047
0
37,067
W
14,497
8,873
0
9,241
21,144
11,629
3,549
3,419
17,725
0
87,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,679
Gold Earned
57,153
405
Minions Killed
522
0
Camps Cleared
0
1,673,661
Distance Traveled
1,925,157
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,549
550
115
5
0
388,751
0
W
Kuzenbo
9,251
441
29
1
0
361,592
1
L
Gilgamesh
7,227
344
43
2
0
260,680
0
L
Cernunnos
9,927
473
83
4
0
358,075
0
L
Merlin
9,027
430
61
3
0
331,263
0
L
Fenrir
10,759
512
72
3
0
382,112
2
W
Olorun
13,401
638
182
9
0
359,535
6
L
Anubis
10,739
511
146
7
0
341,531
5
W
Bellona
10,381
494
81
4
0
407,918
3
W
Kali
12,571
599
115
5
0
407,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role