Player Matchup

Hercules
Hercules
AstraZenecá
Hercules
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 139L
1,634 Elo+
Solo
Olorun
Olorun
Nagareshi
Olorun
Level 27
God Stats
4W - 0L
1,737 SR
Queue Stats
62W - 57L
1,548 Elo+
Party 3
Jing Wei
Jing Wei
OShulkO
Jing Wei
Level 27
God Stats
4W - 0L
1,780 SR
Queue Stats
131W - 54L
1,716 Elo+
Solo
Thanatos
Thanatos
otismothebest
Thanatos
Level 26
God Stats
113W - 89L
1,534 SR
Queue Stats
319W - 274L
1,553 Elo+
Solo
Nu Wa
Nu Wa
vonHeimrik
Nu Wa
Level 27
God Stats
19W - 13L
1,684 SR
Queue Stats
59W - 44L
1,624 Elo+
Party 3
Team Averages
Level 27
1,647 SR
1,615 Elo+

VS

Team Averages
Level 22
1,596 SR
1,625 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ImNoobOkay
Izanami
Level 11
God Stats
22W - 7L
1,915 SR
Queue Stats
24W - 10L
1,785 Elo+
Party 1
Sol
Sol
KarateChris400
Sol
Level 26
God Stats
8W - 3L
1,563 SR
Queue Stats
306W - 215L
1,570 Elo+
Solo
Hercules
Hercules
Nieube
Hercules
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
260W - 242L
1,652 Elo+
Party 1
Thor
Thor
bulif
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AstraZenecá
Hercules
9
2 / 2 / 2
5,161
516
4,221
5,948
3,249
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Nagareshi
Olorun
10
0 / 0 / 0
5,379
538
3,070
3,444
993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
OShulkO
Jing Wei
12
3 / 0 / 3
6,912
691
4,899
5,274
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
otismothebest
Thanatos
10
3 / 1 / 5
6,308
631
5,150
7,256
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
10
3 / 1 / 2
5,887
589
3,067
4,210
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 3 / 0
5,015
502
4,583
8,399
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
ImNoobOkay
Izanami
10
1 / 0 / 0
5,683
568
1,782
5,081
1,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 3 / 1
5,863
586
6,463
6,668
2,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Nieube
Hercules
8
1 / 1 / 1
4,856
486
2,024
6,187
2,304
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
bulif
Thor
8
0 / 4 / 2
5,073
507
1,054
6,396
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
4
4
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
0
0
W
Hercules
AstraZenecá
Hercules
2
2
2
1.5
L
Izanami
ImNoobOkay
Izanami
1
0
0
1
L
2
3
1
0.83
W
Olorun
Nagareshi
Olorun
0
0
0
0
L
Hercules
Nieube
Hercules
1
1
1
1.5
W
Jing Wei
OShulkO
Jing Wei
3
0
3
4.5
L
Thor
bulif
Thor
0
4
2
0.25
W
Thanatos
otismothebest
Thanatos
3
1
5
5.5
W
Nu Wa
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,407
Damage
15,906
26,132
Taken
32,731
9,572
Mitigated
10,858
14,959
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,583
1,995
0
2,600
8,399
3,011
0
96
8,291
0
23,124
W
Hercules
AstraZenecá
Hercules
4,221
1,859
0
1,585
5,948
3,249
0
1,598
4,350
0
21,036
L
Izanami
ImNoobOkay
Izanami
1,782
1,147
0
2,979
5,081
1,636
0
1,772
3,277
0
40,616
L
6,463
1,079
0
2,933
6,668
2,247
80
1,342
5,206
40,530
0
W
Olorun
Nagareshi
Olorun
3,070
1,585
54
2,600
3,444
993
0
87
3,357
32,126
0
L
Hercules
Nieube
Hercules
2,024
812
45
2,119
6,187
2,304
0
2,146
3,961
0
14,216
W
Jing Wei
OShulkO
Jing Wei
4,899
3,103
0
3,538
5,274
1,678
480
43
5,231
0
37,602
L
Thor
bulif
Thor
1,054
342
0
1,467
6,396
1,660
0
483
5,859
0
20,655
W
Thanatos
otismothebest
Thanatos
5,150
1,980
0
6,600
7,256
2,201
0
1,523
5,733
0
33,971
W
Nu Wa
3,067
737
0
582
4,210
1,451
0
3,438
772
28,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,647
Gold Earned
26,490
316
Minions Killed
291
0
Camps Cleared
0
899,074
Distance Traveled
959,653
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,015
502
48
5
0
202,653
0
W
Hercules
5,161
516
43
4
0
183,305
0
L
Izanami
5,683
568
87
9
0
188,126
1
L
Sol
5,863
586
76
8
0
175,101
4
W
Olorun
5,379
538
61
6
0
149,363
1
L
Hercules
4,856
486
21
2
0
188,500
2
W
Jing Wei
6,912
691
89
9
0
174,672
3
L
Thor
5,073
507
59
6
0
205,273
2
W
Thanatos
6,308
631
67
7
0
213,994
2
W
Nu Wa
5,887
589
56
6
0
177,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role