Player Matchup

Yemoja
Yemoja
Guyra
Yemoja
Level 28
God Stats
3W - 4L
1,545 SR
Queue Stats
195W - 178L
1,575 Elo+
Solo
Cupid
Cupid
StickyGreenLeaf
Cupid
Level 11
God Stats
4W - 13L
1,332 SR
Queue Stats
110W - 115L
1,249 Elo+
Party 1
Mulan
Mulan
SunCarparade
Mulan
Level 5
God Stats
3W - 4L
1,272 SR
Queue Stats
3W - 4L
1,310 Elo+
Solo
Cernunnos
Cernunnos
TacogangSK42069
Cernunnos
Level 8
God Stats
0W - 3L
1,225 SR
Queue Stats
11W - 25L
1,271 Elo+
Party 1
Anhur
Anhur
Tak2090
Anhur
Level 5
God Stats
2W - 7L
1,310 SR
Queue Stats
4W - 12L
1,284 Elo+
Solo
Team Averages
Level 11
1,337 SR
1,338 Elo+

VS

Team Averages
Level 12
1,489 SR
1,393 Elo+
Neith
Neith
Dodgesworld
Neith
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Janus
Janus
SlytlyStoopid
Janus
Level 4
God Stats
5W - 1L
1,268 SR
Queue Stats
10W - 6L
1,084 Elo+
Party 2
Ratatoskr
Ratatoskr
Zocch
Ratatoskr
Level 29
God Stats
12W - 3L
1,781 SR
Queue Stats
395W - 380L
1,564 Elo+
Solo
Artemis
Artemis
metalhead1992
Artemis
Level 13
God Stats
16W - 18L
1,398 SR
Queue Stats
40W - 58L
1,295 Elo+
Solo
Bellona
Bellona
pleasespawnme
Bellona
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Guyra
Yemoja
17
3 / 2 / 2
10,814
983
13,581
13,881
11,634
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 11 / 2
9,216
838
10,712
17,487
6,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 6 / 3
10,641
967
9,458
22,788
25,774
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
TacogangSK42069
Cernunnos
17
0 / 14 / 4
10,147
922
7,869
21,482
9,310
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
Tak2090
Anhur
16
2 / 12 / 2
9,862
897
8,995
17,666
6,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 23
11,781
1,071
15,091
12,685
5,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
8 / 4 / 16
11,375
1,034
19,394
9,411
3,542
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Zocch
Ratatoskr
19
9 / 1 / 18
11,812
1,074
21,077
16,722
11,547
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
18
3 / 0 / 18
11,179
1,016
8,148
4,773
2,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
20
20 / 0 / 14
14,719
1,338
22,525
13,135
14,547
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
134
7
Kills
45
45
Deaths
7
13
Assists
89
Player
Kills
Deaths
Assists
KDA
W
5
2
23
8.25
L
Yemoja
Guyra
Yemoja
3
2
2
2
W
8
4
16
4
L
0
11
2
0.09
L
2
6
3
0.58
L
Cernunnos
TacogangSK42069
Cernunnos
0
14
4
0.14
L
Anhur
Tak2090
Anhur
2
12
2
0.25
W
Ratatoskr
Zocch
Ratatoskr
9
1
18
18
W
Artemis
3
0
18
12
W
Bellona
20
0
14
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,615
Damage
86,235
93,304
Taken
56,726
60,009
Mitigated
37,529
4,151
Healing
7,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,091
10,799
0
3,471
12,685
5,795
0
1,858
10,827
0
28,471
L
Yemoja
Guyra
Yemoja
13,581
976
1,340
0
13,881
11,634
0
3,873
9,764
40,168
0
W
19,394
528
0
0
9,411
3,542
0
2,355
7,056
38,382
0
L
10,712
5,445
279
728
17,487
6,579
0
3,694
13,724
0
27,417
L
9,458
809
0
652
22,788
25,774
0
4,736
17,963
2,182
17,898
L
Cernunnos
TacogangSK42069
Cernunnos
7,869
3,808
0
430
21,482
9,310
0
4,849
16,614
0
23,943
L
Anhur
Tak2090
Anhur
8,995
4,525
0
722
17,666
6,712
0
2,242
15,424
0
25,371
W
Ratatoskr
Zocch
Ratatoskr
21,077
2,573
0
2,487
16,722
11,547
0
5,927
10,795
0
40,072
W
Artemis
8,148
3,766
0
1,041
4,773
2,098
0
1,276
3,497
0
24,168
W
Bellona
22,525
7,936
0
745
13,135
14,547
0
3,492
9,643
0
35,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,680
Gold Earned
60,866
180
Minions Killed
189
1
Camps Cleared
4
875,028
Distance Traveled
988,299
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,781
1,071
37
3
0
135,668
0
L
Yemoja
10,814
983
59
5
0
217,798
1
W
Janus
11,375
1,034
46
4
0
186,893
0
L
Cupid
9,216
838
28
3
0
154,721
0
L
Mulan
10,641
967
23
2
1
214,057
0
L
Cernunnos
10,147
922
40
4
0
150,860
2
L
Anhur
9,862
897
30
3
0
137,592
0
W
Ratatoskr
11,812
1,074
33
3
3
266,720
0
W
Artemis
11,179
1,016
41
4
0
161,800
0
W
Bellona
14,719
1,338
32
3
1
237,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role