Player Matchup

Geb
Geb
Moudj
Geb
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 206L
1,381 Elo+
Party 2
Sol
Sol
PichiSoul
Sol
Level 67
God Stats
9W - 8L
1,629 SR
Queue Stats
111W - 106L
1,478 Elo+
Solo
Kukulkan
Kukulkan
RunFatBoyRun0416
Kukulkan
Level 97
God Stats
14W - 12L
1,626 SR
Queue Stats
647W - 670L
1,343 Elo+
Solo
Izanami
Izanami
furiuswolf12
Izanami
Level 41
God Stats
37W - 41L
1,545 SR
Queue Stats
112W - 125L
1,388 Elo+
Solo
Arachne
Arachne
yousbax
Arachne
Level 61
God Stats
4W - 8L
1,400 SR
Queue Stats
221W - 284L
1,305 Elo+
Party 2
Team Averages
Level 60
1,540 SR
1,379 Elo+

VS

Team Averages
Level 81
1,603 SR
1,435 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
GoreenLuiiS
Raijin
Level 66
God Stats
13W - 11L
1,505 SR
Queue Stats
127W - 205L
1,372 Elo+
Party 3
Ra
Ra
Johai
Ra
Level 106
God Stats
5W - 1L
1,760 SR
Queue Stats
85W - 84L
1,445 Elo+
Solo
Medusa
Medusa
tefktros
Medusa
Level 63
God Stats
1W - 1L
1,700 SR
Queue Stats
13W - 23L
1,500 Elo+
Party 1
Bakasura
Bakasura
tonidespiadado
Bakasura
Level 47
God Stats
6W - 4L
1,553 SR
Queue Stats
139W - 203L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Moudj
Geb
10
2 / 2 / 0
6,465
539
2,626
8,725
4,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 2 / 1
6,000
500
3,314
7,072
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 1
6,604
550
2,067
3,940
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
furiuswolf12
Izanami
10
0 / 5 / 0
5,929
494
2,209
7,348
2,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
yousbax
Arachne
7
1 / 0 / 0
5,377
448
810
4,118
1,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 1 / 2
5,719
477
4,265
5,773
1,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
15
2 / 0 / 0
8,352
696
1,526
3,533
1,706
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ra
14
4 / 0 / 1
8,310
693
6,040
6,104
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
tefktros
Medusa
9
3 / 1 / 0
6,143
512
4,796
5,683
1,719
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
11
2 / 1 / 2
6,971
581
2,903
8,318
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
11
11
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
1
2
1
W
Raijin
2
0
0
2
W
Ra
4
0
1
4.5
L
Geb
Moudj
Geb
2
2
0
1
L
0
2
1
0.25
L
0
2
1
0.25
L
Izanami
furiuswolf12
Izanami
0
5
0
0
W
Medusa
tefktros
Medusa
3
1
0
3
W
Bakasura
2
1
2
3
L
Arachne
yousbax
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,026
Damage
19,530
31,203
Taken
29,411
10,399
Mitigated
11,910
8,061
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,265
1,152
0
555
5,773
1,742
0
2,256
3,517
0
23,530
W
Raijin
1,526
99
0
2,017
3,533
1,706
520
240
3,293
64,941
0
W
Ra
6,040
860
108
2,281
6,104
3,906
1,362
760
5,344
53,664
0
L
Geb
Moudj
Geb
2,626
497
202
2,004
8,725
4,023
104
0
8,725
15,237
0
L
3,314
637
0
3,136
7,072
1,617
312
1,332
5,702
42,405
0
L
2,067
48
0
290
3,940
1,346
0
1,236
2,522
48,651
0
L
Izanami
furiuswolf12
Izanami
2,209
1,468
0
960
7,348
2,105
494
3,591
3,095
0
35,822
W
Medusa
tefktros
Medusa
4,796
2,010
0
601
5,683
1,719
0
3,651
2,032
0
26,825
W
Bakasura
2,903
2,168
0
4,943
8,318
2,837
0
1,338
6,980
0
26,927
L
Arachne
yousbax
Arachne
810
344
0
1,469
4,118
1,308
0
1,017
2,858
0
16,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,375
Gold Earned
35,495
317
Minions Killed
412
0
Camps Cleared
0
1,179,294
Distance Traveled
1,263,762
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,719
477
36
3
0
242,080
1
W
Raijin
8,352
696
128
11
0
242,697
1
W
Ra
8,310
693
118
10
0
251,615
0
L
Geb
6,465
539
17
1
0
239,681
1
L
Sol
6,000
500
81
7
0
225,914
6
L
Kukulkan
6,604
550
109
9
0
244,269
3
L
Izanami
5,929
494
76
6
0
232,632
0
W
Medusa
6,143
512
48
4
0
237,871
3
W
Bakasura
6,971
581
82
7
0
289,499
1
L
Arachne
5,377
448
34
3
0
236,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role