Player Matchup

Nemesis
Nemesis
Alejandroopr02
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 54L
1,330 Elo+
Party 1
Cthulhu
Cthulhu
ItsJulii23
Cthulhu
Level 44
God Stats
2W - 3L
1,508 SR
Queue Stats
122W - 189L
1,380 Elo+
Party 1
Neith
Neith
VISCOAHOLIC
Neith
Level 17
God Stats
45W - 39L
1,273 SR
Queue Stats
200W - 275L
1,259 Elo+
Party 1
Nu Wa
Nu Wa
antonio66776
Nu Wa
Level 105
God Stats
1W - 7L
1,258 SR
Queue Stats
132W - 204L
1,389 Elo+
Party 1
King Arthur
King Arthur
soloordead
King Arthur
Level 36
God Stats
54W - 42L
1,564 SR
Queue Stats
399W - 395L
1,524 Elo+
Solo
Team Averages
Level 46
1,421 SR
1,376 Elo+

VS

Team Averages
Level 86
1,630 SR
1,562 Elo+
Ymir
Ymir
Arukaiin
Ymir
Level 21
God Stats
17W - 8L
1,835 SR
Queue Stats
152W - 95L
1,631 Elo+
Party 2
Sun Wukong
Sun Wukong
Edo0_TenSeii
Sun Wukong
Level 128
God Stats
5W - 3L
1,603 SR
Queue Stats
408W - 338L
1,589 Elo+
Party 2
Izanami
Izanami
RyZe-_Inffinity
Izanami
Level 86
God Stats
7W - 7L
1,504 SR
Queue Stats
253W - 260L
1,491 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
hookipa__
Morgan Le Fay
Level 157
God Stats
12W - 11L
1,673 SR
Queue Stats
687W - 539L
1,686 Elo+
Party 2
Thanatos
Thanatos
vanitas_white
Thanatos
Level 40
God Stats
46W - 49L
1,534 SR
Queue Stats
393W - 461L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,253
463
4,828
18,152
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ItsJulii23
Cthulhu
14
1 / 3 / 2
9,762
488
5,459
11,599
7,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 2 / 2
9,824
491
6,619
9,264
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 5 / 1
8,354
418
11,348
11,626
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
soloordead
King Arthur
17
2 / 2 / 0
10,733
537
16,555
19,642
13,023
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 3 / 10
8,410
421
2,935
13,086
13,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Edo0_TenSeii
Sun Wukong
18
4 / 1 / 3
11,597
580
11,404
19,379
14,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
3 / 1 / 2
11,395
570
7,017
10,900
4,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
hookipa__
Morgan Le Fay
19
7 / 0 / 7
11,396
570
17,860
15,552
8,125
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
vanitas_white
Thanatos
15
2 / 5 / 6
9,497
475
5,617
16,093
5,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
7
Kills
17
17
Deaths
10
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Ymir
1
3
10
2
W
Sun Wukong
Edo0_TenSeii
Sun Wukong
4
1
3
5.5
L
Cthulhu
ItsJulii23
Cthulhu
1
3
2
0.67
W
3
1
2
4
L
2
2
2
1.5
L
1
5
1
0.3
W
Morgan Le Fay
hookipa__
Morgan Le Fay
7
0
7
10.5
L
King Arthur
soloordead
King Arthur
2
2
0
1
W
Thanatos
vanitas_white
Thanatos
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,809
Damage
44,833
70,283
Taken
75,010
32,933
Mitigated
45,693
22,417
Healing
34,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,828
2,011
0
6,678
18,152
6,015
0
3,025
15,127
0
75,212
W
Ymir
2,935
666
0
0
13,086
13,511
27
5,051
7,807
16,983
0
W
Sun Wukong
Edo0_TenSeii
Sun Wukong
11,404
1,894
0
9,771
19,379
14,310
32
4,820
14,417
0
84,715
L
Cthulhu
ItsJulii23
Cthulhu
5,459
299
0
1,721
11,599
7,722
0
1,672
9,927
39,572
0
W
7,017
4,390
0
4,895
10,900
4,461
0
3,346
7,438
0
100,992
L
6,619
2,453
0
3,371
9,264
3,030
0
3,123
6,141
0
66,097
L
11,348
3,424
0
2,803
11,626
3,143
1,030
8,700
2,926
47,533
0
W
Morgan Le Fay
hookipa__
Morgan Le Fay
17,860
1,619
0
5,793
15,552
8,125
219
7,956
7,302
112,833
0
L
King Arthur
soloordead
King Arthur
16,555
1,349
0
7,844
19,642
13,023
0
4,588
15,054
4,925
72,294
W
Thanatos
vanitas_white
Thanatos
5,617
1,616
0
14,238
16,093
5,286
373
3,266
12,729
0
60,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,926
Gold Earned
52,295
552
Minions Killed
667
0
Camps Cleared
0
1,870,501
Distance Traveled
2,012,425
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,253
463
111
6
0
372,434
0
W
Ymir
8,410
421
25
1
0
375,942
3
W
Sun Wukong
11,597
580
197
10
0
428,953
0
L
Cthulhu
9,762
488
49
2
0
418,867
6
W
Izanami
11,395
570
182
9
0
396,809
1
L
Neith
9,824
491
149
7
0
358,828
4
L
Nu Wa
8,354
418
81
4
0
361,526
7
W
Morgan Le Fay
11,396
570
162
8
0
417,999
6
L
King Arthur
10,733
537
162
8
0
358,846
3
W
Thanatos
9,497
475
101
5
0
392,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role