Player Matchup

Sol
Sol
Gold V
ACK Bonafide
Sol
Gold V
Level 143
God Stats
35W - 14L
1,758 SR
Queue Stats
45W - 18L
1,710 MMR
Party 1
Cabrakan
Cabrakan
Gold V
KisssMyAce
Cabrakan
Gold V
Level 83
God Stats
9W - 9L
1,508 SR
Queue Stats
514W - 455L
1,238 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
NikoThaCapo
Guan Yu
Platinum V
Level 148
God Stats
11W - 6L
1,681 SR
Queue Stats
96W - 71L
1,828 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,649 SR
1,592 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,504 SR
1,453 MMR
Ares
Ares
Gold V
 
Ares
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Silver II
Cheryl9645
Medusa
Silver II
Level 76
God Stats
8W - 7L
1,651 SR
Queue Stats
14W - 15L
1,533 MMR
Party 2
Hades
Hades
Silver I
Vito Rockys275
Hades
Silver I
Level 116
God Stats
2W - 3L
1,362 SR
Queue Stats
62W - 66L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 7
10,048
837
15,767
7,094
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
KisssMyAce
Cabrakan
10
2 / 2 / 11
8,522
710
3,002
7,206
7,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
NikoThaCapo
Guan Yu
14
9 / 1 / 10
10,202
850
11,662
12,496
10,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CthulhuGilgameshAphroditeTiamatAthena

VS

Bans
DanzaburouDiscordiaUllrPoseidonIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 5 / 5
8,403
700
2,409
16,034
13,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
Cheryl9645
Medusa
12
3 / 7 / 1
8,938
745
8,044
11,888
4,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 8 / 1
7,269
606
5,336
11,694
5,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
20
Kills
4
5
Deaths
20
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
5
0.5
W
9
2
7
6.25
L
Medusa
Cheryl9645
Medusa
3
7
1
0.5
W
Cabrakan
KisssMyAce
Cabrakan
2
2
11
3.75
W
Guan Yu
NikoThaCapo
Guan Yu
9
1
10
14
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,431
Damage
15,789
26,796
Taken
39,616
20,819
Mitigated
23,138
8,725
Healing
4,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,409
117
0
1,190
16,034
13,759
0
7,783
7,870
19,912
0
W
15,767
6,300
0
2,012
7,094
2,458
2,654
2,324
4,643
47,667
0
L
Medusa
Cheryl9645
Medusa
8,044
5,027
0
1,540
11,888
4,179
0
5,732
5,777
0
29,116
W
Cabrakan
KisssMyAce
Cabrakan
3,002
328
347
929
7,206
7,373
204
1,979
5,066
6,038
0
W
Guan Yu
NikoThaCapo
Guan Yu
11,662
2,359
1,101
4,336
12,496
10,988
201
2,892
9,342
0
28,558
L
5,336
548
30
1,971
11,694
5,200
0
5,254
6,061
22,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,772
Gold Earned
24,610
109
Minions Killed
95
0
Camps Cleared
0
584,982
Distance Traveled
537,587
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,403
700
25
2
0
191,314
2
W
Sol
10,048
837
71
6
0
197,222
1
L
Medusa
8,938
745
32
3
0
174,605
1
W
Cabrakan
8,522
710
7
1
0
159,608
2
W
Guan Yu
10,202
850
31
3
0
228,152
2
L
Hades
7,269
606
38
3
0
171,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role