Player Matchup

Gilgamesh
Gilgamesh
Ace4617
Gilgamesh
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Discordia
Discordia
DutchBro10
Discordia
Level 20
God Stats
25W - 7L
1,712 SR
Queue Stats
378W - 248L
1,582 Elo+
Party 2
Cerberus
Cerberus
KissyAguilas
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,915 Elo+
Party 3
Hercules
Hercules
Micro ARR
Hercules
Level 40
God Stats
1W - 0L
1,744 SR
Queue Stats
22W - 13L
1,621 Elo+
Party 3
Neith
Neith
Theokipapa
Neith
Level 21
God Stats
8W - 6L
1,569 SR
Queue Stats
441W - 287L
1,593 Elo+
Party 2
Team Averages
Level 24
1,605 SR
1,642 Elo+

VS

Team Averages
Level 22
1,629 SR
1,568 Elo+
Hades
Hades
K1rA1673465
Hades
Level 4
God Stats
8W - 6L
1,609 SR
Queue Stats
30W - 11L
1,598 Elo+
Party 1
Rama
Rama
Meech221
Rama
Level 27
God Stats
11W - 10L
1,504 SR
Queue Stats
111W - 83L
1,516 Elo+
Solo
Sobek
Sobek
StonCold_
Sobek
Level 47
God Stats
7W - 4L
1,682 SR
Queue Stats
41W - 17L
1,637 Elo+
Party 1
Artemis
Artemis
Valhalleluja
Artemis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 26L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
Waffattakayudodo
Cthulhu
Level 17
God Stats
4W - 2L
1,848 SR
Queue Stats
50W - 30L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ace4617
Gilgamesh
19
2 / 10 / 15
11,223
935
11,967
20,411
11,625
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
DutchBro10
Discordia
19
8 / 6 / 16
13,350
1,113
24,715
14,988
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
KissyAguilas
Cerberus
20
5 / 4 / 23
12,781
1,065
18,624
26,757
23,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
Micro ARR
Hercules
19
11 / 0 / 11
13,390
1,116
17,137
20,641
12,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
20
8 / 0 / 16
13,018
1,085
22,562
12,177
4,662
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

144

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 14 / 7
12,472
1,039
23,570
27,712
16,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rama
18
9 / 4 / 7
12,943
1,079
21,185
16,984
6,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
StonCold_
Sobek
19
3 / 4 / 10
11,698
975
14,882
18,496
22,871
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Valhalleluja
Artemis
18
0 / 9 / 3
10,065
839
9,493
16,983
5,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 3 / 12
12,105
1,009
19,309
19,910
27,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
59
34
Kills
20
20
Deaths
34
81
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ace4617
Gilgamesh
2
10
15
0.95
W
Discordia
DutchBro10
Discordia
8
6
16
2.67
L
5
14
7
0.61
W
Cerberus
KissyAguilas
Cerberus
5
4
23
4.13
L
Rama
9
4
7
3.13
W
Hercules
Micro ARR
Hercules
11
0
11
16.5
L
Sobek
StonCold_
Sobek
3
4
10
2
W
Neith
8
0
16
16
L
Artemis
Valhalleluja
Artemis
0
9
3
0.17
L
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,005
Damage
88,439
94,974
Taken
100,085
56,912
Mitigated
77,893
14,690
Healing
16,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ace4617
Gilgamesh
11,967
3,590
0
114
20,411
11,625
0
10,898
9,126
0
23,642
W
Discordia
DutchBro10
Discordia
24,715
1,257
0
39
14,988
4,704
0
10,830
3,834
38,169
0
L
23,570
2,355
807
5,755
27,712
16,273
0
11,451
16,261
44,236
0
W
Cerberus
KissyAguilas
Cerberus
18,624
1,468
0
6,450
26,757
23,639
0
15,278
11,188
30,555
0
L
Rama
21,185
16,177
0
2,965
16,984
6,120
0
8,572
8,412
0
43,280
W
Hercules
Micro ARR
Hercules
17,137
7,627
302
5,600
20,641
12,282
0
12,064
7,836
0
27,297
L
Sobek
StonCold_
Sobek
14,882
1,075
0
4,168
18,496
22,871
0
5,195
13,301
35,190
0
W
Neith
22,562
14,861
0
2,185
12,177
4,662
0
6,764
5,229
0
47,590
L
Artemis
Valhalleluja
Artemis
9,493
7,634
0
76
16,983
5,161
0
10,050
6,933
0
16,151
L
19,309
879
1,013
1,517
19,910
27,468
0
8,071
11,839
39,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,762
Gold Earned
59,283
166
Minions Killed
206
8
Camps Cleared
3
1,155,068
Distance Traveled
1,079,659
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,223
935
21
2
1
183,690
1
W
Discordia
13,350
1,113
42
4
0
223,551
0
L
Hades
12,472
1,039
53
4
0
189,017
0
W
Cerberus
12,781
1,065
27
2
0
242,395
0
L
Rama
12,943
1,079
45
4
2
227,363
0
W
Hercules
13,390
1,116
22
2
2
287,261
0
L
Sobek
11,698
975
40
3
1
246,297
0
W
Neith
13,018
1,085
54
5
5
218,171
0
L
Artemis
10,065
839
30
3
0
178,115
1
L
Cthulhu
12,105
1,009
38
3
0
238,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role