Player Matchup

Susano
Susano
Dio Sekai
Susano
Level 13
God Stats
2W - 0L
1,712 SR
Queue Stats
4W - 2L
1,492 Elo+
Party 2
Tiamat
Tiamat
Jaqen_2000
Tiamat
Level 28
God Stats
5W - 5L
1,541 SR
Queue Stats
12W - 8L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
MrWarkilleur94
Gilgamesh
Level 29
God Stats
26W - 14L
1,854 SR
Queue Stats
134W - 108L
1,556 Elo+
Party 3
Chang'e
Chang'e
O Jonasan O
Chang'e
Level 3
God Stats
3W - 0L
1,712 SR
Queue Stats
55W - 20L
1,492 Elo+
Party 2
Chiron
Chiron
Tueur_de_Plow_59
Chiron
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 83L
1,532 Elo+
Party 3
Team Averages
Level 19
1,664 SR
1,508 Elo+

VS

Team Averages
Level 34
1,663 SR
1,591 Elo+
Chronos
Chronos
EnergyElectron
Chronos
Level 68
God Stats
2W - 3L
1,856 SR
Queue Stats
65W - 54L
1,587 Elo+
Party 1
Da Ji
Da Ji
SiunusLibelle844
Da Ji
Level 17
God Stats
24W - 12L
1,499 SR
Queue Stats
29W - 16L
1,661 Elo+
Party 1
Jormungandr
Jormungandr
TenTwo_10_2
Jormungandr
Level 29
God Stats
41W - 33L
1,581 SR
Queue Stats
189W - 215L
1,446 Elo+
Solo
Heimdallr
Heimdallr
dr_daniel__
Heimdallr
Level 28
God Stats
1W - 2L
1,706 SR
Queue Stats
36W - 30L
1,616 Elo+
Party 1
Thoth
Thoth
snurrebajas
Thoth
Level 28
God Stats
6W - 3L
1,671 SR
Queue Stats
46W - 29L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dio Sekai
Susano
19
11 / 3 / 11
13,026
1,184
19,371
16,132
6,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Jaqen_2000
Tiamat
15
0 / 1 / 2
8,982
817
1,778
1,990
705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
MrWarkilleur94
Gilgamesh
20
8 / 3 / 20
13,073
1,188
15,233
17,560
15,939
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
O Jonasan O
Chang'e
19
5 / 2 / 16
12,167
1,106
11,526
13,198
4,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 1 / 17
13,884
1,262
21,676
16,189
6,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

242

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 6
11,127
1,012
14,275
16,156
8,183
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 8 / 3
10,981
998
8,096
15,203
7,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
TenTwo_10_2
Jormungandr
17
1 / 5 / 5
10,146
922
11,354
14,495
16,041
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
dr_daniel__
Heimdallr
17
2 / 12 / 6
11,116
1,011
14,227
19,635
8,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 5 / 5
10,676
971
12,847
8,689
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
35
34
Kills
10
10
Deaths
34
66
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Susano
Dio Sekai
Susano
11
3
11
5.5
L
2
4
6
1.25
W
Tiamat
Jaqen_2000
Tiamat
0
1
2
1
W
Gilgamesh
MrWarkilleur94
Gilgamesh
8
3
20
6
W
Chang'e
O Jonasan O
Chang'e
5
2
16
6.5
L
4
8
3
0.69
L
Jormungandr
TenTwo_10_2
Jormungandr
1
5
5
0.7
W
10
1
17
18.5
L
Heimdallr
dr_daniel__
Heimdallr
2
12
6
0.42
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,584
Damage
60,799
65,069
Taken
74,178
34,132
Mitigated
42,855
18,078
Healing
3,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Dio Sekai
Susano
19,371
5,409
0
442
16,132
6,307
0
7,551
8,271
0
35,786
L
14,275
2,845
659
2,174
16,156
8,183
0
2,902
13,254
39,409
0
W
Tiamat
Jaqen_2000
Tiamat
1,778
378
0
108
1,990
705
0
1,348
641
7,854
0
W
Gilgamesh
MrWarkilleur94
Gilgamesh
15,233
2,951
554
620
17,560
15,939
0
10,319
7,053
5,400
20,125
W
Chang'e
O Jonasan O
Chang'e
11,526
863
4,797
3,533
13,198
4,632
0
8,574
4,348
40,282
0
L
8,096
1,152
0
350
15,203
7,884
0
4,005
11,198
0
17,430
L
Jormungandr
TenTwo_10_2
Jormungandr
11,354
2,068
0
0
14,495
16,041
0
6,028
8,467
25,226
0
W
21,676
14,180
1,291
6,733
16,189
6,549
0
9,727
6,280
0
49,998
L
Heimdallr
dr_daniel__
Heimdallr
14,227
6,150
0
0
19,635
8,040
0
2,595
17,040
0
44,107
L
12,847
566
0
92
8,689
2,707
0
645
8,044
25,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,132
Gold Earned
54,046
204
Minions Killed
172
10
Camps Cleared
6
1,007,744
Distance Traveled
1,028,311
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,026
1,184
42
4
0
283,693
0
L
Chronos
11,127
1,012
64
6
0
209,370
0
W
Tiamat
8,982
817
5
0
1
59,556
0
W
Gilgamesh
13,073
1,188
20
2
2
241,548
1
W
Chang'e
12,167
1,106
70
6
1
205,394
0
L
Da Ji
10,981
998
14
1
1
204,880
0
L
Jormungandr
10,146
922
27
2
0
183,871
0
W
Chiron
13,884
1,262
67
6
6
217,553
0
L
Heimdallr
11,116
1,011
47
4
3
201,574
0
L
Thoth
10,676
971
20
2
2
228,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role