Player Matchup

King Arthur
King Arthur
GREEN BIG K
King Arthur
Level 107
God Stats
11W - 6L
1,546 SR
Queue Stats
70W - 55L
1,603 Elo+
Party 1
Merlin
Merlin
HOUSES16
Merlin
Level 16
God Stats
2W - 1L
1,255 SR
Queue Stats
78W - 49L
1,496 Elo+
Party 1
Cabrakan
Cabrakan
SwayoV
Cabrakan
Level 142
God Stats
13W - 2L
1,848 SR
Queue Stats
135W - 99L
1,681 Elo+
Party 1
Team Averages
Level 88
1,549 SR
1,593 Elo+

VS

Team Averages
Level 23
1,531 SR
1,548 Elo+
Morgan Le Fay
Morgan Le Fay
Shmoopy Blooper
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 108L
1,516 Elo+
Party 2
Achilles
Achilles
Veshik
Achilles
Level 27
God Stats
4W - 2L
1,632 SR
Queue Stats
96W - 33L
1,686 Elo+
Solo
Artemis
Artemis
YogaMattt
Artemis
Level 13
God Stats
3W - 4L
1,461 SR
Queue Stats
21W - 30L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GREEN BIG K
King Arthur
16
9 / 3 / 20
13,102
771
10,917
17,218
22,519
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
HOUSES16
Merlin
14
3 / 8 / 18
11,354
668
5,672
13,830
5,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
SwayoV
Cabrakan
20
20 / 2 / 10
14,681
864
33,245
22,537
18,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Shmoopy Blooper
Morgan Le Fay
15
4 / 11 / 8
11,690
688
15,760
13,519
5,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Veshik
Achilles
14
4 / 10 / 8
10,975
646
10,052
28,464
45,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
YogaMattt
Artemis
15
5 / 11 / 4
11,663
686
12,745
15,939
6,206
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
33
32
Kills
13
13
Deaths
32
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GREEN BIG K
King Arthur
9
3
20
6.33
W
Merlin
HOUSES16
Merlin
3
8
18
1.5
L
Morgan Le Fay
Shmoopy Blooper
Morgan Le Fay
4
11
8
0.73
W
Cabrakan
SwayoV
Cabrakan
20
2
10
12.5
L
Achilles
Veshik
Achilles
4
10
8
0.8
L
Artemis
YogaMattt
Artemis
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,834
Damage
38,557
53,585
Taken
57,922
46,280
Mitigated
57,454
16,073
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GREEN BIG K
King Arthur
10,917
1,032
827
1,423
17,218
22,519
101
5,273
11,312
0
35,112
W
Merlin
HOUSES16
Merlin
5,672
1,771
16
1,174
13,830
5,356
570
3,016
10,571
33,303
0
L
Morgan Le Fay
Shmoopy Blooper
Morgan Le Fay
15,760
3,168
0
203
13,519
5,549
0
8,981
4,538
39,546
0
W
Cabrakan
SwayoV
Cabrakan
33,245
3,703
937
11,696
22,537
18,405
1,009
6,406
15,764
79,844
0
L
Achilles
Veshik
Achilles
10,052
2,975
350
6,610
28,464
45,699
0
18,276
10,188
0
25,992
L
Artemis
YogaMattt
Artemis
12,745
6,887
0
2,244
15,939
6,206
0
11,660
4,279
0
38,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,137
Gold Earned
34,328
203
Minions Killed
125
0
Camps Cleared
0
822,768
Distance Traveled
736,161
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,102
771
40
2
0
299,017
0
W
Merlin
11,354
668
63
4
0
222,994
0
L
Morgan Le Fay
11,690
688
47
3
0
251,169
0
W
Cabrakan
14,681
864
100
6
0
300,757
0
L
Achilles
10,975
646
25
1
0
284,594
6
L
Artemis
11,663
686
53
3
0
200,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role