Player Matchup

Anubis
Anubis
BosnianDrxgon
Anubis
Level 38
God Stats
30W - 26L
1,614 SR
Queue Stats
238W - 253L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
Offset Pond2234
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,303 Elo+
Party 2
Thanatos
Thanatos
TheSBot
Thanatos
Level 19
God Stats
22W - 24L
1,543 SR
Queue Stats
56W - 72L
1,349 Elo+
Party 2
Arachne
Arachne
jeeemem
Arachne
Level 18
God Stats
2W - 1L
1,287 SR
Queue Stats
36W - 58L
1,298 Elo+
Solo
Medusa
Medusa
lepuzne10
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,489 SR
1,380 Elo+

VS

Team Averages
Level 15
1,464 SR
1,291 Elo+
Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Clonnejo
Danzaburou
Level 29
God Stats
3W - 8L
1,179 SR
Queue Stats
88W - 97L
1,395 Elo+
Solo
Bellona
Bellona
Doryface
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,074 Elo+
Party 1
Thanatos
Thanatos
ElDiablo1980
Thanatos
Level 23
God Stats
21W - 8L
1,641 SR
Queue Stats
28W - 26L
1,412 Elo+
Solo
Thor
Thor
InventorAlex
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,074 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
19 / 0 / 2
9,234
660
17,377
9,935
5,880
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 1 / 13
7,736
553
5,025
6,609
4,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
TheSBot
Thanatos
13
7 / 1 / 5
7,909
565
6,491
7,743
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
jeeemem
Arachne
1
0 / 0 / 0
4,305
308
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
lepuzne10
Medusa
5
0 / 5 / 3
4,978
356
331
4,116
882
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 6 / 2
5,487
392
0
6,595
1,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Clonnejo
Danzaburou
10
0 / 7 / 0
5,797
414
3,282
9,691
915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Doryface
Bellona
5
0 / 5 / 3
4,909
351
2,861
6,361
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
ElDiablo1980
Thanatos
10
3 / 7 / 1
6,512
465
5,545
11,267
2,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
2 / 4 / 1
4,951
354
1,399
4,796
698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
29
Kills
5
7
Deaths
29
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
2
0.17
W
19
0
2
20
L
Danzaburou
Clonnejo
Danzaburou
0
7
0
0
L
Bellona
Doryface
Bellona
0
5
3
0.3
L
Thanatos
ElDiablo1980
Thanatos
3
7
1
0.5
L
2
4
1
0.63
W
3
1
13
9.5
W
Thanatos
TheSBot
Thanatos
7
1
5
9.5
W
Arachne
jeeemem
Arachne
0
0
0
0
W
Medusa
lepuzne10
Medusa
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,224
Damage
13,087
28,403
Taken
38,710
14,218
Mitigated
7,840
15,740
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
6,595
1,409
0
4,707
1,888
0
0
W
17,377
1,640
0
5,164
9,935
5,880
1,787
0
9,935
61,340
0
L
Danzaburou
Clonnejo
Danzaburou
3,282
1,407
0
1,473
9,691
915
1,248
8,190
1,501
0
25,814
L
Bellona
Doryface
Bellona
2,861
1,148
0
670
6,361
2,551
0
3,110
3,251
0
5,255
L
Thanatos
ElDiablo1980
Thanatos
5,545
2,120
0
4,794
11,267
2,267
89
4,398
6,869
0
26,308
L
1,399
326
0
0
4,796
698
0
1,997
2,799
0
7,767
W
5,025
630
0
2,733
6,609
4,158
511
0
6,609
30,507
0
W
Thanatos
TheSBot
Thanatos
6,491
2,224
32
7,811
7,743
3,298
410
0
7,743
0
45,720
W
Arachne
jeeemem
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
lepuzne10
Medusa
331
0
0
0
4,116
882
0
0
4,116
0
1,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,162
Gold Earned
27,656
223
Minions Killed
113
0
Camps Cleared
0
1,020,110
Distance Traveled
859,585
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,487
392
0
0
0
54,146
0
W
Anubis
9,234
660
90
6
0
251,396
1
L
Danzaburou
5,797
414
40
3
0
245,724
4
L
Bellona
4,909
351
5
0
0
172,037
1
L
Thanatos
6,512
465
55
4
0
239,992
3
L
Thor
4,951
354
13
1
0
147,686
1
W
Cthulhu
7,736
553
52
4
0
282,832
3
W
Thanatos
7,909
565
79
6
0
317,583
1
W
Arachne
4,305
308
0
0
0
7,646
0
W
Medusa
4,978
356
2
0
0
160,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role