Player Matchup

Ullr
Ullr
HippleNocker
Ullr
Level 128
God Stats
10W - 12L
1,485 SR
Queue Stats
98W - 70L
1,685 Elo+
Party 3
Geb
Geb
InJests
Geb
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,616 Elo+
Party 3
King Arthur
King Arthur
KillerBlink
King Arthur
Level 160
God Stats
0W - 2L
1,468 SR
Queue Stats
390W - 354L
1,591 Elo+
Solo
Cernunnos
Cernunnos
LunchOnMyNuts
Cernunnos
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
604W - 541L
1,613 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OmegaIcemanBlk
Morgan Le Fay
Level 79
God Stats
4W - 11L
1,457 SR
Queue Stats
231W - 200L
1,556 Elo+
Party 2
Team Averages
Level 117
1,482 SR
1,612 Elo+

VS

Team Averages
Level 132
1,564 SR
1,552 Elo+
Chiron
Chiron
 
Chiron
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Condeption
Anubis
Level 107
God Stats
28W - 22L
1,674 SR
Queue Stats
64W - 67L
1,587 Elo+
Solo
Arachne
Arachne
Fernie_12_
Arachne
Level 139
God Stats
7W - 2L
1,710 SR
Queue Stats
134W - 96L
1,613 Elo+
Party 1
Bellona
Bellona
rodrigo-lucas0
Bellona
Level 119
God Stats
12W - 13L
1,437 SR
Queue Stats
466W - 407L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,960
496
2,134
5,187
868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
6
0 / 4 / 1
4,281
428
1,418
7,970
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
KillerBlink
King Arthur
10
0 / 1 / 0
5,555
556
3,414
7,562
5,501
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
LunchOnMyNuts
Cernunnos
9
0 / 2 / 1
5,220
522
3,717
5,370
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
OmegaIcemanBlk
Morgan Le Fay
8
1 / 2 / 0
4,701
470
3,283
3,842
1,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 0 / 5
6,382
638
3,572
3,530
1,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
 
Cabrakan
6
0 / 2 / 4
4,642
464
2,273
5,432
3,973
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Condeption
Anubis
11
8 / 0 / 0
6,912
691
5,957
4,531
2,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Fernie_12_
Arachne
11
4 / 0 / 2
6,358
636
4,484
6,819
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 0 / 1
6,778
678
4,441
5,799
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
13
13
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
5
3.5
W
Cabrakan
 
Cabrakan
0
2
4
1
W
Anubis
Condeption
Anubis
8
0
0
8
W
Arachne
Fernie_12_
Arachne
4
0
2
5
L
1
4
0
0.25
L
Geb
0
4
1
0.13
L
King Arthur
KillerBlink
King Arthur
0
1
0
0
L
Cernunnos
LunchOnMyNuts
Cernunnos
0
2
1
0.25
L
Morgan Le Fay
OmegaIcemanBlk
Morgan Le Fay
1
2
0
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,966
Damage
20,727
29,931
Taken
26,111
12,800
Mitigated
14,022
6,032
Healing
13,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,572
1,869
118
1,569
3,530
1,243
222
1,508
2,022
0
38,271
W
Cabrakan
 
Cabrakan
2,273
568
0
1,068
5,432
3,973
0
993
4,439
10,556
0
W
Anubis
Condeption
Anubis
5,957
450
0
3,755
4,531
2,391
348
566
3,965
42,233
0
W
Arachne
Fernie_12_
Arachne
4,484
2,215
0
3,437
6,819
2,822
0
1,738
5,081
0
37,028
L
2,134
736
0
140
5,187
868
0
3,636
1,551
0
21,937
L
Geb
1,418
27
0
1,728
7,970
2,800
0
3,204
4,766
8,865
0
L
King Arthur
KillerBlink
King Arthur
3,414
154
0
2,500
7,562
5,501
0
0
7,562
0
34,556
L
Cernunnos
LunchOnMyNuts
Cernunnos
3,717
1,386
0
1,236
5,370
1,889
0
976
4,394
0
33,982
L
Morgan Le Fay
OmegaIcemanBlk
Morgan Le Fay
3,283
165
0
428
3,842
1,742
0
414
3,428
22,359
0
W
4,441
1,767
0
3,099
5,799
3,593
0
0
5,799
0
46,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,717
Gold Earned
31,072
269
Minions Killed
357
0
Camps Cleared
0
907,512
Distance Traveled
1,000,342
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,382
638
92
9
0
197,157
4
W
Cabrakan
4,642
464
13
1
0
189,699
2
W
Anubis
6,912
691
71
7
0
170,012
3
W
Arachne
6,358
636
67
7
0
237,840
3
L
Ullr
4,960
496
52
5
0
171,450
4
L
Geb
4,281
428
8
1
0
192,077
1
L
King Arthur
5,555
556
80
8
0
186,864
3
L
Cernunnos
5,220
522
74
7
0
187,100
4
L
Morgan Le Fay
4,701
470
55
6
0
170,021
2
W
Bellona
6,778
678
114
11
0
205,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role