Player Matchup

Achilles
Achilles
A7_kaiser_FDC
Achilles
Level 25
God Stats
15W - 16L
1,500 SR
Queue Stats
138W - 166L
1,406 Elo+
Solo
Chang'e
Chang'e
B2W_BigDawg7
Chang'e
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 63L
1,374 Elo+
Solo
Sol
Sol
F3VIZIONS
Sol
Level 26
God Stats
9W - 2L
1,949 SR
Queue Stats
88W - 100L
1,402 Elo+
Party 1
Loki
Loki
N0VA AW
Loki
Level 28
God Stats
8W - 4L
1,830 SR
Queue Stats
81W - 88L
1,408 Elo+
Party 1
Ymir
Ymir
iGodly Cake
Ymir
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
24W - 30L
1,501 Elo+
Party 1
Team Averages
Level 23
1,656 SR
1,418 Elo+

VS

Team Averages
Level 14
1,388 SR
1,325 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Goodguy12100
Ares
Level 17
God Stats
27W - 30L
1,561 SR
Queue Stats
58W - 62L
1,390 Elo+
Solo
Artemis
Artemis
Luili15
Artemis
Level 17
God Stats
4W - 2L
1,295 SR
Queue Stats
54W - 64L
1,366 Elo+
Solo
Thor
Thor
ZachOzzy24
Thor
Level 2
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 2L
1,057 Elo+
Solo
Kukulkan
Kukulkan
nuclearwolf89
Kukulkan
Level 15
God Stats
23W - 24L
1,333 SR
Queue Stats
37W - 44L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A7_kaiser_FDC
Achilles
17
6 / 2 / 2
10,651
561
9,973
13,972
12,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
B2W_BigDawg7
Chang'e
16
1 / 3 / 7
9,463
498
3,736
12,454
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
13 / 6 / 2
10,048
529
20,939
20,107
8,895
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
N0VA AW
Loki
15
10 / 2 / 8
10,072
530
10,479
10,269
3,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 14
8,405
442
3,222
17,966
12,974
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 5 / 2
8,155
429
7,601
12,843
9,835
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 7 / 4
9,504
500
11,092
19,182
13,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Luili15
Artemis
15
4 / 7 / 1
9,199
484
16,669
14,008
4,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 5 / 0
6,516
343
1,856
9,733
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
nuclearwolf89
Kukulkan
16
5 / 6 / 1
10,595
558
12,836
11,102
3,445
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
30
Kills
13
14
Deaths
30
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
5
2
0.4
W
Achilles
A7_kaiser_FDC
Achilles
6
2
2
3.5
W
Chang'e
B2W_BigDawg7
Chang'e
1
3
7
1.5
W
13
6
2
2.33
L
2
7
4
0.57
L
Artemis
Luili15
Artemis
4
7
1
0.64
W
Loki
N0VA AW
Loki
10
2
8
7
L
1
5
0
0.2
W
0
1
14
7
L
Kukulkan
nuclearwolf89
Kukulkan
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,349
Damage
50,054
74,768
Taken
66,868
42,855
Mitigated
33,124
29,130
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,601
1,399
0
2,148
12,843
9,835
0
1,610
11,233
558
35,575
W
Achilles
A7_kaiser_FDC
Achilles
9,973
4,697
0
3,853
13,972
12,911
2,182
1,910
12,062
0
57,365
W
Chang'e
B2W_BigDawg7
Chang'e
3,736
197
1,316
3,765
12,454
4,263
373
6,320
5,573
52,165
0
W
20,939
8,001
860
11,166
20,107
8,895
652
6,578
13,529
59,210
0
L
11,092
347
0
1,385
19,182
13,061
0
11,065
8,117
30,471
0
L
Artemis
Luili15
Artemis
16,669
7,813
0
3,109
14,008
4,280
50
9,177
4,831
0
55,412
W
Loki
N0VA AW
Loki
10,479
2,859
0
577
10,269
3,812
1,644
2,514
7,753
0
56,507
L
1,856
360
0
2,706
9,733
2,503
0
1,558
8,175
0
24,239
W
3,222
482
512
7,081
17,966
12,974
790
6,241
11,452
24,584
0
L
Kukulkan
nuclearwolf89
Kukulkan
12,836
1,188
0
2,220
11,102
3,445
352
4,487
6,615
62,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,639
Gold Earned
43,969
418
Minions Killed
368
0
Camps Cleared
0
1,805,916
Distance Traveled
1,539,484
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,155
429
73
4
0
316,918
0
W
Achilles
10,651
561
108
6
0
356,520
0
W
Chang'e
9,463
498
98
5
0
362,439
3
W
Sol
10,048
529
71
4
0
317,795
0
L
Ares
9,504
500
47
2
0
325,265
1
L
Artemis
9,199
484
91
5
0
287,790
4
W
Loki
10,072
530
99
5
0
410,241
0
L
Thor
6,516
343
42
2
0
284,238
0
W
Ymir
8,405
442
42
2
0
358,921
0
L
Kukulkan
10,595
558
115
6
0
325,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role