Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
TheGardner94
Tyr
Level 158
God Stats
4W - 8L
1,283 SR
Queue Stats
172W - 172L
1,430 Elo+
Party 2
Tiamat
Tiamat
scaryface566
Tiamat
Level 14
God Stats
18W - 25L
1,502 SR
Queue Stats
73W - 75L
1,280 Elo+
Party 2
Team Averages
Level 105
1,428 SR
1,403 Elo+

VS

Team Averages
Level 47
1,418 SR
1,298 Elo+
Bellona
Bellona
CommyDoggy
Bellona
Level 17
God Stats
4W - 5L
1,388 SR
Queue Stats
7W - 12L
1,318 Elo+
Party 1
Cthulhu
Cthulhu
Jackolope33
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,177 Elo+
Party 1
Chiron
Chiron
LuisR
Chiron
Level 120
God Stats
1W - 0L
1,365 SR
Queue Stats
7W - 8L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
1 / 4 / 6
10,833
570
9,910
19,998
14,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 4 / 4
12,422
654
18,644
23,968
23,062
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Tiamat
15
3 / 6 / 3
11,668
614
12,348
14,589
8,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CommyDoggy
Bellona
16
6 / 4 / 6
12,464
656
19,588
21,102
19,241
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Jackolope33
Cthulhu
17
4 / 2 / 10
12,521
659
12,851
18,690
22,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
LuisR
Chiron
17
4 / 3 / 7
12,457
656
15,399
14,238
6,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
9
Kills
14
14
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
6
1
W
Bellona
CommyDoggy
Bellona
6
4
6
2.25
W
Cthulhu
Jackolope33
Cthulhu
4
2
10
4.5
W
Chiron
LuisR
Chiron
4
3
7
2.5
L
5
4
4
1.75
L
Tiamat
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,902
Damage
47,838
58,555
Taken
54,030
45,818
Mitigated
48,663
11,098
Healing
10,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,910
1,870
0
1,997
19,998
14,080
0
4,688
15,310
0
21,236
W
Bellona
CommyDoggy
Bellona
19,588
5,745
0
435
21,102
19,241
590
3,577
16,551
6,015
42,390
W
Cthulhu
Jackolope33
Cthulhu
12,851
1,692
87
350
18,690
22,946
92
4,382
13,293
35,501
0
W
Chiron
LuisR
Chiron
15,399
6,632
3,817
6,006
14,238
6,476
2,114
3,074
10,786
0
70,427
L
18,644
1,345
0
8,157
23,968
23,062
52
5,764
18,204
0
62,816
L
Tiamat
12,348
565
0
944
14,589
8,676
0
4,592
9,997
45,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,923
Gold Earned
37,442
178
Minions Killed
205
0
Camps Cleared
0
1,053,190
Distance Traveled
1,048,121
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,833
570
38
2
0
336,423
0
W
Bellona
12,464
656
59
3
0
359,054
2
W
Cthulhu
12,521
659
66
3
0
358,696
0
W
Chiron
12,457
656
80
4
0
330,371
3
L
Tyr
12,422
654
76
4
0
385,733
2
L
Tiamat
11,668
614
64
3
0
331,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role