Player Matchup

Aphrodite
Aphrodite
ApocalypticSpade
Aphrodite
Level 18
God Stats
36W - 25L
1,538 SR
Queue Stats
56W - 76L
1,319 Elo+
Party 2
Skadi
Skadi
CaynarCactus-
Skadi
Level 26
God Stats
16W - 15L
1,432 SR
Queue Stats
56W - 52L
1,439 Elo+
Solo
Pele
Pele
FlowerScythe1304
Pele
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,318 Elo+
Party 2
Cthulhu
Cthulhu
Ginger_13_Ninja
Cthulhu
Level 23
God Stats
14W - 11L
1,587 SR
Queue Stats
62W - 65L
1,367 Elo+
Party 2
Erlang Shen
Erlang Shen
romanleader
Erlang Shen
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 89L
1,336 Elo+
Party 2
Team Averages
Level 27
1,511 SR
1,356 Elo+

VS

Team Averages
Level 13
1,385 SR
1,354 Elo+
Neith
Neith
Aazimatt
Neith
Level 4
God Stats
23W - 35L
1,394 SR
Queue Stats
173W - 168L
1,278 Elo+
Party 1
Sun Wukong
Sun Wukong
MrFireDude75
Sun Wukong
Level 22
God Stats
2W - 2L
1,232 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Svenukm
Merlin
Level 18
God Stats
16W - 15L
1,472 SR
Queue Stats
23W - 26L
1,362 Elo+
Solo
Kukulkan
Kukulkan
UrGonnaLuvMyNutz
Kukulkan
Level 14
God Stats
12W - 6L
1,365 SR
Queue Stats
62W - 61L
1,365 Elo+
Party 1
Pele
Pele
broiledrat
Pele
Level 8
God Stats
5W - 4L
1,464 SR
Queue Stats
9W - 21L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
19
1 / 7 / 8
12,063
928
13,383
26,644
23,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 4 / 7
12,062
928
13,496
19,800
7,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 9 / 5
11,827
910
15,726
30,495
11,992
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 4 / 7
12,424
956
15,895
21,708
30,551
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
romanleader
Erlang Shen
19
3 / 5 / 6
12,190
938
12,162
24,995
15,206
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

54

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aazimatt
Neith
20
11 / 0 / 16
15,209
1,170
38,674
13,700
6,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
MrFireDude75
Sun Wukong
20
5 / 0 / 19
13,938
1,072
18,000
20,212
21,441
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Svenukm
Merlin
19
5 / 7 / 12
12,880
991
26,725
19,676
8,215
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 1 / 16
13,503
1,039
31,081
9,361
4,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
1 / 4 / 9
11,443
880
2,844
11,552
5,229
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
101
12
Kills
29
29
Deaths
12
33
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Neith
Aazimatt
Neith
11
0
16
19
L
Aphrodite
1
7
8
0.71
L
3
4
7
1.63
L
2
9
5
0.5
L
3
4
7
1.63
W
Sun Wukong
MrFireDude75
Sun Wukong
5
0
19
14.5
W
Merlin
Svenukm
Merlin
5
7
12
1.57
W
7
1
16
15
W
1
4
9
1.38
L
Erlang Shen
romanleader
Erlang Shen
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,662
Damage
117,324
123,642
Taken
74,501
88,605
Mitigated
45,622
28,031
Healing
11,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aazimatt
Neith
38,674
21,555
0
4,992
13,700
6,521
0
7,345
6,355
0
64,145
L
Aphrodite
13,383
1,574
9,668
12,868
26,644
23,433
0
13,807
12,837
44,412
0
L
13,496
9,592
0
0
19,800
7,423
0
9,855
9,945
0
45,988
L
15,726
3,063
0
1,221
30,495
11,992
0
16,452
14,043
0
32,955
L
15,895
404
2,548
0
21,708
30,551
0
8,934
12,774
46,710
0
W
Sun Wukong
MrFireDude75
Sun Wukong
18,000
3,478
0
551
20,212
21,441
0
8,027
12,185
0
44,897
W
Merlin
Svenukm
Merlin
26,725
1,124
2,096
3,933
19,676
8,215
0
5,912
13,764
53,301
0
W
31,081
1,114
0
0
9,361
4,216
0
3,936
5,425
53,588
0
W
2,844
777
0
130
11,552
5,229
0
4,058
7,494
0
15,131
L
Erlang Shen
romanleader
Erlang Shen
12,162
5,594
0
1,726
24,995
15,206
0
8,758
16,237
0
26,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,566
Gold Earned
66,973
264
Minions Killed
281
5
Camps Cleared
4
1,425,812
Distance Traveled
1,245,154
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,209
1,170
71
5
1
226,628
2
L
Aphrodite
12,063
928
71
5
1
255,896
1
L
Skadi
12,062
928
62
5
1
254,914
0
L
Pele
11,827
910
36
3
0
311,082
3
L
Cthulhu
12,424
956
62
5
1
308,337
2
W
Sun Wukong
13,938
1,072
66
5
2
323,077
0
W
Merlin
12,880
991
65
5
0
227,191
2
W
Kukulkan
13,503
1,039
57
4
1
260,086
0
W
Pele
11,443
880
22
2
0
208,172
2
L
Erlang Shen
12,190
938
33
3
2
295,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role