Player Matchup

Bacchus
Bacchus
Sid3kickK
Bacchus
Level 137
God Stats
2W - 0L
1,253 SR
Queue Stats
81W - 46L
1,682 Elo+
Party 1
Hel
Hel
frek88
Hel
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 45L
1,695 Elo+
Party 1
Chaac
Chaac
nakama7777
Chaac
Level 160
God Stats
4W - 2L
1,637 SR
Queue Stats
152W - 104L
1,690 Elo+
Party 1
Team Averages
Level 152
1,463 SR
1,689 Elo+

VS

Team Averages
Level 86
1,528 SR
1,604 Elo+
Nemesis
Nemesis
 
Nemesis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Superkonar
Ra
Level 117
God Stats
3W - 4L
1,347 SR
Queue Stats
114W - 99L
1,686 Elo+
Party 2
Anubis
Anubis
kimuji2936
Anubis
Level 37
God Stats
5W - 3L
1,737 SR
Queue Stats
13W - 14L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sid3kickK
Bacchus
11
2 / 0 / 10
7,044
704
4,853
7,040
7,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
frek88
Hel
12
5 / 0 / 7
7,857
786
8,449
6,950
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
11
5 / 1 / 6
7,414
741
5,884
11,873
9,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 4 / 0
5,907
591
4,470
8,500
4,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 4 / 0
6,409
641
3,828
6,465
2,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
kimuji2936
Anubis
9
0 / 4 / 1
6,240
624
5,344
7,428
4,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
12
Kills
1
1
Deaths
12
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
0
0
W
Bacchus
Sid3kickK
Bacchus
2
0
10
7
L
1
4
0
0.25
W
Hel
frek88
Hel
5
0
7
8.5
L
Anubis
kimuji2936
Anubis
0
4
1
0.13
W
Chaac
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,186
Damage
13,642
25,863
Taken
22,393
19,580
Mitigated
10,766
12,475
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,470
1,292
0
2,150
8,500
4,339
146
4,771
3,729
0
12,577
W
Bacchus
Sid3kickK
Bacchus
4,853
707
0
806
7,040
7,551
0
2,928
4,112
10,937
0
L
3,828
264
889
1,000
6,465
2,340
210
4,089
2,376
23,543
0
W
Hel
frek88
Hel
8,449
281
4,419
4,667
6,950
2,155
0
2,587
4,363
38,145
0
L
Anubis
kimuji2936
Anubis
5,344
17
0
1,777
7,428
4,087
0
4,442
2,986
23,321
0
W
Chaac
5,884
1,099
0
2,583
11,873
9,874
0
3,657
8,216
0
19,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,315
Gold Earned
18,556
109
Minions Killed
95
0
Camps Cleared
0
631,340
Distance Traveled
509,195
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,907
591
19
2
0
196,771
1
W
Bacchus
7,044
704
14
1
0
218,789
0
L
Ra
6,409
641
48
5
0
152,609
1
W
Hel
7,857
786
65
7
0
208,138
3
L
Anubis
6,240
624
28
3
0
159,815
0
W
Chaac
7,414
741
30
3
0
204,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role