Player Matchup

Nike
Nike
Desteriaa
Nike
Level 115
God Stats
7W - 5L
1,743 SR
Queue Stats
544W - 551L
1,449 Elo+
Party 3
Cthulhu
Cthulhu
Logo_816
Cthulhu
Level 47
God Stats
33W - 21L
1,726 SR
Queue Stats
332W - 319L
1,375 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ooklydoo
Tsukuyomi
Level 16
God Stats
9W - 3L
1,564 SR
Queue Stats
15W - 21L
1,470 Elo+
Party 3
Hel
Hel
XxNEMATOADxX
Hel
Level 103
God Stats
3W - 5L
1,500 SR
Queue Stats
312W - 277L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
karizmok
Kukulkan
Level 103
God Stats
8W - 13L
1,353 SR
Queue Stats
405W - 444L
1,376 Elo+
Party 3
Team Averages
Level 77
1,577 SR
1,418 Elo+

VS

Team Averages
Level 77
1,564 SR
1,406 Elo+
Zhong Kui
Zhong Kui
BlackieChan1999
Zhong Kui
Level 64
God Stats
5W - 4L
1,672 SR
Queue Stats
228W - 253L
1,474 Elo+
Party 2
Anubis
Anubis
ClavinGavark
Anubis
Level 29
God Stats
17W - 12L
1,578 SR
Queue Stats
95W - 98L
1,481 Elo+
Party 2
Bakasura
Bakasura
IcyToaster14142
Bakasura
Level 108
God Stats
4W - 4L
1,449 SR
Queue Stats
569W - 571L
1,491 Elo+
Party 2
Thor
Thor
LucidNyx4121
Thor
Level 108
God Stats
2W - 7L
1,621 SR
Queue Stats
296W - 365L
1,406 Elo+
Solo
Cerberus
Cerberus
Rockysteel
Cerberus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
13 / 4 / 10
12,303
586
24,213
20,152
15,883
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Logo_816
Cthulhu
16
7 / 2 / 8
10,690
509
11,606
16,424
13,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Ooklydoo
Tsukuyomi
16
4 / 3 / 8
10,348
493
6,553
12,033
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
8 / 1 / 8
11,515
548
19,008
15,268
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
karizmok
Kukulkan
15
5 / 4 / 10
10,600
505
15,572
11,089
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlackieChan1999
Zhong Kui
16
4 / 7 / 4
10,253
488
13,783
23,552
17,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
15
0 / 10 / 6
9,244
440
9,023
23,616
10,540
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bakasura
17
7 / 7 / 4
11,619
553
14,473
22,956
9,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 5 / 2
6,481
309
1,543
6,903
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
Rockysteel
Cerberus
7
2 / 8 / 0
7,103
338
4,044
15,829
7,614
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
37
Kills
13
14
Deaths
37
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BlackieChan1999
Zhong Kui
4
7
4
0.86
L
Anubis
0
10
6
0.3
W
Nike
13
4
10
4.5
L
Bakasura
7
7
4
1.29
W
Cthulhu
Logo_816
Cthulhu
7
2
8
5.5
L
0
5
2
0.2
W
Tsukuyomi
Ooklydoo
Tsukuyomi
4
3
8
2.67
L
Cerberus
Rockysteel
Cerberus
2
8
0
0.25
W
8
1
8
12
W
Kukulkan
karizmok
Kukulkan
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,952
Damage
42,866
74,966
Taken
92,856
42,102
Mitigated
46,168
22,883
Healing
22,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BlackieChan1999
Zhong Kui
13,783
1,868
0
6,620
23,552
17,336
312
15,090
8,387
56,878
0
L
Anubis
9,023
132
0
8,456
23,616
10,540
304
17,296
6,168
52,785
0
W
Nike
24,213
3,726
0
1,749
20,152
15,883
897
6,811
11,950
19,127
60,326
L
Bakasura
14,473
9,677
0
3,977
22,956
9,137
550
9,428
13,404
0
66,376
W
Cthulhu
Logo_816
Cthulhu
11,606
2,071
35
920
16,424
13,280
483
6,299
9,913
49,571
0
L
1,543
188
0
737
6,903
1,541
0
1,813
5,012
0
11,536
W
Tsukuyomi
Ooklydoo
Tsukuyomi
6,553
1,403
0
3,326
12,033
4,448
859
3,555
8,324
0
62,883
L
Cerberus
Rockysteel
Cerberus
4,044
333
377
1,907
15,829
7,614
0
7,810
7,691
13,939
0
W
19,008
1,240
6,812
9,859
15,268
4,566
2,269
7,257
7,490
76,232
0
W
Kukulkan
karizmok
Kukulkan
15,572
1,961
0
182
11,089
3,925
3,036
2,928
7,691
50,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,456
Gold Earned
44,700
475
Minions Killed
373
0
Camps Cleared
0
2,099,467
Distance Traveled
1,432,012
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,253
488
92
4
0
316,934
0
L
Anubis
9,244
440
86
4
0
295,412
0
W
Nike
12,303
586
96
5
0
428,772
1
L
Bakasura
11,619
553
139
7
0
423,632
1
W
Cthulhu
10,690
509
66
3
0
417,614
0
L
Thor
6,481
309
21
1
0
158,834
0
W
Tsukuyomi
10,348
493
101
5
0
430,180
0
L
Cerberus
7,103
338
35
2
0
237,200
0
W
Hel
11,515
548
112
5
0
428,101
1
W
Kukulkan
10,600
505
100
5
0
394,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role