Player Matchup

Hera
Hera
Aach
Hera
Level 28
God Stats
1W - 1L
1,182 SR
Queue Stats
117W - 153L
1,345 Elo+
Solo
Neith
Neith
KorriganART
Neith
Level 6
God Stats
9W - 4L
1,525 SR
Queue Stats
10W - 6L
1,549 Elo+
Party 2
Sylvanus
Sylvanus
MrTankoff
Sylvanus
Level 25
God Stats
7W - 3L
1,648 SR
Queue Stats
27W - 14L
1,480 Elo+
Solo
Zeus
Zeus
joey151
Zeus
Level 47
God Stats
1W - 2L
1,281 SR
Queue Stats
10W - 6L
1,549 Elo+
Party 2
Vamana
Vamana
monstermino
Vamana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,426 Elo+
Solo
Team Averages
Level 26
1,427 SR
1,470 Elo+

VS

Team Averages
Level 16
1,429 SR
1,404 Elo+
Ymir
Ymir
Amita1
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,386 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CastlesOfSand97
Morgan Le Fay
Level 8
God Stats
1W - 3L
1,399 SR
Queue Stats
51W - 41L
1,429 Elo+
Solo
Kukulkan
Kukulkan
Fluplup
Kukulkan
Level 29
God Stats
8W - 10L
1,517 SR
Queue Stats
18W - 20L
1,481 Elo+
Solo
Danzaburou
Danzaburou
HasuAkai
Danzaburou
Level 27
God Stats
0W - 1L
1,231 SR
Queue Stats
28W - 37L
1,403 Elo+
Solo
Thor
Thor
Итэр
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Aach
Hera
20
3 / 4 / 21
13,306
950
21,058
16,898
8,882
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
5 / 6 / 24
13,444
960
19,017
19,457
10,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
MrTankoff
Sylvanus
20
3 / 2 / 29
14,071
1,005
15,165
30,549
43,420
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
joey151
Zeus
20
25 / 7 / 11
18,461
1,319
42,067
15,184
6,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
20
4 / 7 / 27
14,168
1,012
14,876
32,835
33,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

52

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Amita1
Ymir
20
2 / 15 / 12
13,156
940
9,456
39,502
44,638
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
CastlesOfSand97
Morgan Le Fay
20
6 / 3 / 11
15,393
1,100
19,112
15,079
4,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Fluplup
Kukulkan
20
6 / 2 / 12
15,343
1,096
36,182
12,053
3,311
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
HasuAkai
Danzaburou
20
11 / 8 / 8
16,029
1,145
32,858
24,120
6,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
20
1 / 12 / 11
12,646
903
10,065
25,805
7,204
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
80
40
Kills
26
26
Deaths
40
112
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hera
Aach
Hera
3
4
21
3.38
L
Ymir
Amita1
Ymir
2
15
12
0.53
L
Morgan Le Fay
CastlesOfSand97
Morgan Le Fay
6
3
11
3.83
L
Kukulkan
Fluplup
Kukulkan
6
2
12
6
L
Danzaburou
HasuAkai
Danzaburou
11
8
8
1.88
W
5
6
24
2.83
W
Sylvanus
MrTankoff
Sylvanus
3
2
29
8.75
W
Zeus
joey151
Zeus
25
7
11
4.36
W
Vamana
4
7
27
2.5
L
Thor
1
12
11
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,183
Damage
107,673
114,923
Taken
116,559
102,393
Mitigated
66,503
25,184
Healing
12,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Aach
Hera
21,058
3,048
360
1,878
16,898
8,882
0
11,564
5,334
42,040
0
L
Ymir
Amita1
Ymir
9,456
2,522
0
0
39,502
44,638
0
24,361
14,424
18,892
0
L
Morgan Le Fay
CastlesOfSand97
Morgan Le Fay
19,112
583
0
1,551
15,079
4,378
0
11,377
3,503
66,030
0
L
Kukulkan
Fluplup
Kukulkan
36,182
1,098
924
1,587
12,053
3,311
0
8,881
3,029
81,505
0
L
Danzaburou
HasuAkai
Danzaburou
32,858
17,992
0
8,578
24,120
6,972
0
16,122
7,619
0
65,118
W
19,017
8,824
0
2,965
19,457
10,094
0
12,959
6,498
0
49,286
W
Sylvanus
MrTankoff
Sylvanus
15,165
4,851
4,718
6,878
30,549
43,420
0
18,715
11,834
25,503
0
W
Zeus
joey151
Zeus
42,067
4,705
0
1,372
15,184
6,929
0
8,883
6,301
79,803
0
W
Vamana
14,876
5,207
0
7,013
32,835
33,068
0
12,629
20,206
0
29,537
L
Thor
10,065
3,896
0
0
25,805
7,204
0
17,549
7,834
0
18,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,450
Gold Earned
72,567
278
Minions Killed
306
3
Camps Cleared
8
1,275,622
Distance Traveled
1,293,747
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,306
950
56
4
0
266,447
0
L
Ymir
13,156
940
16
1
1
239,135
0
L
Morgan Le Fay
15,393
1,100
109
8
0
295,351
0
L
Kukulkan
15,343
1,096
105
8
4
269,802
0
L
Danzaburou
16,029
1,145
62
4
3
231,330
0
W
Neith
13,444
960
84
6
0
235,403
0
W
Sylvanus
14,071
1,005
21
2
0
259,903
2
W
Zeus
18,461
1,319
91
7
2
229,923
1
W
Vamana
14,168
1,012
26
2
1
283,946
1
L
Thor
12,646
903
14
1
0
258,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role