Player Matchup

Ra
Ra
Hazz-Dreaam
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 33L
1,638 Elo+
Party 1
Skadi
Skadi
Hazz_TaMere
Skadi
Level 48
God Stats
6W - 3L
1,401 SR
Queue Stats
88W - 79L
1,607 Elo+
Party 1
Vamana
Vamana
K0xKelx
Vamana
Level 39
God Stats
1W - 6L
1,174 SR
Queue Stats
96W - 109L
1,401 Elo+
Solo
Cerberus
Cerberus
Trompette-Land
Cerberus
Level 25
God Stats
5W - 1L
1,698 SR
Queue Stats
197W - 123L
1,654 Elo+
Party 1
Arachne
Arachne
xX6 Nemesis 9Xx
Arachne
Level 153
God Stats
4W - 3L
1,693 SR
Queue Stats
137W - 100L
1,575 Elo+
Party 1
Team Averages
Level 59
1,493 SR
1,575 Elo+

VS

Team Averages
Level 60
1,653 SR
1,528 Elo+
Morgan Le Fay
Morgan Le Fay
BlackFaceSam
Morgan Le Fay
Level 34
God Stats
1W - 1L
1,674 SR
Queue Stats
136W - 103L
1,442 Elo+
Solo
Cerberus
Cerberus
FrostinoKing
Cerberus
Level 5
God Stats
1W - 1L
1,817 SR
Queue Stats
5W - 5L
1,699 Elo+
Party 2
Medusa
Medusa
LittleCombee
Medusa
Level 123
God Stats
11W - 10L
1,558 SR
Queue Stats
224W - 205L
1,534 Elo+
Party 2
Bakasura
Bakasura
RexKamikaze
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,449 Elo+
Party 2
Thanatos
Thanatos
Yungtdawg
Thanatos
Level 109
God Stats
5W - 6L
1,716 SR
Queue Stats
245W - 225L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 8
13,834
629
20,955
19,390
12,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 6 / 8
12,730
579
10,560
18,983
7,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
K0xKelx
Vamana
20
4 / 0 / 4
14,724
669
9,854
19,558
27,401
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
19
10 / 1 / 18
13,699
623
16,417
22,543
26,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 2 / 11
13,648
620
8,622
17,300
8,032
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackFaceSam
Morgan Le Fay
4
0 / 4 / 1
6,325
288
497
2,995
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
FrostinoKing
Cerberus
15
3 / 10 / 4
11,038
502
4,101
20,715
13,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
18
6 / 7 / 1
11,461
521
16,393
17,730
7,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
RexKamikaze
Bakasura
17
2 / 7 / 4
10,638
484
10,920
24,016
12,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Yungtdawg
Thanatos
16
1 / 8 / 3
10,065
458
11,796
20,364
7,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
36
Kills
12
13
Deaths
36
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BlackFaceSam
Morgan Le Fay
0
4
1
0.13
L
Cerberus
FrostinoKing
Cerberus
3
10
4
0.5
W
11
4
8
3.75
W
4
6
8
1.33
W
Vamana
K0xKelx
Vamana
4
0
4
6
L
Medusa
6
7
1
0.93
L
Bakasura
RexKamikaze
Bakasura
2
7
4
0.57
W
Cerberus
10
1
18
19
L
Thanatos
Yungtdawg
Thanatos
1
8
3
0.31
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,408
Damage
43,707
97,774
Taken
85,820
82,053
Mitigated
40,679
34,628
Healing
19,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BlackFaceSam
Morgan Le Fay
497
0
0
52
2,995
495
0
2,267
728
3,116
0
L
Cerberus
FrostinoKing
Cerberus
4,101
505
0
3,010
20,715
13,328
319
12,695
8,020
16,510
0
W
20,955
2,038
2,922
8,912
19,390
12,711
4,185
1,263
16,954
101,075
0
W
10,560
7,165
0
5,914
18,983
7,498
633
556
18,299
0
93,570
W
Vamana
K0xKelx
Vamana
9,854
3,326
0
5,503
19,558
27,401
206
0
17,305
931
82,517
L
Medusa
16,393
6,007
0
1,847
17,730
7,096
741
8,021
9,709
0
83,739
L
Bakasura
RexKamikaze
Bakasura
10,920
5,124
0
5,271
24,016
12,460
834
6,969
17,047
0
48,997
W
Cerberus
16,417
511
0
5,287
22,543
26,411
1,780
2,352
19,886
51,616
0
L
Thanatos
Yungtdawg
Thanatos
11,796
4,194
0
9,401
20,364
7,300
0
7,696
12,668
0
67,129
W
8,622
6,272
0
6,090
17,300
8,032
2,132
323
15,721
0
124,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,635
Gold Earned
49,527
670
Minions Killed
368
0
Camps Cleared
0
2,064,633
Distance Traveled
1,582,686
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,325
288
10
0
0
30,429
1
L
Cerberus
11,038
502
23
1
0
326,924
1
W
Ra
13,834
629
173
8
0
381,535
1
W
Skadi
12,730
579
124
6
0
364,272
0
W
Vamana
14,724
669
142
6
0
400,483
0
L
Medusa
11,461
521
127
6
0
374,126
3
L
Bakasura
10,638
484
107
5
0
455,541
3
W
Cerberus
13,699
623
68
3
0
421,216
3
L
Thanatos
10,065
458
101
5
0
395,666
7
W
Arachne
13,648
620
163
7
0
497,127
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role