Player Matchup

Cthulhu
Cthulhu
Asabrantes
Cthulhu
Level 5
God Stats
2W - 1L
1,429 SR
Queue Stats
3W - 1L
1,379 Elo+
Solo
Thanatos
Thanatos
Borboslml
Thanatos
Level 19
God Stats
5W - 2L
1,500 SR
Queue Stats
11W - 11L
1,407 Elo+
Party 1
Sol
Sol
GodOfVideoGames
Sol
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 20L
1,154 Elo+
Solo
Osiris
Osiris
Gorekish
Osiris
Level 26
God Stats
4W - 0L
1,721 SR
Queue Stats
10W - 10L
1,422 Elo+
Party 1
Anhur
Anhur
Tak2090
Anhur
Level 5
God Stats
2W - 7L
1,106 SR
Queue Stats
4W - 12L
1,199 Elo+
Solo
Team Averages
Level 13
1,451 SR
1,312 Elo+

VS

Team Averages
Level 7
1,467 SR
1,298 Elo+
Kali
Kali
LanceGrayStar
Kali
Level 6
God Stats
0W - 1L
1,310 SR
Queue Stats
2W - 4L
1,266 Elo+
Solo
Ra
Ra
Skate4Pro
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,134 Elo+
Solo
Odin
Odin
ZeroElephant182
Odin
Level 8
God Stats
23W - 25L
1,473 SR
Queue Stats
77W - 82L
1,388 Elo+
Solo
Cthulhu
Cthulhu
ehsan79z
Cthulhu
Level 11
God Stats
3W - 4L
1,672 SR
Queue Stats
22W - 27L
1,419 Elo+
Solo
Pele
Pele
seagoat94
Pele
Level 5
God Stats
44W - 72L
1,381 SR
Queue Stats
44W - 72L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asabrantes
Cthulhu
17
0 / 1 / 0
10,030
716
127
807
267
Thanatos
Borboslml
Thanatos
20
24 / 2 / 12
17,844
1,275
32,537
17,978
8,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 0 / 20
16,634
1,188
37,436
13,207
5,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
Gorekish
Osiris
20
8 / 2 / 28
15,395
1,100
21,962
23,089
20,879
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
Tak2090
Anhur
20
4 / 13 / 22
13,830
988
18,850
21,661
8,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 14 / 7
12,398
886
9,112
25,748
9,275
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 3 / 12
12,566
898
13,863
7,737
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 12 / 5
13,193
942
18,880
27,665
29,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
ehsan79z
Cthulhu
19
3 / 7 / 13
13,014
930
14,218
27,904
35,500
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
19
2 / 14 / 9
12,019
859
12,630
28,003
8,298
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
64
49
Kills
18
18
Deaths
50
82
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Asabrantes
Cthulhu
0
1
0
0
W
Thanatos
Borboslml
Thanatos
24
2
12
15
W
13
0
20
23
W
Osiris
Gorekish
Osiris
8
2
28
11
L
3
14
7
0.46
L
3
3
12
3
W
Anhur
Tak2090
Anhur
4
13
22
1.15
L
7
12
5
0.79
L
Cthulhu
ehsan79z
Cthulhu
3
7
13
1.36
L
Pele
2
14
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,912
Damage
68,703
76,742
Taken
117,057
43,828
Mitigated
85,101
22,589
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Asabrantes
Cthulhu
127
59
0
0
807
267
0
293
514
127
0
W
Thanatos
Borboslml
Thanatos
32,537
12,995
0
14,080
17,978
8,680
0
6,107
11,871
0
51,914
W
37,436
15,619
0
4,987
13,207
5,443
0
4,542
8,665
75,208
0
W
Osiris
Gorekish
Osiris
21,962
10,830
0
250
23,089
20,879
0
7,381
15,708
0
40,742
L
9,112
4,081
0
2,191
25,748
9,275
0
5,669
20,079
0
26,439
L
13,863
1,757
3,427
60
7,737
2,282
0
2,017
5,720
30,670
0
W
Anhur
Tak2090
Anhur
18,850
12,077
0
3,272
21,661
8,559
0
9,758
11,903
0
29,825
L
18,880
7,953
0
0
27,665
29,746
0
9,667
17,998
0
29,476
L
Cthulhu
ehsan79z
Cthulhu
14,218
1,297
278
0
27,904
35,500
0
11,020
16,884
45,377
0
L
Pele
12,630
3,980
399
1,966
28,003
8,298
0
9,190
18,813
0
34,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,733
Gold Earned
63,190
208
Minions Killed
220
8
Camps Cleared
5
1,024,292
Distance Traveled
1,137,937
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,030
716
0
0
0
12,911
0
W
Thanatos
17,844
1,275
50
4
4
288,202
3
W
Sol
16,634
1,188
92
7
2
260,089
0
W
Osiris
15,395
1,100
40
3
2
299,951
1
L
Kali
12,398
886
28
2
4
195,771
0
L
Ra
12,566
898
44
3
1
206,416
0
W
Anhur
13,830
988
26
2
0
163,139
0
L
Odin
13,193
942
25
2
0
270,551
0
L
Cthulhu
13,014
930
75
5
0
260,214
1
L
Pele
12,019
859
48
3
0
204,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role