Player Matchup

Hercules
Hercules
 
Hercules
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AlayVika
Kukulkan
Level 5
God Stats
38W - 33L
1,465 SR
Queue Stats
48W - 42L
1,330 Elo+
Party 1
Fenrir
Fenrir
LeongardLeo
Fenrir
Level 23
God Stats
20W - 1L
2,132 SR
Queue Stats
61W - 40L
1,504 Elo+
Party 1
Pele
Pele
Shopickk
Pele
Level 13
God Stats
11W - 8L
1,420 SR
Queue Stats
17W - 14L
1,354 Elo+
Party 1
Thanatos
Thanatos
Toha72
Thanatos
Level 14
God Stats
27W - 17L
1,599 SR
Queue Stats
32W - 33L
1,376 Elo+
Party 1
Team Averages
Level 16
1,623 SR
1,413 Elo+

VS

Team Averages
Level 16
1,512 SR
1,425 Elo+
Pele
Pele
Isderial
Pele
Level 15
God Stats
20W - 20L
1,360 SR
Queue Stats
30W - 36L
1,392 Elo+
Solo
He Bo
He Bo
Redeptor
He Bo
Level 26
God Stats
4W - 3L
1,702 SR
Queue Stats
52W - 62L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sorski
Cu Chulainn
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 63L
1,472 Elo+
Solo
Cerberus
Cerberus
TeslaParavoz
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,388 Elo+
Solo
Anhur
Anhur
xXFeeLMyH1TXx
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
1 / 0 / 0
3,754
626
964
2,087
467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
AlayVika
Kukulkan
7
2 / 0 / 1
4,488
748
1,975
1,899
526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
5
0 / 2 / 2
3,490
582
1,373
3,610
862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pele
6
0 / 0 / 0
3,485
581
317
1,084
282
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Toha72
Thanatos
6
4 / 0 / 0
4,189
698
1,927
1,844
1,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
5
1 / 4 / 0
3,545
591
1,342
4,676
953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Redeptor
He Bo
1
0 / 2 / 0
2,664
444
191
1,553
425
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Sorski
Cu Chulainn
5
0 / 1 / 0
3,218
536
994
2,959
963
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
TeslaParavoz
Cerberus
6
0 / 0 / 1
3,067
511
679
1,896
956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

1
0 / 0 / 0
2,632
439
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
7
Kills
1
2
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
0
1
W
Kukulkan
AlayVika
Kukulkan
2
0
1
2.5
L
Pele
1
4
0
0.25
W
Fenrir
0
2
2
0.5
L
He Bo
Redeptor
He Bo
0
2
0
0
W
Pele
0
0
0
0
L
Cu Chulainn
Sorski
Cu Chulainn
0
1
0
0
L
Cerberus
TeslaParavoz
Cerberus
0
0
1
0.5
W
Thanatos
Toha72
Thanatos
4
0
0
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,556
Damage
3,206
10,524
Taken
11,084
3,211
Mitigated
3,297
4,637
Healing
1,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
964
108
0
702
2,087
467
153
350
1,737
0
5,088
W
Kukulkan
AlayVika
Kukulkan
1,975
667
0
1,144
1,899
526
693
191
1,708
16,489
0
L
Pele
1,342
494
0
1,225
4,676
953
0
501
4,066
0
10,547
W
Fenrir
1,373
758
0
548
3,610
862
28
0
3,610
0
11,843
L
He Bo
Redeptor
He Bo
191
0
0
329
1,553
425
0
862
569
1,598
0
W
Pele
317
43
0
250
1,084
282
301
329
755
0
14,213
L
Cu Chulainn
Sorski
Cu Chulainn
994
92
0
259
2,959
963
0
440
2,305
0
6,880
L
Cerberus
TeslaParavoz
Cerberus
679
0
0
61
1,896
956
0
0
1,896
5,085
0
W
Thanatos
Toha72
Thanatos
1,927
331
0
1,993
1,844
1,074
0
0
1,844
0
7,451
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,406
Gold Earned
15,126
115
Minions Killed
59
0
Camps Cleared
0
546,333
Distance Traveled
350,440
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,754
626
6
1
0
118,043
1
W
Kukulkan
4,488
748
35
6
0
105,020
0
L
Pele
3,545
591
33
6
0
67,506
0
W
Fenrir
3,490
582
27
5
0
104,124
0
L
He Bo
2,664
444
2
0
0
38,075
0
W
Pele
3,485
581
31
5
0
95,882
0
L
Cu Chulainn
3,218
536
16
3
0
102,002
1
L
Cerberus
3,067
511
8
1
0
111,208
1
W
Thanatos
4,189
698
16
3
0
123,264
1
L
Anhur
2,632
439
0
0
0
31,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role